try PictureDrawable class..
PictureDrawable pd=new PictureDrawable(String source);
since this is a drwable, typecasting to Drawable, and getBitmap()...
jus a suggestion... c if it works
cheers!
On Thu, Jun 4, 2009 at 12:45 PM, jerryfan2000 jerryfan1...@gmail.comwrote:
Hi ,
I am trying to
If u r talking in the context of storing a canvas to a bitmap, then i'd ask
u to use the canvas constructor that takes a bitmap as arg... once ur
drawing is complete, jus store this bitmap... that'll do...
On Thu, Jun 4, 2009 at 2:47 PM, Saurav Mukherjee
to.saurav.mukher...@gmail.com wrote:
Hi Sujay,
Did you mean the bitmap assigned to Canvas construction is actually used for
combing all kind of text, line, and picture drawing action into one piece of
bitmap object? I'll try it and show you the code tomorrow. Thanks for your
advice.
On Thu, Jun 4, 2009 at 5:26 PM, Sujay Krishna
I also want to know how to do it. Anyone knows?
On Thu, Jun 4, 2009 at 15:18, yandong yd.nv...@gmail.com wrote:
up
On Thu, Jun 4, 2009 at 15:15, jerryfan2000 jerryfan1...@gmail.com wrote:
Hi ,
I am trying to figure out how to do convertion of Picture object
generated by webView to
up
On Thu, Jun 4, 2009 at 15:15, jerryfan2000 jerryfan1...@gmail.com wrote:
Hi ,
I am trying to figure out how to do convertion of Picture object
generated by webView to Bitmap for later JPEG encoding and saving to
local f/s. I tried to create a bitmap from pre created Picture object
by
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