jonathan wrote: > I need to display two timers on my app, I have two approaches, one is > to implement the displays as TextView and then use java.util.Timer and > TimerTask to update its text, however, the text doesn't redraw itself > after update.
You can use Handler#postDelayed() or View#postDelayed() to arrange to have work done on the UI thread after a period of time. Those, like your Timer implementation, will suffer some amount of drift over a long period. If you need greater precision, consider using AlarmManager. What you definitely want to do is ensure you are updating your TextView on the UI thread; otherwise, you will get exceptions. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, $35/Year --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---