[android-developers] Re: Resource linking / imports

2010-06-23 Thread Mark Carter
In this particular case, I would just use drawable-nodpi (using naming like icon1_72px.png, icon1_48px.png) and then handle it all manually. On Jun 23, 9:47 am, Al Sutton a...@funkyandroid.com wrote: First off; I know the implementation of this should be discussed on the framework list, but I'm

[android-developers] Re: Resource linking / imports

2010-06-23 Thread Mark Carter
Second thoughts, a better workaround would probably be to just use your highest resolution icons and put them in drawable. Scale them (down) at runtime. If you have a load of users running normal-mdpi screens, then you might want to put lower res icons in drawable-normal- mdpi. For those users

[android-developers] Re: Resource linking / imports

2010-06-23 Thread Al Sutton
If the idea gets some support I might do what you've suggested. Thanks for the idea. Al. On Jun 23, 12:21 pm, Mark Murphy mmur...@commonsware.com wrote: Conceptually, the notion seems sound. However, I'm here to encourage you to Just Do It. On Wed, Jun 23, 2010 at 3:47 AM, Al Sutton

[android-developers] Re: Resource linking / imports

2010-06-23 Thread Al Sutton
This is in no way specific to .9.png's, nor does it require their use. Al. On Jun 23, 8:53 am, Gyan gnanesh@gmail.com wrote: Making the usage of .9png images compulsory! Probably there is a smart way of installing only the required drawables on a particular hardware, so that at least the