Hi Patrik,
It can be possible ......... like i have used some of GL11 apis like VBO
..... so give it a try ......... Just type cast it and use

Regards,
sUHAS

On Tue, Feb 10, 2009 at 5:13 AM, Patrick <bpatm...@gmail.com> wrote:

>
> Is it possible at this time to get normal mapping to work on android?
> I'm asking because it would involve the use of GL_DOT3_RGB, which is
> in the GL11 specs, not GL10. But GL11 is indicated as not completely
> supported...
>
> Is there an official list of GL11 features that do not work, or is it
> simply unstable and I should just avoid it for now?
>
> >
>

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