I have created a widget that uses a sequence of images. I want to be able to change the sequence of images at runtime, depending on user configuration (e.g. "Use blue theme", "Use red theme").
I thought creating a resource array for each sequence would work, but that generates an array of drawables, whereas the setImageViewResource(int, int) method on RemoteViews takes a resource ID. What is the "best" way to abstract the images that the widget uses, so they can be loaded during runtime? Ultimately, I want to be able to load them from another package, so that I can supply "skins" for my widget. Will I have to use setImageViewBitmap? Thanks, Alex. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en