No ideas? At least, how can I call the hardware from my ndk native application?
On Jun 8, 3:33 pm, Android dev <gian23...@gmail.com> wrote: > I know that the mediaplayer api uses hardware acceleration to encode/ > decode video. > Now I want to develop my own video player application without using > the mediaplayer api, but still using the hardware to encode/decode > video. > Any tips on how can I do this? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en