Hi,
Its not wrong it only reports being connected (to the LAN) not the internet.
If you really want to check for an active internet connect, send a request
examine the response code to some website(s) you know are likely to be up
running, google.com perhaps.
Regards
On Monday, October 28,
what is the difference between Android default animation and Libgdx
animation lib.?
which one is better to use for animation.?
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Can you please refer any guide line to understand Live
wallpaper architecture, how it communicate with Launcher app?
On Monday, April 26, 2010 8:31:58 PM UTC+5:30, Romain Guy wrote:
Live wallpapers do not run in Launcher's process, it was a very
important decision we made early on when
I was using 'HttpUrlConnection' to connect to my server. I used to do so
quite frequently, like once every 25 seconds or so.
After 20 minutes or so, the app crashes with various different errors.
And strangely, the errors use to be activity related, like on a 'onClick'
event for example.
After
is it possible to give 2 different text size in a single text view?
thanks
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please I would like to unscribe
On Tuesday, January 8, 2013 11:23 PM, Nathan nathan.d.mel...@gmail.com wrote:
On Monday, January 7, 2013 7:10:12 AM UTC-8, FunVector wrote:
I noticed new apps shown on Google play Store are sometimes 1 month old.
Problem? One month old is pretty new.
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please unsubscribe me
On Tuesday, January 8, 2013 11:23 PM, Nathan nathan.d.mel...@gmail.com wrote:
On Monday, January 7, 2013 7:10:12 AM UTC-8, FunVector wrote:
I noticed new apps shown on Google play Store are sometimes 1 month old.
Problem? One month old is pretty new.
| Wrong forum.
Dear All,
Is anyone having example for Metro like Button animation on Android.
Regards,
Sourabh
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Do you have an example of what Metro like Button animation means?
On Oct 28, 2013 11:13 AM, sourabh sahu souruit...@gmail.com wrote:
Dear All,
Is anyone having example for Metro like Button animation on Android.
Regards,
Sourabh
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how will it have a big impact?. will it make it run faster for the fewer
phones it will work on? if there is a significant performance increase it
would be worth it to abandon the version 10 users. why does it say I need
minimum version 11 declared for tablets when, at least for my app, it
info seems fuzzy on the impact of changing minsdkversion declaration,
particularly in the android docs, where it appears to just limit the number
of phones the app site will allow to download your app. if that was the
case then you'd think everyone would just declare minsdk of 1.
i'm
if you don't believe me take a look on my post on stack overflow any risk
in using a higher sdk to develop than the minsdkversion target in
manifest.. it still has 0 responses.
i've posted similar questions over the last year, including whether the
executable changes or improves with higher
On Tuesday, October 22, 2013 5:40:48 PM UTC-5, TreKing wrote:
On Tue, Oct 22, 2013 at 4:50 PM, firebreather
michaelir...@gmail.comjavascript:
wrote:
is there any significant risk in using a higher sdk to develop than the
minsdkversion target declared in the manifest?
You run the
On Mon, Oct 28, 2013 at 9:26 AM, firebreather
michaelirvingbr...@gmail.comwrote:
info seems fuzzy on the impact of changing minsdkversion declaration,
particularly in the android docs, where it appears to just limit the number
of phones the app site will allow to download your app. if that was
TreKing already addressed everything, so i'll just add:
will raising the min to 11 change the executable code, improving the run
time for my games on version 11 and up phones and tablets?
No, in fact, just changing the minSdk to 11 without doing some code
modifications would probably do
See the responses you got in the other post.
On Monday, October 28, 2013 4:10:57 PM UTC+2, firebreather wrote:
how will it have a big impact?. will it make it run faster for the fewer
phones it will work on? if there is a significant performance increase it
would be worth it to abandon the
If you mean the way the Tiles depress, you can easily do it with a simple
animation using a Camera and a Matrix.
On Monday, October 28, 2013 12:11:26 PM UTC+2, sourabh wrote:
Dear All,
Is anyone having example for Metro like Button animation on Android.
Regards,
Sourabh
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*minSdkVersion:*
If this is less than the version you are compiling against, *you *have to
take care with Java code (methods/classes/etc) that is defined in
sdk-versions higher than the declared minSdkVersion. *You *have to deal
with making your code somehow compatible with older sdk-versions.
Hello All,
So I was excited for the Renderscript support library but have had some
problems getting it to work. Despite following the instructions
at
http://developer.android.com/guide/topics/renderscript/compute.html#access-rs-apis
I still get the error 'The import android.support.v8
When I am using out or inout I am getting following error:
'inout String exception' can only be an in parameter.
'out String exception' can only be an in parameter.
