On Feb 24, 2:51 pm, Honest <honestsucc...@gmail.com> wrote:
> I have one application which is based on OPEN GL in java. Now i want
> to make same application in android then i just need to port this code
> to android or i will have to make whole android application from
> scratch. Any suggestion will be appreciated.

Android uses the standard Java OpenGL bindings, so much of your code
should be easily portable, but you'll have to add a fair amount of
Android-specific scaffolding to get the application set up. I'd
suggest you look at the Android Developer's Guide to find out about
the basic structure of Android apps:
http://developer.android.com/guide/index.html

and then move on to the API demos for the OpenGL stuff:
http://developer.android.com/guide/samples/ApiDemos/src/com/example/android/apis/graphics/index.html

--
Jon

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