I have an app that is streaming audio content and sometimes it just
stops all of the suddent.

the logcat windows shows --

AudioHardware pcm playback is going to standby

and that's it.

I saw on another thread (pun intended) that someone was saying it was
because he was using too many threads.  Could that really be causing
this?  Could i give the audio thread higher priority?

Anyway to prevent the audio hardware pcm from going to standby?

tia.

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