[android-developers] Re: Strange exception

2011-06-17 Thread Yahel
That's what the first three lines of your stacktrace suggest.

Yahel

On 16 juin, 18:33, Felix Garcia Lainez fgarcialai...@gmail.com
wrote:
 Umm... So the error is on one of my touchevents implementations for
 textview objects (and subclass like edittext)?

 On 16 jun, 15:00, Yahel kaye...@gmail.com wrote:







   really would be crazy, no?

  Crazy ? Yes ! Tedious ? Yes !

  But you can probably narrow it down since it is raised by a TextView
  ontouch event.

  Have fun :)

  Yahel

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Re: [android-developers] installation URL in apk

2011-06-17 Thread Chi Kit Leung
do you mean install apk from internet?
On Fri, Jun 17, 2011 at 8:34 AM, Mark Murphy mmur...@commonsware.comwrote:

 On Thu, Jun 16, 2011 at 11:44 AM, Robert Slama robsl...@gmail.com wrote:
  exist any way how I can get URL from what was apk installed direct in
  instaled application?

 No, sorry.

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[android-developers] Re: android celebrites api

2011-06-17 Thread Yahel
The Ice Cream Sandwich Android team ???

These guys never stop, I eagerly wait of their Tomorrow Lottery
Numbers API. Such an helpful piece of coding.

Do you think they'll include a getCellPhoneNumberForStalkingPurposes()
and a howToGetInHerPantsToBeACelebrityToo() method in the celebrity
one ?

I sure could you use the fame :s

Yahel

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Re: [android-developers] When should I leave a service running?

2011-06-17 Thread appel
Ok, thanks. When the documentation says one thing and existing (popular and 
high rated) apps do something else it just makes me think I've missed 
something. Guess I haven't then. 

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[android-developers] Re: Text view over image gallery

2011-06-17 Thread Randy
Anyone help me please...

On May 24, 9:16 am, Randy rendy.hadin...@gmail.com wrote:
 How can i makeTextviewoverimagegallery like pulse news reader's
 UI?

 Anyone can help me?

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Re: [android-developers] Re: Is there a launchMode or an Intent flag for this?

2011-06-17 Thread Kostya Vasilyev
I've already tried that, it doesn't.

And to answer my question:

1 - There is a new Intent flag in API 11, FLAG_ACTIVITY_CLEAR_TASK, which
does just what I need, clears the existing task before launching the
activity as its root. Too bad I can't use that.

2 - Again in API 11, there is a whole new way of launching the application
into the middle of its activity stack with PendingIntent, specifically built
for use with widgets and status bar notifications.

This is actually my case: the reason B ever exists all by itself in the task
stack is because it was launched from a widget / status bar, and I'd prefer
to launch A and B both in this case.

-- Kostya
2011/6/17 Yong Ma itop...@gmail.com


 Set B's finishOnTaskLaunch true. It may help you.

 On Jun 17, 2:23 am, Kostya Vasilyev kmans...@gmail.com wrote:
  Does anyone know if there is a way to start a new activity into an
 existing
  task, so it becomes the new task root if it doesn't already exist within
 the
  task?
 
  It might look like this:
 
  Let's say, the package has two activities, A (which is a LAUNCHER / MAIN)
  and B (which is not).
 
  Now at some point, the task stack has either A, and B on top of it, or
 just
  B all by itself.
 
  I'd like to launch A from outside the task (a status bar notification,
 etc.)
  so that:
 
  - If A already exists with the task (A - B), I'd like B to be finished.
 
  Settting FLAG_ACTIVITY_NEW_TASK | FLAG_ACTIVITY_CLEAR_TOP or
  clearTaskOnLaunch does this quite nicely.
 
  - If the task only has B, I'd like B to also be finished, and A to become
  the new task root.
 
  I'm having trouble finding anything that would let me implement this
 second
  case.
 
  It seems to me that clearTaskOnLaunch for A in the manifest should do
 this,
  but it doesn't: B stays within the task as its root, and A is launched on
  top of it.
 
  Am I missing something and it can be done, or is this really not possible
  with just something in the manifest / intent flags?
 
  Thanks,
  -- Kostya

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[android-developers]

2011-06-17 Thread kaushik p
Hi all ,

I am searching tutorials for developing android games from scratch , i have
found couple of them but nothing that suffices my interests . Can anyone
please help me get the tutorials or at the least send me the links ? thanks
in advance :)

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http://kaushikpendurthi.blogspot.com/

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[android-developers] Re: Shape having two sided border

2011-06-17 Thread Sapna Srivastav
I am still getting the four boundaries on the layout.

On Jun 16, 11:58 am, Rajiv rajiv...@gmail.com wrote:
 Use the following shape tag:

  padding android:left=1dp
                 android:top=0dp
             android:right=1dp
             android:bottom=0dp
             /

 On Thu, Jun 16, 2011 at 12:06 PM, Sapna Srivastav 
 sapna.ari...@gmail.comwrote:

  Hi all.

  I would like to create a layout having a shape that has border only on
  2 sides:
  left and right, i.e. I want top and  bottom to be open.  How can I
  achieve that
  defining shape in XML?

  Currently I have a normal 4 side border using the following shape XML
  definition:

  ?xml version=1.0 encoding=utf-8?
  shape xmlns:android=http://schemas.android.com/apk/res/android;
     android:layout_width=fill_parent
     android:layout_height=fill_parent

         solid android:color=#FF
                    /

     stroke android:width=1dp
                 android:color=#FF
                 /

     padding android:left=1dp
                  android:top=1dp
              android:right=1dp
              android:bottom=1dp
              /
  /shape

  Please help, its urgent.
  Thanks in advance.

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RE: [android-developers] Radio App

2011-06-17 Thread Ruyi Igiehon

Thanks
 

 Date: Thu, 16 Jun 2011 22:26:25 +0100
 Subject: Re: [android-developers] Radio App
 From: fred.nig...@googlemail.com
 To: android-developers@googlegroups.com
 
 Try here:
 http://androidforums.com/developer-101/181868-how-stream-music-internet-radio-station.html
 
 
 Hope this is of use,
 Fred
 On 16/06/2011, Ruddee ruy...@hotmail.com wrote:
 
  Hi Guys,
 
  I am looking for help with the build of a basic Internet Radio App
  that plays back an internet Radio station from an IPhone,Blackberry
  and Andriod, I will be very grateful if this can be developed for me.
 
  I am running on a tight Budget at the moment but all I am looking for
  is something quite basic as described above.
 
  Any pointers will be helpful.
 
  Thanks for your help in Advance
 
  Rudde
 
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[android-developers] Re: android celebrites api

2011-06-17 Thread Indicator Veritatis
Actually, I was going to suggest subsuming all those categories under
a new class, 'Scandals', so that the class looks like:

 public class CelebrityInfo {
String name;
int fame; // scale from 0 to 10: 10 being like Michelle Obama's
fame
int health; // on a scale from 1 to 10? Or negative numbers
allowed for smokers?
   ArrayListScandal scandals;
// Oh, and how could we forget?
String twitterId;
String phoneNumber; // no doubt available from wikileads or Lulz
String facebookId; // for those who don't care about what little
privacy they have left

class Scandal { int year; String scandalDescription; url
tmzSiteOnScandal; } // somehow, making this a nested class has such a
great hidden message...
}




On Jun 16, 9:50 pm, TreKing treking...@gmail.com wrote:
 On Thu, Jun 16, 2011 at 11:33 PM, Dianne Hackborn hack...@android.comwrote:

  public class CelebrityInfo {
      String name;
      int fame;
      int health;
  }

 This API looks awesome. Please consider including int mentalHealth, int
 numIllegitimateChildren, int numSexTapes, and int numNudeTwitterPics which
 shall be crucial in tracking today's modern celebrity.

 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: Any way Application Publisher get to know details on users who bought the application from Market?

2011-06-17 Thread vaidyanet
You mean me trying to buy an application? when I try for that it
directly take me to Payment method.  We are coming up with first
application which needs to be placed in Market. So I wanted to know if
there is any way we get to know which are the users who have bought
the application from the market.


Zsolt Vasvari wrote:
 Have you tried clicking on an order and see what it shows?

 On Jun 16, 9:03 pm, vaidyanet vaidya...@gmail.com wrote:
  I am happy to know that Android now provides the LVL for the license
  verification. How ever there so many discussions on the net over how
  easily it can be breaked. So I was plannng to have the double check
  over licensing. We have a cloud server which application communicates
  to get some processing done. During this time, I was thinking of
  verifying the registered users. So Any way publisher can query either
  Android market or License server for the users who purchased
  application though market? if so what details publisher can get?
 
  Thanks in advance.
  Sandeep

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[android-developers] Re: STL android

2011-06-17 Thread RichardC
I don't pass any STL structures across JNI, I pack/unpack just the
data I need in to basic types or arrays of basic types, doing my own
simple streaming as required.

My application is a board game with the next move calculator in C++
and the UI (and game state) in Java, so there is not much to transfer
between the two layers.

If you have a lot of state you need to pass back and forth between C++
and Java I suggest you have a look at NativeActivity (I am just
starting this myself - so I can be much help here).  It looks like it
by subclassing the Java NativeActivity class it should be possible to
keep my entire engine (and it's state) in C++ and pass just the UI
events across the JNI interface.  I have not tried this yet - I can
feel a test project coming on.

On Jun 16, 10:06 pm, hectordu...@yahoo.com hectordu...@yahoo.com
wrote:
 hey Richard, thanks for helping ... in fact, i have installed SDK-NDK,
 read the CPLUSPLUS-SUPPORT.html doc,  and preparing to compile my C++
 STL stuff, but what i really am afraid is of JNI. There are interfaces
 depending of the filed's types, and i dont realize how to pass STL
 structures or pointers to them. I wonder if you have a kind of hello-
 jni example which you can share in this thread ?

 kriss, i agree with you, but development time is a  real constraint :-
 (

 On Jun 16, 3:25 pm, RichardC richard.crit...@googlemail.com wrote:







  Hi,

  I have a big lump of STL code that is building sucessfully using the
  latest release of the Android-ndk (r5c).  It just need a few tweaks.
  It is called from Java via JNI as needed.

