Should have added in previous post of same topic:
float rot = Float.parseFloat(degrees.getText().toString());
RotateAnimation myanim = new RotateAnimation
(0,rot,Animation.RELATIVE_TO_SELF,0.5f,Animation.RELATIVE_TO_SELF,0.5f,);
(This also does not work)
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I would like to get user input with EditText (type is signed number) and
(onButtonClick) use that char sequence as the "toDegrees" attribute of a
RotationAnimation to rotate a compass ring to the number of degrees that the
user entered. I can create the animation with a number and the rotation w
Hi All,
I have a ViewGroup containing a 3x3 grid of tiles (custom Views) with
symbols on the views.
I wish to rotate the 3x3 grid of tiles while maintaining the symbol's
visual alignment. I use View.OnTouchListener and override onTouch()
to get player input on the tiles.
Easy. Each tile gets a
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