Hello,

Could anyone kindly explain to me what the difference is between
using a SurfaceView and subclassing a View class and overriding
its onDraw() mehtod? Plus I've read a thread on this mailing list
that SurfaceView has problems on newer phones (and perhaps
GLSurfaceView is affected as well). Can someone please give
me an update on this?

Thanks,

John Goche

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to