  I sugguest you download the 
  NDK:http://developer.android.com/sdk/ndk/index.html

  and read the docs specifically CPLUSPLUS-SUPPORT.html

  If you have any questions I will try and help.

  On Jun 16, 4:55 pm, hectordu...@yahoo.com hectordu...@yahoo.com
  wrote:

   hi guys,
   I would like to migrate a c/c++ (linux fedora 14) application to
   android 2.2.
   Because this will be my first migration, i have some questions about
   the procedure:

   1. considering it has some STL stuff, i wonder if it will work. I
   specially use vector, set, map and algoritms (set_union,
   set_intersection, set_difference).

   2. as i understand i have to write -first- a Java-JNI application
   which declares and interface my c functions and c++ methods. Those
   methods willl be included into one (or many) shared libraries ... is
   it ok ? ... may somebody advise me a good JNI tutorial ? ... i don
   like the ones i've found :-(

   3- once ready, i must use the NDK toolset in order to generate the
   android application ... hopefully i will works..

   I am worried because the NDK info says to have a A Minimal set of
   headers for C++ support ... and i wonder if  STL works or not ...
   but, NDK r5 - android - suposse to also hav support for STLport ...
   does any body has the hello-jni file modifyied for STL suppport ?

   NDK Doc also says that Applications that use native activities must
   be run on Android 2.3 (API Level 9) or later, but as i understand, i
   will also needs JNI .. may somebody make some comments about it ?

   finally, may somebody share me a JNI example in order to pass some STL
   functions between java and c++ ?

   comments are wellcome.

   regards, thanks in advance

   hector

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[android-developers] Error inflating class in custum relativelayout

2011-06-17 Thread ABSOLUT
Hi,
I'm trying to make a custom relativelayout but when I start the
activity it fails:

06-17 09:57:23.253: ERROR/AndroidRuntime(526):
java.lang.RuntimeException: Unable to start activity
ComponentInfo{com.es/com.es.KkActivity}:
android.view.InflateException: Binary XML file line #4: Error
inflating class com.es.kk.TransparentPanel
06-17 09:57:23.253: ERROR/AndroidRuntime(526): Caused by:
android.view.InflateException: Binary XML file line #4: Error
inflating class com.es.kk.TransparentPanel
06-17 09:57:23.253: ERROR/AndroidRuntime(526): Caused by:
java.lang.ClassNotFoundException: com.es.kk.TransparentPanel in loader
dalvik.system.PathClassLoader[/data/app/com.es-2.apk]
..

My layout is:

?xml version=1.0 encoding=utf-8?
 !-- Broadcast Receiver que hay que definir para la actualizacion del
widget --
!-- RelativeLayout xmlns:android=http://schemas.android.com/apk/res/
android --
com.es.kk.TransparentPanel xmlns:android=http://schemas.android.com/
apk/res/android
android:id=@+id/relativo
android:layout_width=wrap_content
android:layout_height=wrap_content 
ImageView android:id=@+id/imagenWidget
android:src=@drawable/tv
android:layout_height=fill_parent
android:layout_alignParentLeft=true 
android:layout_width=42dip/
ImageView android:id=@+id/barra
android:src=@drawable/vertical
android:layout_height=100dip
android:layout_toRightOf=@id/imagenWidget
android:layout_width=5dip/
TextView android:id=@+id/textoWidget
android:layout_toRightOf=@id/barra 
android:layout_height=50dip
android:gravity=center android:layout_width=50dip
android:inputType=textMultiLine android:textSize=8sp
/TextView
ImageView android:id=@+id/barrahor
android:src=@drawable/vvh
android:layout_toRightOf=@id/barra
android:layout_below=@+id/textoWidget 
android:layout_width=50dip
android:layout_height=wrap_content android:adjustViewBounds=true/
Button android:id=@+id/btnborrarCron
android:layout_below=@+id/barrahor 
android:layout_toRightOf=@id/
barra android:background=@drawable/custom_widget_button
android:layout_height=match_parent android:drawableLeft=@drawable/
borrado android:layout_width=50dip  android:textSize=8sp
android:layout_centerVertical=true android:gravity=center_vertical
android:paddingLeft=10dip
/Button
ImageView android:id=@+id/barra2
android:src=@drawable/vertical
android:layout_height=100dip
android:layout_toRightOf=@id/textoWidget
android:layout_width=5dip/
Button android:id=@+id/textoWidgetCron
android:layout_toRightOf=@id/barra2 android:text=hola
android:background=@drawable/custom_widget_button
android:layout_height=fill_parent android:gravity=center
android:paddingTop=2dip android:layout_width=match_parent
android:textSize=8sp
/Button
/com.es.kk.TransparentPanel

Could you help me please?
Many thanks and sorry for my english!

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[android-developers] Android sqlite database file

2011-06-17 Thread nageswara rao rajana
Hi,

  I implemented an database application on device. But i am unable to
find where the database file is stored on sdcard.
  Please any one help me.

Thanking you,
Nagu.

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[android-developers] Re: Android sqlite database file

2011-06-17 Thread Zsolt Vasvari
       I implemented an database application on device. But i am unable to
 find where the database file is stored on sdcard.

It's not stored on the SD card.  Why do you think it should be there?
Does your phone have internal memory?

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Re: [android-developers] Re: Android sqlite database file

2011-06-17 Thread nageswara rao rajana
Hi,
yeah my phone has internal memory, but how can i access the database file.

Thanking you,
Nagu.

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[android-developers] Re: Extending RelativeLayout, overriding dispatchDraw() to create a zoomable ViewGroup - problem with child view clipping

2011-06-17 Thread Trev16v
Thanks Romain. I'm certainly well aware that the problem is my code
and not in ViewGroup, and that one of the individual child Views will
certainly not receive a scaled Canvas if it is invalidated. I think
the reason for my confusion here -- and this will be down to my lack
of knowledge about what goes on behind the scenes between invalidate()
being called and the View's onDraw() subsequently being invoked -- is
that I thought that the invalidation of a child View was somehow
always cascaded down from the ViewGroup. My reason for thinking this
is that, when a child view has invalidate() called, I can see that the
ViewGroups's dispatchDraw() gets invoked first, prior to the child
View's onDraw().

Furthermore, when I zoom in, I can see that the parts of the child
Views that are being redrawn on the screen are always being drawn to
the correct scale; it's just as though the clipping isn't being
scaled. This was a further reason why I've perhaps mistakenly thought
that the child View was aways being provided a scaled Canvas from my
ViewGroup to draw on each time it was called to onDraw() following
invalidate() being called on that child.

Perhaps I'll just have to have my child Views all reference the parent
View's zoom scale factor variable and individually scale themselves,
perhaps having the ViewGroup and child Views all implementing an
Interface that provides methods to delegate down the scale factor. No
big deal in doing that; I was perhaps just trying to be too clever in
my first approach, certainly too ambitious considering my Java /
Android inexperience.

Thanks,

Trev



On Jun 17, 2:22 am, Romain Guy romain...@android.com wrote:
 You are scaling the Canvas and not the View itself, the children have
 absolutely no knowledge that you are doing so. When invalidate() is
 invoked on the children, how could they know that you intend to scale
 them? They can't (unless you use Android 3.0+ and the new scale()
 method.) The problem is not in ViewGroup, it's in your code: you need
 to take the scale factor into account when you invalidate the children
 (call invalidate(left, top, right, bottom) on the parent instead.)



 On Thu, Jun 16, 2011 at 6:08 PM, Trev16v trev...@googlemail.com wrote:
  Hello,

  In my application I need to have a floor plan diagram which can be
  panned and zoomed. On this diagram are to be a series of small
  markers. Those little marker Views need to have invalidate() called
  frequently on them because the graphics drawn to their Canvas is being
  animated. I have been trying to implement an extended RelativeLayout,
  which I call ZoomableRelativeLayout, which would enable me to perform
  simultaneous zooming on all child Views of the ViewGroup. That is, the
  large floor plan graphic and its markers, all of which are child
  Views, will simultaneously zoom and pan together.

  In my ZoomableRelativeLayout, I have attempted to perform scaling
  (zooming) to the Canvas within the overridden dispatchDraw() method,
  like this:

  protected void dispatchDraw(Canvas canvas){
     canvas.save(Canvas.MATRIX_SAVE_FLAG);
     canvas.scale(mScaleFactor, mScaleFactor);
     super.dispatchDraw(canvas);
     canvas.restore();
  }

  The mScaleFactor is manipulated by a ScaleListener in the same class.

  It does actually work. I can pinch to zoom the ZoomableRelativeLayout,
  and all of the views held within properly rescale together.

  Except there's a problem. When the scale is 1, the animated child
  views are seen to redraw periodically perfectly fine. However, when
  the scale is other than 1, (e.g. when zooming in), those animated
  child views are only seen to update in a small clipped portion of
  their area - or not at all - depending on the zoom scale.

  The problem appears to be that the 'invalid area', or clipping area,
  for each view seems to remain as if no scaling had been applied to the
  Canvas in dispatchDraw(). If for example my ZoomableRelativeLayout
  were to contain a single, simple View that draws a filled rectangle,
  and it animated by flipping its colour every second via invalidate()
  and onDraw(), then at a zoom of 1 it'll appear as it should do.
  However, begin to gradually zoom in, the size of the square expands
  and moves away from its original position. The only part of the square
  that animates is whatever part of it still sits underneath that
  square's original 'area'.

