Is it necessary to learn NDK for game programming. if yes , How do I start?
where can i get the resources and sample programmer? .
Please suggest me.
Thanks in advance.
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group,
There are no programmers who dont know how to use Google!!
On Sat, Aug 17, 2013 at 11:14 AM, Johnny ask2iq...@gmail.com wrote:
Is it necessary to learn NDK for game programming. if yes , How do I
start? where can i get the resources and sample programmer? .
Please suggest me.
Thanks in
Hi All,
I am using sliding layout
(http://developer.android.com/reference/android/support/v4/widget/SlidingPaneLayout.html)
in my application. It portrait mode it is working fine for all the version
of Android. But when i change the orientation to Landscape then the fading
effect is gone and
Hi All
Iam new to JNI concepts
Need your help in the following topic
I have an android app(seperate project) and functions which this app
performs are written using CPP and I have wrapper classes for all of these
functions.
I need info on how to call these functions from my android app.
Plz
Please look at this documentation:
http://developer.android.com/tools/sdk/ndk/index.html
On Sat, Aug 17, 2013 at 12:19 PM, janvi jagruthi.bha...@gmail.com wrote:
Hi All
Iam new to JNI concepts
Need your help in the following topic
I have an android app(seperate project) and functions
Hi
Thanks for your reply...
I have read this post and got info
I have one doubt in this like
Do I have to paste the .so file in the lib folder of my android project to
access native functions?
Plz help me with this ...
Thanks in advance...
On Saturday, August 17, 2013 5:15:49 PM
Did you build your .so with ndk-build? If you did it should already be in
the correct folder below libs. As Android support multiple native
architectures each ABI is in a separate folder below libs, see the NDK docs
for the folder names.
On Saturday, August 17, 2013 3:21:38 PM UTC+1, janvi
On Fri, Aug 16, 2013 at 3:09 PM, igor ganapolsky eazy...@gmail.com wrote:
if you don't use that library, then what do you use for analytics in your
mobile apps?
I was referring to ActionBarSherlock.
http://actionbarsherlock.com/support.html
Anyone ?
On Saturday, August 10, 2013 9:56:24 PM UTC+5:30, decode wrote:
I have my code as below :
canvas.drawBitmap(bitmap, src, dest,p); (p is null. using default paint,
src is null aswell)
src and dest are Rect
I am trying to flip the bitmap horizontally by using canvas.scale as
On Fri, Aug 16, 2013 at 8:05 PM, Salil sali...@gmail.com wrote:
I tried the solutions that you specified. When set the shrinkable to
first column the first column disappeared. ( as in the attachment ).
Please show the full chunk of code you're using to create your table.
This is my first
On Fri, Aug 16, 2013 at 9:31 PM, limtc thyech...@gmail.com wrote:
As an AdMob user, is it possible to add another ad platform when AdMob
does not serve enough ads? If yes, what's your preference of choice? How
difficult is it to support more than 1 ad platform in an app?
See if this is
Keep in mind that the origin of a bitmap draw operation is the upper left
corner of the bitmap. So is the origin of canvas (unless you change it with
a transformation matrix).
When you tell canvas to render everything flipped horizontally and draw the
bitmap on the canvas at (0;0) the bitmap
Thanks pal. I am just afraid of putting all the eggs in one basket. I have
a popular simple app with a simple banner ad got banned by AdMob simply
because it got too many clicks and I have to appeal (why can't they send me
a letter and ask first). :( That sucks and makes me lost confident in
That's fair,
http://appflood.com/blog/list-of-mobile-ad-networks-february-2013
gives a pretty comprehensive list...
Kris
On Sat, Aug 17, 2013 at 7:31 PM, limtc thyech...@gmail.com wrote:
Thanks pal. I am just afraid of putting all the eggs in one basket. I have
a popular simple app with a
Thanks Kris!
Now the problem is too many choices... anyone particularly good (especially
work fine in additional to AdMob - means if AdMob has not enough ads, this
takes over)?
http://appflood.com/blog/list-of-mobile-ad-networks-february-2013
gives a pretty comprehensive list...
Kris
Hi,
I work for an monetization startup so i think i can weigh in on this.
We're currently not on Android, so i think i can be fair.
The networks beside us I can recommend are:
Chartboost
AdColony
Burstly
Mopub
Most Ad SDKs give you a no fill response so you can always build your own
waterfall
Oh, I forgot to mention that banners are probably one of the worst ad units.
Some of these networks have full screen interstitial that'll make you much
more money per impression.
On Sat, Aug 17, 2013 at 8:16 PM, Miguel Morales therevolti...@gmail.comwrote:
Hi,
I work for an monetization
On Sat, Aug 17, 2013 at 6:19 PM, Salil sali...@gmail.com wrote:
I have attached my project in the first mail. Hence I didn't include the
source files in subsequent mails.
As I mentioned originally, few people are going to download attachments.
You need to paste the relevant code into the
Hi
Ya .so with ndk built is given to me which I have to use .
My doubt is how to use this built file in my android app.
Plz help me out with this
Thanks in advance
On Sunday, August 18, 2013 12:26:50 AM UTC+5:30, RichardC wrote:
Did you build your .so with ndk-build? If you did it should
19 matches
Mail list logo