realh,
This book is old enough to be a carrier of facts. Facts in this book is
simply old.
There are many devices support 32bit RGBA pixel format. Only old or
very-low-end devices can't support RGBA_ pixel format. Use this
What engine are you using? Different engines support different formats.
Secondly opengl may or may not care about the dimensions of the image
you're using (usually opengl 1.x).
If you could provide more details on what you're trying to do, I could
provide you with more help.
-Juan
On Sat, Jun
On Sat, 9 Jun 2012 02:13:34 -0700 (PDT)
EDan voltolinidan...@gmail.com wrote:
I have a problem with images in android games. I bought a book 1 month
ago Beginning Android 4 Games Development and I already write the
framework for develop game that the book explain, so the problem is
not in the
Hi,
I have a problem with images in android games. I bought a book 1 month
ago Beginning Android 4 Games Development and I already write the
framework for develop game that the book explain, so the problem is
not in the code. The problem is that I don't know how built with
photoshop a picture that
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