  I have tried looking over the source for ViewGroup to see if I could
  spot any solution to this problem, and the best thing I could spot was
  to clear the FLAG_CLIP_CHILDREN via setClipChildren(false). Inspection
  of the source of ViewGroup seemed to suggest that clipping would no
  longer be applied, but unfortunately this change has had no visible
  effect and the problem persists.

  Probably worth mentioning is the fact that whenever I am actually
  zooming in and out, or when I'm panning the ViewGroup, all of the
  marker child View graphics *do* periodically redraw properly. 

Re: [android-developers] Android sqlite database file

2011-06-17 Thread gaurav gupta
HI,
its simple to check ur all data. use sqlite database browser. download it
from its website.

Steps to find the sqlite data from sdcard.

   - Go to DDMS-file explorer
   - click on mnt- Sdcard
   - choose ur desired project's data
   - and pull from sdcard(this option is in the corner of file explorer)
   - store ur database file in hard drive
   - Browse it using sqlite database browser.
   - :)
   -


On Fri, Jun 17, 2011 at 2:29 PM, nageswara rao rajana nagu.raj...@gmail.com
 wrote:

 Hi,


   I implemented an database application on device. But i am unable to
 find where the database file is stored on sdcard.
   Please any one help me.

 Thanking you,
 Nagu.

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Re: [android-developers] Error inflating class in custum relativelayout

2011-06-17 Thread Kostya Vasilyev
The layout inflater is unable to find your transparent panel class.

Make sure the class name is correct, and that the class is public.

--
Kostya Vasilyev
17.06.2011 12:01 пользователь ABSOLUT davidt...@gmail.com написал:
 Hi,
 I'm trying to make a custom relativelayout but when I start the
 activity it fails:

 06-17 09:57:23.253: ERROR/AndroidRuntime(526):
 java.lang.RuntimeException: Unable to start activity
 ComponentInfo{com.es/com.es.KkActivity}:
 android.view.InflateException: Binary XML file line #4: Error
 inflating class com.es.kk.TransparentPanel
 06-17 09:57:23.253: ERROR/AndroidRuntime(526): Caused by:
 android.view.InflateException: Binary XML file line #4: Error
 inflating class com.es.kk.TransparentPanel
 06-17 09:57:23.253: ERROR/AndroidRuntime(526): Caused by:
 java.lang.ClassNotFoundException: com.es.kk.TransparentPanel in loader
 dalvik.system.PathClassLoader[/data/app/com.es-2.apk]
 ..

 My layout is:

 ?xml version=1.0 encoding=utf-8?
 !-- Broadcast Receiver que hay que definir para la actualizacion del
 widget --
 !-- RelativeLayout xmlns:android=http://schemas.android.com/apk/res/
 android --
 com.es.kk.TransparentPanel xmlns:android=http://schemas.android.com/
 apk/res/android
 android:id=@+id/relativo
 android:layout_width=wrap_content
 android:layout_height=wrap_content 
 ImageView android:id=@+id/imagenWidget
 android:src=@drawable/tv
 android:layout_height=fill_parent
 android:layout_alignParentLeft=true android:layout_width=42dip/
 ImageView android:id=@+id/barra
 android:src=@drawable/vertical
 android:layout_height=100dip
 android:layout_toRightOf=@id/imagenWidget
 android:layout_width=5dip/
 TextView android:id=@+id/textoWidget
 android:layout_toRightOf=@id/barra android:layout_height=50dip
 android:gravity=center android:layout_width=50dip
 android:inputType=textMultiLine android:textSize=8sp
 /TextView
 ImageView android:id=@+id/barrahor
 android:src=@drawable/vvh
 android:layout_toRightOf=@id/barra
 android:layout_below=@+id/textoWidget android:layout_width=50dip
 android:layout_height=wrap_content android:adjustViewBounds=true/
 Button android:id=@+id/btnborrarCron
 android:layout_below=@+id/barrahor android:layout_toRightOf=@id/
 barra android:background=@drawable/custom_widget_button
 android:layout_height=match_parent android:drawableLeft=@drawable/
 borrado android:layout_width=50dip android:textSize=8sp
 android:layout_centerVertical=true android:gravity=center_vertical
 android:paddingLeft=10dip
 /Button
 ImageView android:id=@+id/barra2
 android:src=@drawable/vertical
 android:layout_height=100dip
 android:layout_toRightOf=@id/textoWidget
 android:layout_width=5dip/
 Button android:id=@+id/textoWidgetCron
 android:layout_toRightOf=@id/barra2 android:text=hola
 android:background=@drawable/custom_widget_button
 android:layout_height=fill_parent android:gravity=center
 android:paddingTop=2dip android:layout_width=match_parent
 android:textSize=8sp
 /Button
 /com.es.kk.TransparentPanel

 Could you help me please?
 Many thanks and sorry for my english!

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Re: [android-developers] Android sqlite database file

2011-06-17 Thread nageswara rao rajana

 Hi,


I want to extract db file from device.

 Thanking you,
  Nagu.

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Re: [android-developers] Android sqlite database file

2011-06-17 Thread Ankit Kasliwal
Hi,
   i think you find you ans on this site

 http://pa.rezendi.com/2010/04/sqlite-on-android.html


http://stackoverflow.com/questions/1209469/storing-android-application-data-on-sd-card



On Fri, Jun 17, 2011 at 2:50 PM, nageswara rao rajana nagu.raj...@gmail.com
 wrote:

 Hi,


 I want to extract db file from device.

  Thanking you,
   Nagu.

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Thanks and Regards,

Ankit Kasliwal
kasliwalankit2...@gmail.com
+91-9300-940-136

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Re: [android-developers] Android sqlite database file

2011-06-17 Thread nageswara rao rajana
Hi Ankit,

 Thanks for  the links. I will work on it and i will get back to
you, if i get any issues.

  Thanking you,
  Nagu.

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Re: [android-developers] Android sqlite database file

2011-06-17 Thread Ankit Kasliwal
Hi,
   Ok.

On Fri, Jun 17, 2011 at 3:00 PM, nageswara rao rajana nagu.raj...@gmail.com
 wrote:

 Hi Ankit,

  Thanks for  the links. I will work on it and i will get back
 to you, if i get any issues.

   Thanking you,
   Nagu.

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Thanks and Regards,

Ankit Kasliwal
kasliwalankit2...@gmail.com
+91-9300-940-136

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[android-developers] click on component of ListView items

2011-06-17 Thread Rocky
Hi All,

I have five (5) component on my list items, i want to perform click action
on a particular component of list items, not to the list.

ex-

My list have -

 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---
 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---
 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---
 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---
 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---
 checkcomp1textcomp2 Imagecomp3   textcomp4   imagecom5
---

I want to perform the click event on ImageCom3 component not to entire list
items.

Please help on this issue.

-- 
Thanks  Regards

Rakesh Kumar Jha

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[android-developers] layout background image with full display

2011-06-17 Thread Károly Holczhauser
Hi all!

 When I'm setting a background image to an Linearlayout, it is
displaying only while it necessary, depending on the displaying
content in the layout.
 I would like t display the hole background image, independently on
the inside content!

 Any idea?!

 Thanks guys: Károly Holczhauser

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[android-developers] Aw: click on component of ListView items

2011-06-17 Thread jjoe64
hi,

just set the onclicklistener for the image view in the list adapter.
something like that:

ResourceCursorAdapter adapter = new 
ResourceCursorAdapter(getApplicationContext(), R.layout.list_events_entry, 
cursor, true) { 

public void bindView(View view, Context context, Cursor cursor) {

ImageView status = (ImageView) view.findViewById(R.id.events_entry_status);

status.setOnClickListener(l)


hope it helps. 

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[android-developers] Aw: layout background image with full display

2011-06-17 Thread jjoe64
Did you set the property *android:layout_height* to *fill_parent* for the 
linearlayout?

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[android-developers] Re: Error inflating class in custum relativelayout

2011-06-17 Thread ABSOLUT
Many thanks! I don't notice that :-(

Now I have other error but I cant understand why:

06-17 11:55:19.280: ERROR/AndroidRuntime(359): FATAL EXCEPTION: main
06-17 11:55:19.280: ERROR/AndroidRuntime(359):
java.lang.NullPointerException
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.graphics.Canvas.drawRoundRect(Canvas.java:938)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
com.es.TransparentPanel.dispatchDraw(TransparentPanel.java:53)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.drawChild(ViewGroup.java:1644)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.View.draw(View.java:6883)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.widget.FrameLayout.draw(FrameLayout.java:357)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.drawChild(ViewGroup.java:1646)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.drawChild(ViewGroup.java:1644)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.View.draw(View.java:6883)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.widget.FrameLayout.draw(FrameLayout.java:357)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
com.android.internal.policy.impl.PhoneWindow
$DecorView.draw(PhoneWindow.java:1862)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewRoot.draw(ViewRoot.java:1522)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewRoot.performTraversals(ViewRoot.java:1258)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.view.ViewRoot.handleMessage(ViewRoot.java:1859)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.os.Handler.dispatchMessage(Handler.java:99)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.os.Looper.loop(Looper.java:123)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.app.ActivityThread.main(ActivityThread.java:3683)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
java.lang.reflect.Method.invokeNative(Native Method)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
java.lang.reflect.Method.invoke(Method.java:507)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:839)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
dalvik.system.NativeStart.main(Native Method)

My custom relativelayout is:

package com.es;

import android.content.Context;

public class TransparentPanel extends RelativeLayout {

private Paint innerPaint, borderPaint;


public TransparentPanel(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}

public TransparentPanel (Context context) {
super(context);
init();
}


private void init() {
innerPaint = new Paint();
innerPaint.setARGB(225, 75, 75, 75); //gray
innerPaint.setAntiAlias(true);

borderPaint = new Paint();
borderPaint.setARGB(255, 255, 255, 255);
borderPaint.setAntiAlias(true);
borderPaint.setStyle(Style.STROKE);
borderPaint.setStrokeWidth(2);
}

public void setInnerPaint(Paint innerPaint) {
this.innerPaint = innerPaint;
}

public void setBorderPaint(Paint borderPaint) {
this.borderPaint = borderPaint;
}

@Override
protected void dispatchDraw(Canvas canvas) {

RectF drawRect = new RectF();
drawRect.set(0,0, getMeasuredWidth(), getMeasuredHeight());

canvas.drawRoundRect(drawRect, 5, 5, innerPaint);
canvas.drawRoundRect(drawRect, 5, 5, borderPaint);

super.dispatchDraw(canvas);
}

}

Could you help me? Many thanks again


On 17 jun, 11:17, Kostya Vasilyev kmans...@gmail.com wrote:
 The layout inflater is unable to find your transparent panel class.

