is this "clock slowness" of emulator 1.6 a direct cause of the
"freaky" behavior of AudioRecorder class that quite some developers
found with SDK 1.6??? that is, the slowness of system clock causes
AudioRecorder to sample audio 100% slowlier than the speed it should??

if yes, what action should i take to fix the issue?

please advice. thanks a lot !!!

On May 10, 4:35 pm, HeHe <cnm...@gmail.com> wrote:
> often the clock of emulator 1.6 runs significantly (100-150%) slower
> than real world clock.
>
> for example, after 10 minutes of a human life have elapsed, from
> logcat timestamp only 5 minutes have elapsed on my emulator 1.6,
>
> has anyone using emulator 1.6 experienced the same issue? if yes, how
> did you tackle with it?
>
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