On Feb 24, 2:51 pm, Honest <honestsucc...@gmail.com> wrote: > I have one application which is based on OPEN GL in java. Now i want > to make same application in android then i just need to port this code > to android or i will have to make whole android application from > scratch. Any suggestion will be appreciated.
Android uses the standard Java OpenGL bindings, so much of your code should be easily portable, but you'll have to add a fair amount of Android-specific scaffolding to get the application set up. I'd suggest you look at the Android Developer's Guide to find out about the basic structure of Android apps: http://developer.android.com/guide/index.html and then move on to the API demos for the OpenGL stuff: http://developer.android.com/guide/samples/ApiDemos/src/com/example/android/apis/graphics/index.html -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---