I think you might need to define what you mean by "green hue".

from what you said, it looks like you want to push the values toward the 
green for your bitmap, which might be done with a BitmapShader and a Shader 
for your colour passed to a ComposeShader (maybe a gradient shader with a 
single colour and alpha so you don't need to implement one).
See: http://developer.android.com/reference/android/graphics/Shader.html

If you mean you want to make a glow around your bitmap, you might do that 
with the same code using a SweepGradient. 

I haven't tried it, but I do actually need to experiment with a glow myself 
and have been meaning to try it :)

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