 Make sure the class name is correct, and that the class is public.

 --
 Kostya Vasilyev
 17.06.2011 12:01 пользователь ABSOLUT davidt...@gmail.com написал:

  Hi,
  I'm trying to make a custom relativelayout but when I start the
  activity it fails:

  06-17 09:57:23.253: ERROR/AndroidRuntime(526):
  java.lang.RuntimeException: Unable to start activity
  ComponentInfo{com.es/com.es.KkActivity}:
  android.view.InflateException: Binary XML file line #4: Error
  inflating 

Re: [android-developers] layout background image with full display

2011-06-17 Thread Nasreen Ustad
set layout.width and height to fill_parent



2011/6/17 Károly Holczhauser holczhau...@gmail.com:
 Hi all!

  When I'm setting a background image to an Linearlayout, it is
 displaying only while it necessary, depending on the displaying
 content in the layout.
  I would like t display the hole background image, independently on
 the inside content!

  Any idea?!

  Thanks guys: Károly Holczhauser

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 http://groups.google.com/group/android-developers?hl=en



-- 
Nasreen Ustad

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Re: [android-developers] Re: layout background image with full display

2011-06-17 Thread Nasreen Ustad
r u creating some splash screen type form, or what exactly u r doing?

2011/6/17 Károly Holczhauser holczhau...@gmail.com:
 Hi!
  I'm have to do this task on runtime, but yes, of course I had set the
 fill parent parameters!

 On jún. 17, 11:52, jjoe64 g.jjo...@googlemail.com wrote:
 Did you set the property *android:layout_height* to *fill_parent* for the
 linearlayout?

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[android-developers] Re: layout background image with full display

2011-06-17 Thread Károly Holczhauser
Hi!
 I'm have to do this task on runtime, but yes, of course I had set the
fill parent parameters!

On jún. 17, 11:52, jjoe64 g.jjo...@googlemail.com wrote:
 Did you set the property *android:layout_height* to *fill_parent* for the
 linearlayout?

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[android-developers] how to change image in android while switching between activities

2011-06-17 Thread Sivasankar K
in my app in activity A i have a list view showing some details along with
an image at the bottom and a button at the top. When the user clicks in the
list  it opens a new activity B.

If the user clicks the back button he returns back to activity A and there i
want to show a new Image in the image View. In iPhone we are to use a method
called View will appear.

like that is there any method in android. How to do this, please help me
friends.

-- 
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[android-developers] Aw: how to change image in android while switching between activities

2011-06-17 Thread jjoe64
hi
when you click the back button and the activity A comes, the code method 
ActivityA#onResume will be called. maybe that helps you.

furthermore you should have a look at the method 
Activity#startActivityForResult

http://developer.android.com/reference/android/app/Activity.html#StartingActivities
 for 
more information

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[android-developers] any library to use camera in android

2011-06-17 Thread Sivasankar K
I want to know is there any common library for camera that can be used in
all android devices. Because when i started my app in that works on image
capture i write my own code and others code from some blogs, but the
response differs for each devices.

In motorola milestone the default image capture is to be landscape but i
needed it for portrait because of that images look blurred. The same code
works good in HTC and Nexus so i thought it to be  the problem with the
motorola device. Later i found  the default camera works good and fine.

So i changed the code as follows

 public void camera()
 {
 Log.e(camera action,Strated);
String fileName = temp.jpg;
ContentValues values = new ContentValues();
values.put(MediaStore.Images.Media.TITLE,fileName);
mCapturedImageURI =
getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI,
values);
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);

intent.putExtra(MediaStore.ACTION_IMAGE_CAPTURE, capturedImage);
intent.putExtra(MediaStore.EXTRA_OUTPUT, mCapturedImageURI);

startActivityForResult(intent,
Appconstant.CAPTURE_PICTURE_INTENT);
 }

this time the code works good in all device but i am unable to locate the
path were the image gets stored.

So i created the external directory to save my images with a timeStampFormat
as a name for my images.

And now in my HTC device, only the name seems to be appeared and not the
image. Image gets stored in its default position as
sdcard/dcim/camera

When i checked with all devices the default position for saving the images
gets varied.

How to get my camera app fit for all android device.

Else how to know the place where the images getting stored in the all
android devices.

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[android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread RS
Well, I came here only after realizing how bad I was at it in this
particular case.

Should the accounts administration help revoke access even for android
devices/apps?

The list there doesn't show android apps allowed access to the google
account.

https://www.google.com/accounts/IssuedAuthSubTokens

Nor does google apps dashboard help.

Help me revoke access to an android app already granted access to a
google account either through the device or google accounts through
any browser.

Thanks
RS

On Jun 16, 5:01 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote:
 On Fri, Jun 17, 2011 at 12:47 AM, RS rajeshs...@gmail.com wrote:
  community seemingly has no idea on this ... could anybody from google
  perhaps answer

 Use your Google powers to google it. Hint: it's not done on the phone.

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Re: [android-developers] Re: Error inflating class in custum relativelayout

2011-06-17 Thread Kostya Vasilyev
The logcat says:

06-17 11:55:19.280: ERROR/AndroidRuntime(359):
*java.lang.NullPointerException*
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
android.graphics.Canvas.drawRoundRect(Canvas.java:938)
06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
*com.es.TransparentPanel.dispatchDraw(TransparentPanel.java:53)
*
Your code calls canvas.drawRoundRect with something that's null.

Specifically, it's the paint object.

It's null because you code doesn't call init() from the first constructor.

And the first constructor is what's used for loading views from XML.

Whenever you see the Auto-generated constructor stub comment, it's a hint
to examine the code and make sure it makes sense.

The TODO is there to remind about this, and shows in Eclipse's task view.

-- Kostya


2011/6/17 ABSOLUT davidt...@gmail.com

 Many thanks! I don't notice that :-(

 Now I have other error but I cant understand why:

 06-17 11:55:19.280: ERROR/AndroidRuntime(359): FATAL EXCEPTION: main
 06-17 11:55:19.280: ERROR/AndroidRuntime(359):
 java.lang.NullPointerException
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.graphics.Canvas.drawRoundRect(Canvas.java:938)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 com.es.TransparentPanel.dispatchDraw(TransparentPanel.java:53)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.drawChild(ViewGroup.java:1644)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.View.draw(View.java:6883)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.widget.FrameLayout.draw(FrameLayout.java:357)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.drawChild(ViewGroup.java:1646)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.drawChild(ViewGroup.java:1644)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.View.draw(View.java:6883)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.widget.FrameLayout.draw(FrameLayout.java:357)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 com.android.internal.policy.impl.PhoneWindow
 $DecorView.draw(PhoneWindow.java:1862)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewRoot.draw(ViewRoot.java:1522)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewRoot.performTraversals(ViewRoot.java:1258)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.view.ViewRoot.handleMessage(ViewRoot.java:1859)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.os.Handler.dispatchMessage(Handler.java:99)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.os.Looper.loop(Looper.java:123)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 android.app.ActivityThread.main(ActivityThread.java:3683)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 java.lang.reflect.Method.invokeNative(Native Method)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 java.lang.reflect.Method.invoke(Method.java:507)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 com.android.internal.os.ZygoteInit
 $MethodAndArgsCaller.run(ZygoteInit.java:839)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359): at
 dalvik.system.NativeStart.main(Native Method)

 My custom relativelayout is:

 package com.es;

 import android.content.Context;

 public class TransparentPanel extends RelativeLayout {

private Paint innerPaint, borderPaint;


public TransparentPanel(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO Auto-generated constructor stub
}

public TransparentPanel (Context context) {
super(context);
init();
}


private void init() {
innerPaint = new Paint();
innerPaint.setARGB(225, 75, 75, 75); //gray
innerPaint.setAntiAlias(true);

borderPaint = new Paint();
borderPaint.setARGB(255, 255, 255, 255);
borderPaint.setAntiAlias(true);
borderPaint.setStyle(Style.STROKE);
borderPaint.setStrokeWidth(2);
}

public void setInnerPaint(Paint innerPaint) {
this.innerPaint = innerPaint;
}

public void setBorderPaint(Paint borderPaint) {
this.borderPaint = borderPaint;
}

@Override
protected void dispatchDraw(Canvas canvas) {

RectF drawRect = new RectF();
   

[android-developers] Re: layout background image with full display

2011-06-17 Thread Károly Holczhauser
Hi everybody!

 Okay, I'm now doing a video gallery, which have a lot of Thumbnail
picture.
 When a user click on an item a new Activity is starting: I have to
display the Thumbnail picture (layout bg) for the user (in a full
size) and I also need to place an play icon over it. I don't know
how can I do the overlaying, but first I would be happy with the
background.

 please see the design:
http://digitus.itk.ppke.hu/~holkazs/videogallery
Here you see the expected result after the click. I'm trying to
display the picture as the bg of a layout. If anybody can give me a
WORKING overlay example then it will be okay too :)

 Thank you so much:
 Károly

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[android-developers] Aw: Object Structure

2011-06-17 Thread jjoe64
hi
you shouldn't hold munch data structure in objects because of the low memory 
on mobile devices. Instead you should use the sqlite feature and query, 
update, delete through a Content Provider. Don't work with Lists of Maps 
(ListMapString, Object) or something like that for data storing. I'm 
currently refactoring my app because I did that (similar) mistake.

