Hi Ash,
I work for a company called PerfectoMobile (used to be Nexperience).
See www.perfectomobile.com.
We enable access to real mobile devices via the web.
You can install your app on the device and test it as if you were
holding the device
in your hands.
We just launched a campaign especially
If you are not using sensors or openGL, you can pretty much get away with
emulator.
-Dan
On Tue, Nov 10, 2009 at 11:41 PM, android-coder wrote:
> Unless you have 1000 students at a time to cater for, I see no need to
> buy 20 phones. Just buy one of each of the 5 most popular phones at
> the t
Unless you have 1000 students at a time to cater for, I see no need to
buy 20 phones. Just buy one of each of the 5 most popular phones at
the time, and save the budget for future releases.
Developing on the emulator is perfectly fine and is easier than
transferring to the device each time. You
Pankaj, I'm in the same boat as you are: I'm an independent developer
that doesn't have funding to buy 20 phones.
The emulator comes with a lot of options, so that could be used to
some extent to simulate different devices. You can simulate slower
devices with -cpu-delay, set the resolution with
I agree that quality is priceless. I know this first-hand from
spending several years in testing and quality assurance.
It might be possible for an institution to purchase 20 different phone
models to test on. But how is an independent individual developer like
me supposed to purchase so many phon
I can't agree more with Eric. Why get 20 phones that are all
identical? Get some variety so that you write apps that work as
expected for multiple devices. You can't put a price tag on quality.
It's not worth saving $50 per phone if you end up writing an app that
breaks on a particular device an
I would say get at least one unit for each Android models out there?
Since every unit seems to have slight variation of Android
implementation and apk tested on one may not work on the other.
Hope this spreadsheet would help
http://spreadsheets.google.com/pub?key=rdm8c2ZfSDKd5l-dVy4SrnA&output=htm
The ADP1 is a great phone, but essentially the same thing as a T-Mobile G1.
We've done most of our development on these phones, and they're powerful,
robust and reliable.
But, as I said, it's unlikely they'll get Android 2.0, and they are HVGA.
@Nightwolf: my understanding is that the Galaxy eith
Note: According to a Google Employee, using the Motorola Droid without
service might cause problems. See individual message at:
http://groups.google.com/group/android-discuss/msg/fb2066c22b44f5c9 or
the thread at:
http://groups.google.com/group/android-discuss/browse_thread/thread/1b2c72555e0733b1
If you are a university I would contact Motorola and HTC directly.
In general these sorts of large corporations have University liaison
programs in place.
In fact you might get it cheaper "for academic purposes" then you
could on the street or
through normal channels.
On Nov 10, 4:32 pm, Ash wr
Thank you so much Scott, Patrick, Pankaj and others...
This thread is of great help to me and to others like me. Please keep
this
thread going adding your viewpoints and comments.
And also could you please help me find where can we order the
Motorola Droid
and some HTC phones. As we are ordering
This is a good analysis of which phones to consider for development.
I also am ready to purchase a phone for testing of real-world apps
(i.e. not for educational purposes). I have been advised by a couple
of people to consider purchasing the ADP1 from Google.
What are your views on using the ADP1
There is one more thing to take in to account, are they just learning
to develop or will they actually produce software that others can use?
As it is now most Users have a HTC Magic or Hero which means for that
something the runs on a new phone might not do as well for the general
public also while
What's wrong with Samsung Galaxy in terms of 3D?
On 10 ноя, 08:17, "SoftwareForMe.com SoftwareForMe.com"
wrote:
> Personally, I find all Android phones to be excellent for development.
>
> However, here are some things I would consider before deciding.
>
> Let's consider these devices:
> HTC G1
>
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