Hi Patrik, It can be possible ......... like i have used some of GL11 apis like VBO ..... so give it a try ......... Just type cast it and use
Regards, sUHAS On Tue, Feb 10, 2009 at 5:13 AM, Patrick <bpatm...@gmail.com> wrote: > > Is it possible at this time to get normal mapping to work on android? > I'm asking because it would involve the use of GL_DOT3_RGB, which is > in the GL11 specs, not GL10. But GL11 is indicated as not completely > supported... > > Is there an official list of GL11 features that do not work, or is it > simply unstable and I should just avoid it for now? > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---