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[android-developers] Object Structure

2011-06-17 Thread Sivaprakash
Hi

I have few data in object structure and  the same is being used to display
the data on GUI. Is it a good idea to maintain my data and make all updates
on the data object itself? - In other words MVC pattern. Or I should not
keep any values in object (in-memory) since it might hold some of the system
resources? What is the best practice?

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Re: [android-developers] Aw: Object Structure

2011-06-17 Thread Sivaprakash
Hi

I am using

ArrayListHashMapString, String mylist = new ArrayListHashMapString,
String();

to assign data into ListView So rather than doing this are you advising
that we can directly talk to GUI components and display the content?

Thanks
Siva



On Fri, Jun 17, 2011 at 4:46 PM, jjoe64 g.jjo...@googlemail.com wrote:

 hi
 you shouldn't hold munch data structure in objects because of the low
 memory on mobile devices. Instead you should use the sqlite feature and
 query, update, delete through a Content Provider. Don't work with Lists of
 Maps (ListMapString, Object) or something like that for data storing.
 I'm currently refactoring my app because I did that (similar) mistake.

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Re: [android-developers] Android sqlite database file

2011-06-17 Thread gaurav gupta
u easily get exact db file .
use these steps

On Fri, Jun 17, 2011 at 3:04 PM, Ankit Kasliwal kasliwalankit2...@gmail.com
 wrote:

 Hi,
Ok.


 On Fri, Jun 17, 2011 at 3:00 PM, nageswara rao rajana 
 nagu.raj...@gmail.com wrote:

 Hi Ankit,

  Thanks for  the links. I will work on it and i will get back
 to you, if i get any issues.

   Thanking you,
   Nagu.

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 Thanks and Regards,

 Ankit Kasliwal
 kasliwalankit2...@gmail.com
 +91-9300-940-136

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Re: [android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread Nikolay Elenkov
On Fri, Jun 17, 2011 at 8:07 PM, RS rajeshs...@gmail.com wrote:
 Well, I came here only after realizing how bad I was at it in this
 particular case.

You should probably says so and say what you tried so far, instead
of just 'oh you guys obviously have no clue'. Might not be the
best strategy to gen an answer.

 Should the accounts administration help revoke access even for android
 devices/apps?

 The list there doesn't show android apps allowed access to the google
 account.

 https://www.google.com/accounts/IssuedAuthSubTokens

 Nor does google apps dashboard help.

 Help me revoke access to an android app already granted access to a
 google account either through the device or google accounts through
 any browser.

Which particular app? At least for me, Chrome to Phone shows in the
IssuedAuthSubTokens page. If the app is using ClientLogin, it won't
show up there though.  I don't think there is an UI for manging granted
tokens in Android, but if you are doing this in code, you might want
to look at AccountManager.

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Aw: Re: [android-developers] Aw: Object Structure

2011-06-17 Thread jjoe64
oh that's really bad practice.
your listview has to use a listadapter (e.g. ResourceCursorAdapter)
that adapter connects your content provider and there you can perform SQL 
queries to read the data from db.

first it looks a little bit complicated but you should really use this, not 
only for performance.

this is an article about implementing a content provider.
http://thinkandroid.wordpress.com/2010/01/13/writing-your-own-contentprovider/

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Re: [android-developers] Re: Text view over image gallery

2011-06-17 Thread gaurav gupta
Hi
u can use frame layout.

On Fri, Jun 17, 2011 at 12:42 PM, Randy rendy.hadin...@gmail.com wrote:

 Anyone help me please...

 On May 24, 9:16 am, Randy rendy.hadin...@gmail.com wrote:
  How can i makeTextviewoverimagegallery like pulse news reader's
  UI?
 
  Anyone can help me?

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[android-developers] Re: Broadcasts within an APK

2011-06-17 Thread Alan
I tested it and it seems to work.  Another great benefit is it allows
you to target APKs other than your own.

Also, it has been around since Android 1.6 (API 4)
http://developer.android.com/reference/android/content/Intent.html#setPackage(java.lang.String)

Thank you for your help!

On Jun 16, 6:35 pm, Mark Murphy mmur...@commonsware.com wrote:
 Use setPackage() on the Intent, though I think this only showed up
 with Android 2.2.









 On Thu, Jun 16, 2011 at 11:57 AM, Alan alan.gard...@gmail.com wrote:
  Hi,

  Is it possible to have broadcasts that are only sent within an APK?  I
  know that I can secure a broadcast using a custom permission string
  that I declare in the manifest.  However, I do not want the user to
  have to approve a random permission just for internal usage.  Also, I
  definitely don't want other APKs to have access to the broadcasts by
  using that permission.  The broadcasts will have very sensitive data
  in them.

  The only idea I have to get around this issue is to emulate broadcasts
  using service Intents and an observer pattern.  Any other ideas?

  Best,
  Alan

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[android-developers] Re: Problem with Handlers and Thread to change the UI.

2011-06-17 Thread andorid.italia
I need to use Thread / Runnable / sleep() because in future I have to
use a Controller that manages many widgets.
I've tried with your suggestion, and it works very nice.

Now it works with the following code :

do{
message1 = Message.obtain();
SystemClock.sleep(sleep_time);
message1.what=x + 10;
x=message1.what;
handler1.sendMessage(message1);
} while (!Thread.currentThread().isInterrupted());

Can you explain me why it didn't work without Message.obtain() at each
sendMessage() 

Thank you very much !!!

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[android-developers] Display tearing Issue

2011-06-17 Thread Pandi
Hi,

I have an display tearing issue when move from setting application to
home screen.

Steps:
Open setting application in portrait
Move back to home screen using home key button.

Issue:
For 1 ~ 2 second, part of home screen displayed as black and after
that it getting displayed correctly.

Question:
What could be reason for the above behavior?
It would be better if i can get components which might be involved?

This behavior not observer at all time. 5 out of 10.



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Re: [android-developers] Re: Broadcasts within an APK

2011-06-17 Thread Mark Murphy
On Fri, Jun 17, 2011 at 8:37 AM, Alan alan.gard...@gmail.com wrote:
 I tested it and it seems to work.  Another great benefit is it allows
 you to target APKs other than your own.

 Also, it has been around since Android 1.6 (API 4)
 http://developer.android.com/reference/android/content/Intent.html#setPackage(java.lang.String)

Huh. Wonder why I have it in my head that it showed up more recently
than that...

Anyway, glad it works for you!

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http://commonsware.com/blog | http://twitter.com/commonsguy

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[android-developers] Aw: Display tearing Issue

2011-06-17 Thread jjoe64
is there anything relevant in the logcat? 

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Re: [android-developers] Re: Problem with Handlers and Thread to change the UI.

2011-06-17 Thread Kostya Vasilyev
It's pretty much what it said in your original logcat:

06-15 15:49:11.467: ERROR/AndroidRuntime(271):
android.util.AndroidRuntimeException: { what=6 when=56421 } *This message is
already in use.*
A message posted to a Handler is in use until it's delivered to the other
side, at which point it becomes free again.

-- Kostya


2011/6/17 andorid.italia giancarlo.capon...@gmail.com

 I need to use Thread / Runnable / sleep() because in future I have to
 use a Controller that manages many widgets.
 I've tried with your suggestion, and it works very nice.

 Now it works with the following code :

 do{
message1 = Message.obtain();
SystemClock.sleep(sleep_time);
message1.what=x + 10;
x=message1.what;
 handler1.sendMessage(message1);
 } while (!Thread.currentThread().isInterrupted());

 Can you explain me why it didn't work without Message.obtain() at each
 sendMessage() 

 Thank you very much !!!

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[android-developers] Re: Text view over image gallery

2011-06-17 Thread hwrdprkns
If you use a FrameLayout, the views are layered by the time they are
defined.

For example, if you have a FrameLayout with a TextView and an
ImageView, the one that is defined FIRST will be on the bottom, and
the one that is defined second would be on top. Take a look at the
developer docs for more details.

http://developer.android.com/reference/android/widget/FrameLayout.html

On May 23, 10:16 pm, Randy rendy.hadin...@gmail.com wrote:
 How can i make Text view over image gallery like pulse news reader's
 UI?

 Anyone can help me?

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[android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread RS
Sorry if that reply instigated these comments. Am glad you still had
patience to respond.

Chrome to phone is probably showing up there having a server side
component.

As explained in the fist post, am looking for ways to revoke google
account access granted to android apps on the phone. Nope, account
manager doesn't help users. Once an app has gained the cookie/token
through the account manager, it is pretty much out of the way.

While I found revoking is possible for google app engine based apps,
am still hunting for the right answer w.r.t android apps.

And including this thread, there is no relevant answer on the
Internet.

And am hoping that is incorrect and that it would be possible for an
user to clear access granted for individual android apps to a
particular google account. But cold somebody confirm this to be true
or false:
Since the same auth token as the android system's is shared with
third party apps, there is no way to distinguish requests from
arbitrary apps using this token. Hence revoking on per app basis is
ruled out. The app has access to all google stuff till the android
system's token remains valid on the server. 

Okay that is acceptable but in any case, how to revoke access granted
to an android app (account by account)?  On first attempt by an app,
the android system throws its own activity asking user to allow or
deny an app from accessing tokens of a particular google account.
Don't tokens expire? Second time on, the android system doesn't invoke
user interaction to grant access. The app simply gets a copy of the
(new) token.

