Below is the async task I am using to update the UI
private class DisplayTask extends AsyncTaskVoid, Void, Void {
public boolean isStopped = false;
@Override
protected Void doInBackground(Void... params) {
try {
while (!isStopped) {
try {
Shashidhar wrote:
Below is the async task I am using to update the UI
private class DisplayTask extends AsyncTaskVoid, Void, Void {
public boolean isStopped = false;
@Override
protected Void doInBackground(Void... params) {
try {
while (!isStopped) {
In fact, the first thing I tried was the Handler approach, but it also had
the same problem. Hence, I changed it to async task.
On Wed, Dec 19, 2012 at 5:52 PM, skink psk...@gmail.com wrote:
Shashidhar wrote:
Below is the async task I am using to update the UI
private class
Shashidhar wrote:
In fact, the first thing I tried was the Handler approach, but it also had
the same problem. Hence, I changed it to async task.
I'm using surface view with handlers and its working like a charm
pskink
--
You received this message because you are subscribed to the
I am not running the app on a mobile phone or a tablet. I am running it on
a smart android decive which has HDMI output and you can connect it to TV
and see the UI on the TV. Can the processing speed limitation of the device
be the reason for slow UI updates??
On Wed, Dec 19, 2012 at 6:44 PM,
Why don't you not start the video and see if it updates once a second?
On Wednesday, December 19, 2012 9:08:26 AM UTC-6, shashidhar wrote:
I am not running the app on a mobile phone or a tablet. I am running it on
a smart android decive which has HDMI output and you can connect it to TV
6 matches
Mail list logo