Hello,
  I want to start on a program using OpenGL ES but I want to use fragments,
as it will be simpler, I think, to show equations in one fragment and the
graph in another fragment.  The equations and the graphing will be separate
instances of using GLSurfaceView.

  As I write this I almost wonder if I should use a HUD, as explained
phere:
http://stackoverflow.com/questions/8842173/android-image-over-opengl-es-game-hud

  But for equations that people can modify I don't know if that is the best
option.

http://stackoverflow.com/questions/1629775/tutorials-and-libraries-for-opengl-es-games-on-android

Thank you.

-- 
Resume & Projects: http://careers.stackoverflow.com/jamesblack

"I know that you believe you understand what you think I said, but I'm not
sure you realize that what you heard is not what I meant."
- Robert McCloskey

-- 
-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
--- 
You received this message because you are subscribed to the Google Groups 
"Android Developers" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to android-developers+unsubscr...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.


Reply via email to