Clearing out access to all android apps allowed access to tokens is an
acceptable workaround. But for which google's android apps should I
clear data/cache on android?

Please clarify. AccountManager document doesn't answer this. AOSP on
source.android.com doesn't have relevant code to clear tokens etc.


Thanks for your time,
RS

On Jun 17, 12:35 pm, Nikolay Elenkov nikolay.elen...@gmail.com
wrote:
 On Fri, Jun 17, 2011 at 8:07 PM, RS rajeshs...@gmail.com wrote:
  Well, I came here only after realizing how bad I was at it in this
  particular case.

 You should probably says so and say what you tried so far, instead
 of just 'oh you guys obviously have no clue'. Might not be the
 best strategy to gen an answer.

  Should the accounts administration help revoke access even for android
  devices/apps?

  The list there doesn't show android apps allowed access to the google
  account.

 https://www.google.com/accounts/IssuedAuthSubTokens

  Nor does google apps dashboard help.

  Help me revoke access to an android app already granted access to a
  google account either through the device or google accounts through
  any browser.

 Which particular app? At least for me, Chrome to Phone shows in the
 IssuedAuthSubTokens page. If the app is using ClientLogin, it won't
 show up there though.  I don't think there is an UI for manging granted
 tokens in Android, but if you are doing this in code, you might want
 to look at AccountManager.

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[android-developers] Re: Display tearing Issue

2011-06-17 Thread Pandi
Thanks for your response.

Actually,
The tearing happens because I see the overlapping of the background
wall paper on top of the home screen image.
From logs, I can observe calls related to copybit and libagl and
wallpaper service along with intent=HOME.
For composition of surfaces I use display engine instead of graphics.


On Jun 17, 5:54 pm, jjoe64 g.jjo...@googlemail.com wrote:
 is there anything relevant in the logcat?

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[android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread RS
Simplifying the question:

Am looking for answers from developers (or google engineers) who have
used accountManager.getAuthToken() and have come across such a
screen for their own apps:

http://www.appbrain.com/info/fastweb2.png
or
http://chiarg.com/?p=429

Once the user clicks 'allow', how could they undo this action for that
particular android app+account?

Regards,
RS



On Jun 17, 2:59 pm, RS rajeshs...@gmail.com wrote:
 Sorry if that reply instigated these comments. Am glad you still had
 patience to respond.

 Chrome to phone is probably showing up there having a server side
 component.

 As explained in the fist post, am looking for ways to revoke google
 account access granted to android apps on the phone. Nope, account
 manager doesn't help users. Once an app has gained the cookie/token
 through the account manager, it is pretty much out of the way.

 While I found revoking is possible for google app engine based apps,
 am still hunting for the right answer w.r.t android apps.

 And including this thread, there is no relevant answer on the
 Internet.

 And am hoping that is incorrect and that it would be possible for an
 user to clear access granted for individual android apps to a
 particular google account. But cold somebody confirm this to be true
 or false:
 Since the same auth token as the android system's is shared with
 third party apps, there is no way to distinguish requests from
 arbitrary apps using this token. Hence revoking on per app basis is
 ruled out. The app has access to all google stuff till the android
 system's token remains valid on the server. 

 Okay that is acceptable but in any case, how to revoke access granted
 to an android app (account by account)?  On first attempt by an app,
 the android system throws its own activity asking user to allow or
 deny an app from accessing tokens of a particular google account.
 Don't tokens expire? Second time on, the android system doesn't invoke
 user interaction to grant access. The app simply gets a copy of the
 (new) token.

 Clearing out access to all android apps allowed access to tokens is an
 acceptable workaround. But for which google's android apps should I
 clear data/cache on android?

 Please clarify. AccountManager document doesn't answer this. AOSP on
 source.android.com doesn't have relevant code to clear tokens etc.

 Thanks for your time,
 RS

 On Jun 17, 12:35 pm, Nikolay Elenkov nikolay.elen...@gmail.com
 wrote:







  On Fri, Jun 17, 2011 at 8:07 PM, RS rajeshs...@gmail.com wrote:
   Well, I came here only after realizing how bad I was at it in this
   particular case.

  You should probably says so and say what you tried so far, instead
  of just 'oh you guys obviously have no clue'. Might not be the
  best strategy to gen an answer.

   Should the accounts administration help revoke access even for android
   devices/apps?

   The list there doesn't show android apps allowed access to the google
   account.

  https://www.google.com/accounts/IssuedAuthSubTokens

   Nor does google apps dashboard help.

   Help me revoke access to an android app already granted access to a
   google account either through the device or google accounts through
   any browser.

  Which particular app? At least for me, Chrome to Phone shows in the
  IssuedAuthSubTokens page. If the app is using ClientLogin, it won't
  show up there though.  I don't think there is an UI for manging granted
  tokens in Android, but if you are doing this in code, you might want
  to look at AccountManager.

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[android-developers] How does launcher get the applications' icons and corresponding text

2011-06-17 Thread June_Hello
Dear all,

I encountered with a question. Where and how  does the launcher get
the icon and text of the application which has

be installed in the phone, Is this information stored in database, or
any other way else? and how can I get another

app's icon which is showed on launcher from another my own.

Best regards!

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Re: [android-developers] Re: Market total # of downloads stuck?

2011-06-17 Thread Adam Ratana
They seem to be stuck again.  I did get an email from them when I contacted
them and they said that the numbers were fixed, and they were.  But it seems
that they just get stuck for a while and update, so I'm not really that
worried anymore, unless it persists for a few more days.

On Thu, Jun 16, 2011 at 10:18 PM, patw pmk...@gmail.com wrote:

 I got email from Google that my download count was fixed on Monday
 11am PST.  I checked and it was fixed.  However it is broken again.  I
 have not gotten any updates since Monday.  I have sent them another
 request for help.  I wonder how everyone else is doing?  Have your
 problem been fixed?

 On Jun 10, 10:09 am, patw pmk...@gmail.com wrote:
  Here's how I filed my problem report:
  developer console - Help - Publishing Issues - Fill in the
  Publishing Issues Form.
 
  On Jun 10, 7:15 am, Adam Ratana adam.rat...@gmail.com wrote:
 
   If you don't mind, what facility did you use to contact them? I would
   like to also ask some questions about some uncharged (and now expired)
   authorizations that have happened, as well as add to their reports
   about this problem.
 
   On Thu, Jun 9, 2011 at 10:17 PM, patw pmk...@gmail.com wrote:
I contacted the Android Market Team.  They responded pretty quickly.
They said they are aware of reports of this problem from some
developers and
are striving to resolve the problem as soon as possible.
 
On Jun 9, 10:26 am, Stephen Damm shinhalsa...@gmail.com wrote:
On 6/9/2011 10:48 AM, Mike wrote:
 
 yes, I have one at 133%
 
 On Jun 9, 8:09 am, Adam Ratanaadam.rat...@gmail.com  wrote:
 Has anyone else notice the total # of downloads has beenstuckthe
 last few
 days in the market stats?
 
 Mine has stayed the same for my apps, while the # of active
 installs has
 increased.  For example, for one app, the # of active installs is
 now  than
 the total # of downloads and the active install% is 101%.
 
Mine isstuckas well over the last week.
 
I'm expecting the numbers to flood in eventually with a flood of
 comments...
 
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Re: [android-developers] Re: Facebook social plugin in android.

2011-06-17 Thread Kristopher Micinski
If this upcoming API doesn't work, there is a facebook API, you can find it.

Kris

On Jun 17, 2011 1:55 AM, Zsolt Vasvari zvasv...@gmail.com wrote:

I believe this will be part of the upcoming Bollywood API:

http://groups.google.com/group/android-developers/browse_thread/thread/3e7d0716e2d29605#




On Jun 17, 1:43 pm, maliha malihamari...@gmail.com wrote:
 After implementing the facebook rec...

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[android-developers] Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
   
  
I think there is a bug somehow on the Android OS. I'm using HTC EVO which on 
the home screen it never goes to landscape as it was intended by HTC.

*Here is my setup:*

drawable-port/button_image_on.png
drawable-port/button_image_off.png
drawable-land/button_image_on.png
drawable-land/button_image_off.png

On my home screen widget I toggle the images depending on the received 
broadcast intent. 

This is what I use to change the image from within the AppWidgetProvider:

if (toggleOn)
{
   views.setImageViewResource(R.id.button_image_on, R.drawable.button_image_on);
}
else
{
   views.setImageViewResource(R.id.button_image_on, 
R.drawable.button_image_off);
}

The problem I'm having is that some cases the land images are shown when the 
phone is in port mode.

To reproduce easily from my application I send a broadcast intent to toggle 
image state on the widget. I send this intent while the app is in landscape 
mode. Than when I got to the homescreen bam! the widget in port mode is 
using a land image! Odd right?

Anyone run into a similar issue? 

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[android-developers] Can Android destroy my Activity without killing the process in which it's created?

2011-06-17 Thread Andrey Mandychev
Hi,

I have a question:

Can Android destroy my Activity without killing the process in which
it's created?

According to the documentation (http://developer.android.com/guide/
topics/fundamentals/activities.html) it seems possible. onDestroy()
method could be called: either because the activity is finishing
(someone called finish() on it), or because the system is temporarily
destroying this instance of the activity to save space.

Could you give me a possible scenario if it happens? What about
service?

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[android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread ThaMe90
You might have different images for different screen orientations, but
the names of the images are the same:

button_image_on.png
button_image_off.png

Because the names are the same the OS doesn't know which you want it
to show. Putting the images in different subfolders doesn't matter, as
the Resource file that is created for you doesn't consider those, only
the names of the items in the folders (which are set as the id). The
only way you get what you want is to change the names of the images...

