[android-developers] Re: Socket + SurfaceView + multiplayer game problem. Need Help

2010-05-12 Thread croco
Hi Miguel, Thanks. do you recommend Local Androis Service or Remote Android Services design ? Thanks Luc On 23 avr, 01:30, Miguel Morales therevolti...@gmail.com wrote: Making a realtime action game will be difficult when you start to take into account network latency. Specially if you

Re: [android-developers] Re: Socket + SurfaceView + multiplayer game problem. Need Help

2010-04-19 Thread Ke Wu
I am new to android, I wish you could solve your problem, and may I have your project as a sample to learn? 2010/4/18 croco zeug...@gmail.com FYI, I've raised to 18 FPS by using LinkedBlockingQueue instead of 8FPS with while design in Socket writer. But we are far from 60FPS per second.

[android-developers] Re: Socket + SurfaceView + multiplayer game problem. Need Help

2010-04-18 Thread croco
FYI, I've raised to 18 FPS by using LinkedBlockingQueue instead of 8FPS with while design in Socket writer. But we are far from 60FPS per second. Any help? Thanks Luc On 18 avr, 10:18, croco zeug...@gmail.com wrote: Hi all, I'm developping a simple realtime action game 4 Android. It works