I handled this by saving the image to the ContentProvider
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI and then
saving the created URI to the database along with my item. An example
of how to do this can be found here:
http://code.google.com/p/apps-for-android/source/browse/trunk
Try smaller files. I've been able to read/write to my sdcard but have run
into a 250 K limit.
The emulator gives me an EOF -1 for bigger files for some reason.
On Thu, Oct 2, 2008 at 10:28 AM, Nemat <[EMAIL PROTECTED]> wrote:
>
> ok.I have tried to save image in a file.But I couldnt do
ok.I have tried to save image in a file.But I couldnt do
that.I have to do it for SDK-1.0.
So plz give me any link to work on file connection.
On Oct 2, 6:41 am, "Andrew Stadler" <[EMAIL PROTECTED]> wrote:
> Are you sure that you really want to do this?
>
> It might make more sense tosave
Are you sure that you really want to do this?
It might make more sense to save each image as a file. If necessary,
you could use a database to store image metadata (depending on the
needs of your application).
On Tue, Sep 30, 2008 at 7:02 AM, Nemat <[EMAIL PROTECTED]> wrote:
>
> Hi Frnds.
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