Maybe you could use:

button_port_on.png
button_port_off.png
button_land_on.png
button_land_off.png

On 17 jun, 16:48, Jona medicalsou...@gmail.com wrote:
 I think there is a bug somehow on the Android OS. I'm using HTC EVO which on
 the home screen it never goes to landscape as it was intended by HTC.

 *Here is my setup:*

 drawable-port/button_image_on.png
 drawable-port/button_image_off.png
 drawable-land/button_image_on.png
 drawable-land/button_image_off.png

 On my home screen widget I toggle the images depending on the received
 broadcast intent.

 This is what I use to change the image from within the AppWidgetProvider:

 if (toggleOn)
 {
    views.setImageViewResource(R.id.button_image_on, 
 R.drawable.button_image_on);}

 else
 {
    views.setImageViewResource(R.id.button_image_on, 
 R.drawable.button_image_off);

 }

 The problem I'm having is that some cases the land images are shown when the
 phone is in port mode.

 To reproduce easily from my application I send a broadcast intent to toggle
 image state on the widget. I send this intent while the app is in landscape
 mode. Than when I got to the homescreen bam! the widget in port mode is
 using a land image! Odd right?

 Anyone run into a similar issue?

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[android-developers] Couldn't be excuted after a button click

2011-06-17 Thread gaara
Hi,
i wonder what's wrong with this part of the code,,please it's couldn't
be executed , the button in which is done is still static.
Peace,
Gaara


final Thread checkUpdate = new Thread() {
public void run() {
EditText name = (EditText) findViewById(R.id.userName);
EditText firstname = (EditText)
findViewById(R.id.userFirstName);
EditText mail = (EditText) findViewById(R.id.userMail);
EditText phone = (EditText) findViewById(R.id.userPhone);
User u = new User();
u.setFirstname(firstname.getText().toString());
u.setLastname(name.getText().toString());
u.setMail(mail.getText().toString());
u.setPhone(phone.getText().toString());
final UserController uc = new UserController();
try {
uc.create(u);
} catch (Exception e) {
return;

final Intent intent = new Intent(AddUserActivity.this,
GaeHomeScreen.class);
startActivity(intent);
}
   };
checkUpdate.start();

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Re: [android-developers] Re: Shape having two sided border

2011-06-17 Thread Prakash Iyer
I'm not sure there is any XML way of doing this. You can extend TextView (or
whatever is the view that you are looking to have this border on) and
implement this in the onDraw. There should also be a way to write a Drawable
and do this which can then be extended to any View but I don't know enough
to suggest.

On Fri, Jun 17, 2011 at 3:41 AM, Sapna Srivastav sapna.ari...@gmail.comwrote:

 I am still getting the four boundaries on the layout.

 On Jun 16, 11:58 am, Rajiv rajiv...@gmail.com wrote:
  Use the following shape tag:
 
   padding android:left=1dp
  android:top=0dp
  android:right=1dp
  android:bottom=0dp
  /
 
  On Thu, Jun 16, 2011 at 12:06 PM, Sapna Srivastav 
 sapna.ari...@gmail.comwrote:
 
   Hi all.
 
   I would like to create a layout having a shape that has border only on
   2 sides:
   left and right, i.e. I want top and  bottom to be open.  How can I
   achieve that
   defining shape in XML?
 
   Currently I have a normal 4 side border using the following shape XML
   definition:
 
   ?xml version=1.0 encoding=utf-8?
   shape xmlns:android=http://schemas.android.com/apk/res/android;
  android:layout_width=fill_parent
  android:layout_height=fill_parent
 
  solid android:color=#FF
 /
 
  stroke android:width=1dp
  android:color=#FF
  /
 
  padding android:left=1dp
   android:top=1dp
   android:right=1dp
   android:bottom=1dp
   /
   /shape
 
   Please help, its urgent.
   Thanks in advance.
 
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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Kostya Vasilyev
Using -port and -land qualifiers, with same image name, is the right thing
to do. This leverages the usual resource loading mechanism when those images
are accessed by the launcher.

Managing images per orientation from code is a path leading only to pain and
madness, as that requires tracking the home screen's orientation (which, in
the general sense, may not be the same as the device's, and often is not).

Jona,

Make sure that every single RemoteViews object you push to the widget has
all the images (and text and pending intents) that bring it up to date. Do
not push one update for a button, another for a line of text, and then yet
another for a pending intent. All but the most recent one will be lost after
an orientation change.

-- Kostya
2011/6/17 ThaMe90 theprophes...@gmail.com

 You might have different images for different screen orientations, but
 the names of the images are the same:

 button_image_on.png
 button_image_off.png

 Because the names are the same the OS doesn't know which you want it
 to show. Putting the images in different subfolders doesn't matter, as
 the Resource file that is created for you doesn't consider those, only
 the names of the items in the folders (which are set as the id). The
 only way you get what you want is to change the names of the images...

 Maybe you could use:

 button_port_on.png
 button_port_off.png
 button_land_on.png
 button_land_off.png

 On 17 jun, 16:48, Jona medicalsou...@gmail.com wrote:
  I think there is a bug somehow on the Android OS. I'm using HTC EVO which
 on
  the home screen it never goes to landscape as it was intended by HTC.
 
  *Here is my setup:*
 
  drawable-port/button_image_on.png
  drawable-port/button_image_off.png
  drawable-land/button_image_on.png
  drawable-land/button_image_off.png
 
  On my home screen widget I toggle the images depending on the received
  broadcast intent.
 
  This is what I use to change the image from within the AppWidgetProvider:
 
  if (toggleOn)
  {
 views.setImageViewResource(R.id.button_image_on,
 R.drawable.button_image_on);}
 
  else
  {
 views.setImageViewResource(R.id.button_image_on,
 R.drawable.button_image_off);
 
  }
 
  The problem I'm having is that some cases the land images are shown when
 the
  phone is in port mode.
 
  To reproduce easily from my application I send a broadcast intent to
 toggle
  image state on the widget. I send this intent while the app is in
 landscape
  mode. Than when I got to the homescreen bam! the widget in port mode is
  using a land image! Odd right?
 
  Anyone run into a similar issue?

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[android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
Unless I'm not understanding, I don't think what you are saying is valid. If 
you are trying to provide a different look/image for a view in land and 
port, you should name the file the same and place them inside the respective 
drawable folders.  drawable-land and drawable-port.  This should technically 
work but in this particular scenario it doesn't

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
Thanks for your reply. Yes, I currently update everything at once.  What I'm 
seeing is that I also have a different design layout for land and port... 
I'm wondering how that could affect it...
final RemoteViews views = new RemoteViews(ctx.getPackageName(), 
R.layout.widget_main_4x1);

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[android-developers] Couldn't be excuted after a button click

2011-06-17 Thread gaara
Hi,
i wonder what's wrong with this part of the code,,please it's couldn't
be executed , the button in which is done is still static.
Peace,
Gaara


final Thread checkUpdate = new Thread() {
public void run() {
EditText name = (EditText) findViewById(R.id.userName);
EditText firstname = (EditText)
findViewById(R.id.userFirstName);
EditText mail = (EditText) findViewById(R.id.userMail);
EditText phone = (EditText) findViewById(R.id.userPhone);
User u = new User();
u.setFirstname(firstname.getText().toString());
u.setLastname(name.getText().toString());
u.setMail(mail.getText().toString());
u.setPhone(phone.getText().toString());
final UserController uc = new UserController();
try {
uc.create(u);
} catch (Exception e) {
return;

final Intent intent = new Intent(AddUserActivity.this,
GaeHomeScreen.class);
startActivity(intent);
}
   };
checkUpdate.start();

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Re: [android-developers] How does launcher get the applications' icons and corresponding text

2011-06-17 Thread TreKing
On Fri, Jun 17, 2011 at 9:31 AM, June_Hello
junehelloworld.he...@gmail.comwrote:

 I encountered with a question. Where and how  does the launcher get
 the icon and text of the application which has

 be installed in the phone, Is this information stored in database, or
 any other way else? and how can I get another

 app's icon which is showed on launcher from another my own.


Any time you want information about other packages installed on the device,
first stop should be PackageManager.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Kostya Vasilyev
Having different designs for port and land is fine, as long as you have two
files with the same name (for land and port).

If you are using res/layout-land and res/layout-port, you might want to try
and rename res/layout-port to just res/layout.

-- Kostya

2011/6/17 Jona medicalsou...@gmail.com

 Thanks for your reply. Yes, I currently update everything at once.  What
 I'm seeing is that I also have a different design layout for land and
 port... I'm wondering how that could affect it...
 final RemoteViews views = new RemoteViews(ctx.getPackageName(),
 R.layout.widget_main_4x1);

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Re: [android-developers] Couldn't be excuted after a button click

2011-06-17 Thread Prakash Iyer
ok, i'll bite. at least i have no clue what you are asking and hence cannot
help. you say it couldn't be executed. what do you actually mean?

as an example the below code start's the activity only when there is an
exception. is that what you wanted? or is that how you cut  paste?

On Fri, Jun 17, 2011 at 11:18 AM, gaara amellal.kamili...@gmail.com wrote:

 Hi,
 i wonder what's wrong with this part of the code,,please it's couldn't
 be executed , the button in which is done is still static.
 Peace,
 Gaara


 final Thread checkUpdate = new Thread() {
public void run() {
EditText name = (EditText) findViewById(R.id.userName);
EditText firstname = (EditText)
 findViewById(R.id.userFirstName);
EditText mail = (EditText) findViewById(R.id.userMail);
EditText phone = (EditText) findViewById(R.id.userPhone);
User u = new User();
u.setFirstname(firstname.getText().toString());
u.setLastname(name.getText().toString());
u.setMail(mail.getText().toString());
u.setPhone(phone.getText().toString());
final UserController uc = new UserController();
try {
uc.create(u);
} catch (Exception e) {
return;

final Intent intent = new Intent(AddUserActivity.this,
GaeHomeScreen.class);
startActivity(intent);
}
   };
checkUpdate.start();

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Re: [android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread Nikolay Elenkov
On Fri, Jun 17, 2011 at 11:21 PM, RS rajeshs...@gmail.com wrote:
 Simplifying the question:

 Am looking for answers from developers (or google engineers) who have
 used accountManager.getAuthToken() and have come across such a
 screen for their own apps:

 http://www.appbrain.com/info/fastweb2.png
 or
 http://chiarg.com/?p=429

 Once the user clicks 'allow', how could they undo this action for that
 particular android app+account?