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Hi there,
I'm trying to query Google Play Music database. So far I have succeeded
with querying for tracks, but not for albums and artists.
If I try to query Play Music app for artists or albums, it throws an
annoying exception on android 3+:
android.database.sqlite.SQLiteException: cannot
Need to comment on my post:
THIS IS A BUG, introduced in latest Google Play Music App.
The one of the previous versions works fine, that is why I had it working
on android 2.x.
Google, please, fix the above mentioned exception in Play Music content
provider!!!
Regards,
Victor
On Monday,
i'm developing on version 14 with minsdk declared of 10 (recently up from
8). my biggest user categories are tablets according to my dashboard.
according to the docs, I need minsdk declaration of 11, among several other
things, for tablets to use my apps.
in response to Can you site where this
I have the same problem.
On Mon, Oct 28, 2013 at 2:10 AM, android-developers@googlegroups.comwrote:
Today's Topic Summary
Group: http://groups.google.com/group/android-developers/topics
- AndroidPushNotification #141fdb82e555ce54_group_thread_0 [1 Update]
- android connectivity
Firebreather:
2013/10/29 firebreather michaelirvingbr...@gmail.com:
i'm developing on version 14 with minsdk declared of 10 (recently up from
8).
[snip]
http://developer.android.com/distribute/googleplay/quality/tablet.html#android-versions
which has a long detailed list of 12 things needed
...
2013/10/29 Kostya Vasilyev kmans...@gmail.com:
As a developer, I feel your pain, but...
...this group might not be the best place to reach Google Music staff.
Try this instead:
Sorry, the link:
https://support.google.com/googleplay/topic/2999684?hl=enref_topic=2952998#
Clicking
As a developer, I feel your pain, but...
...this group might not be the best place to reach Google Music staff.
Try this instead:
2013/10/29 nakvic nak...@googlemail.com:
Need to comment on my post:
THIS IS A BUG, introduced in latest Google Play Music App.
The one of the previous
Sorry for the spam (what is it with my fingers today).
Meant to post this link too:
https://support.google.com/googleplay/android-developer/
-- K
2013/10/29 Kostya Vasilyev kmans...@gmail.com:
...
2013/10/29 Kostya Vasilyev kmans...@gmail.com:
As a developer, I feel your pain, but...
I've never declared a target sdk, I figure that's safer.
my android phone is version 10 so I can't increase my minimum or i'd be
stuck with the increadibly slow emulator.
it took hours to get a screenshot off it for the tablet google play image.
it will be some time before I can afford a version
Re: testing on the emulator takes literally hours for each run --
-- do you use the x86 emulator images?
I do, and for me, it's faster than a Galaxy Note 2 (Linux, 64 bit,
Intel CPU with kvm).
http://developer.android.com/tools/devices/emulator.html#accel-vm
-- K
2013/10/29 firebreather
also, thanks for pointing out K that this doesn't actually mean I have to
use minsdk 11 like I assumed. i'll try just targeting for sdk 11 instead of
not declaring a target at all. if it still works on my android 2.6.35.7
phone (version 10), i'll upload the target skd 11 declaration code.
On
well it won't work on my version 10 phone with a version 11 target (no
compatible device error), so i'll have to leave it with no target declared.
On Monday, October 28, 2013 4:38:59 PM UTC-5, Kostya Vasilyev wrote:
Firebreather:
2013/10/29 firebreather michaelir...@gmail.com javascript::
2013/10/29 firebreather michaelirvingbr...@gmail.com:
well it won't work on my version 10 phone with a version 11 target (no
compatible device error), so i'll have to leave it with no target declared.
It's possible to run a targetSdk = 11 on an 2.* device. I do it every day :)
A minSdk = 11
it does appear to be working with now with version 11 targeted, so i'll
upload that. it recommends version 14 targeted. any opinions on whether I
should target 10 or 14? thanks for the responces. if you answer my
identical question on stack overflow you'll get star and check attack
overflow
Not that I have reproduced it here, but . ..
Customer reports that some large db files were missing from storage and
were replaced by a .back file of the same approximate size.
Nothing in my code ever renames a .db file to a .back file.
Is there some system process that would do that?
Hi there,
I'm making a live wallpaper that I would like to change when the user
swipes the screen. I have a TouchListener set up, but I have had trouble
precisely matching the behavior of the home screen. In other words,
sometimes when I swipe the screen, the home screen will change pages
Hi,
I have been looking into the android source and surprised there is no FM
receiver mechanism. Some documents do indicate there is the class
android.hardware.radio but can not seem to find it. Any pointers on getting
this or reasons of leaving it out?
Regards
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