It seems that there is no public API to do this.  AccountMangerService has a
revokeAppPermission() method which is both hidden (with @hide) and
not accessible via public APIs. You could probably call it using reflection,
but that is usually not recommended. BTW, access to tokens is granted
by UID, so it's not global for all applications. Check out
/data/system/accounts.db for more details if you have a rooted device.

HTH

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[android-developers] Re: STL android

2011-06-17 Thread hectordu...@yahoo.com
yeah!
i need to pass a pointer to a STL structure which is updated by each
user interaction :-(
I also have readen about NativeActivity but it also needs JNI in some
way ... and passing the STL structures will be a requirement, yet.

I only can package data into an own streaming if there is a second
(concurrent) application runnning (implementing the STL
functionality). Is it possible ?
or .. does it nedd natibe activity
regards

Hector

Other pssibility
On Jun 17, 2:54 am, RichardC richard.crit...@googlemail.com wrote:
 I don't pass any STL structures across JNI, I pack/unpack just the
 data I need in to basic types or arrays of basic types, doing my own
 simple streaming as required.

 My application is a board game with the next move calculator in C++
 and the UI (and game state) in Java, so there is not much to transfer
 between the two layers.

 If you have a lot of state you need to pass back and forth between C++
 and Java I suggest you have a look at NativeActivity (I am just
 starting this myself - so I can be much help here).  It looks like it
 by subclassing the Java NativeActivity class it should be possible to
 keep my entire engine (and it's state) in C++ and pass just the UI
 events across the JNI interface.  I have not tried this yet - I can
 feel a test project coming on.

 On Jun 16, 10:06 pm, hectordu...@yahoo.com hectordu...@yahoo.com
 wrote:

  hey Richard, thanks for helping ... in fact, i have installed SDK-NDK,
  read the CPLUSPLUS-SUPPORT.html doc,  and preparing to compile my C++
  STL stuff, but what i really am afraid is of JNI. There are interfaces
  depending of the filed's types, and i dont realize how to pass STL
  structures or pointers to them. I wonder if you have a kind of hello-
  jni example which you can share in this thread ?

  kriss, i agree with you, but development time is a  real constraint :-
  (

  On Jun 16, 3:25 pm, RichardC richard.crit...@googlemail.com wrote:

   Hi,

   I have a big lump of STL code that is building sucessfully using the
   latest release of the Android-ndk (r5c).  It just need a few tweaks.
   It is called from Java via JNI as needed.

   I sugguest you download the 
   NDK:http://developer.android.com/sdk/ndk/index.html

   and read the docs specifically CPLUSPLUS-SUPPORT.html

   If you have any questions I will try and help.

   On Jun 16, 4:55 pm, hectordu...@yahoo.com hectordu...@yahoo.com
   wrote:

hi guys,
I would like to migrate a c/c++ (linux fedora 14) application to
android 2.2.
Because this will be my first migration, i have some questions about
the procedure:

1. considering it has some STL stuff, i wonder if it will work. I
specially use vector, set, map and algoritms (set_union,
set_intersection, set_difference).

2. as i understand i have to write -first- a Java-JNI application
which declares and interface my c functions and c++ methods. Those
methods willl be included into one (or many) shared libraries ... is
it ok ? ... may somebody advise me a good JNI tutorial ? ... i don
like the ones i've found :-(

3- once ready, i must use the NDK toolset in order to generate the
android application ... hopefully i will works..

I am worried because the NDK info says to have a A Minimal set of
headers for C++ support ... and i wonder if  STL works or not ...
but, NDK r5 - android - suposse to also hav support for STLport ...
does any body has the hello-jni file modifyied for STL suppport ?

NDK Doc also says that Applications that use native activities must
be run on Android 2.3 (API Level 9) or later, but as i understand, i
will also needs JNI .. may somebody make some comments about it ?

finally, may somebody share me a JNI example in order to pass some STL
functions between java and c++ ?

comments are wellcome.

regards, thanks in advance

hector

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[android-developers] Re: Couldn't be excuted after a button click

2011-06-17 Thread gaara
Thanks for replay, i want to execute the thread when i click a button,
but still no response it normally must pass to GaeHomeScreen
activity .

On Jun 17, 3:25 pm, Prakash Iyer thei...@gmail.com wrote:
 ok, i'll bite. at least i have no clue what you are asking and hence cannot
 help. you say it couldn't be executed. what do you actually mean?

 as an example the below code start's the activity only when there is an
 exception. is that what you wanted? or is that how you cut  paste?

 On Fri, Jun 17, 2011 at 11:18 AM, gaara amellal.kamili...@gmail.com wrote:
  Hi,
  i wonder what's wrong with this part of the code,,please it's couldn't
  be executed , the button in which is done is still static.
  Peace,
  Gaara

  final Thread checkUpdate = new Thread() {
         public void run() {
         EditText name = (EditText) findViewById(R.id.userName);
         EditText firstname = (EditText)
  findViewById(R.id.userFirstName);
         EditText mail = (EditText) findViewById(R.id.userMail);
         EditText phone = (EditText) findViewById(R.id.userPhone);
         User u = new User();
         u.setFirstname(firstname.getText().toString());
         u.setLastname(name.getText().toString());
         u.setMail(mail.getText().toString());
         u.setPhone(phone.getText().toString());
         final UserController uc = new UserController();
         try {
             uc.create(u);
         } catch (Exception e) {
             return;

         final Intent intent = new Intent(AddUserActivity.this,
             GaeHomeScreen.class);
         startActivity(intent);
         }
    };
     checkUpdate.start();

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[android-developers] Re: STL android

2011-06-17 Thread hectordu...@yahoo.com
yeah!
i need to pass a pointer to a STL structure which is updated by each
user interaction :-(
I also have readen about NativeActivity but it also needs JNI in some
way ... and passing the STL structures will be a requirement, yet.

I only can package data into an own streaming if there is a second
(concurrent) application runnning (implementing the STL
functionality). Is it possible ?
or .. does it nedd natibe activity
regards

Hector

Other pssibility
On Jun 17, 2:54 am, RichardC richard.crit...@googlemail.com wrote:
 I don't pass any STL structures across JNI, I pack/unpack just the
 data I need in to basic types or arrays of basic types, doing my own
 simple streaming as required.

 My application is a board game with the next move calculator in C++
 and the UI (and game state) in Java, so there is not much to transfer
 between the two layers.

 If you have a lot of state you need to pass back and forth between C++
 and Java I suggest you have a look at NativeActivity (I am just
 starting this myself - so I can be much help here).  It looks like it
 by subclassing the Java NativeActivity class it should be possible to
 keep my entire engine (and it's state) in C++ and pass just the UI
 events across the JNI interface.  I have not tried this yet - I can
 feel a test project coming on.

 On Jun 16, 10:06 pm, hectordu...@yahoo.com hectordu...@yahoo.com
 wrote:

  hey Richard, thanks for helping ... in fact, i have installed SDK-NDK,
  read the CPLUSPLUS-SUPPORT.html doc,  and preparing to compile my C++
  STL stuff, but what i really am afraid is of JNI. There are interfaces
  depending of the filed's types, and i dont realize how to pass STL
  structures or pointers to them. I wonder if you have a kind of hello-
  jni example which you can share in this thread ?

  kriss, i agree with you, but development time is a  real constraint :-
  (

  On Jun 16, 3:25 pm, RichardC richard.crit...@googlemail.com wrote:

   Hi,

   I have a big lump of STL code that is building sucessfully using the
   latest release of the Android-ndk (r5c).  It just need a few tweaks.
   It is called from Java via JNI as needed.

   I sugguest you download the 
   NDK:http://developer.android.com/sdk/ndk/index.html

   and read the docs specifically CPLUSPLUS-SUPPORT.html

   If you have any questions I will try and help.

   On Jun 16, 4:55 pm, hectordu...@yahoo.com hectordu...@yahoo.com
   wrote:

hi guys,
I would like to migrate a c/c++ (linux fedora 14) application to
android 2.2.
Because this will be my first migration, i have some questions about
the procedure:

1. considering it has some STL stuff, i wonder if it will work. I
specially use vector, set, map and algoritms (set_union,
set_intersection, set_difference).

2. as i understand i have to write -first- a Java-JNI application
which declares and interface my c functions and c++ methods. Those
methods willl be included into one (or many) shared libraries ... is
it ok ? ... may somebody advise me a good JNI tutorial ? ... i don
like the ones i've found :-(

3- once ready, i must use the NDK toolset in order to generate the
android application ... hopefully i will works..

I am worried because the NDK info says to have a A Minimal set of
headers for C++ support ... and i wonder if  STL works or not ...
but, NDK r5 - android - suposse to also hav support for STLport ...
does any body has the hello-jni file modifyied for STL suppport ?

NDK Doc also says that Applications that use native activities must
be run on Android 2.3 (API Level 9) or later, but as i understand, i
will also needs JNI .. may somebody make some comments about it ?

finally, may somebody share me a JNI example in order to pass some STL
functions between java and c++ ?

comments are wellcome.

regards, thanks in advance

hector

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Re: [android-developers] How does launcher get the applications' icons and corresponding text

2011-06-17 Thread June Hello
Does launcher load icons by using PackageManager as well, I think I need to
learn the source code.

Thanks a lot for your help

On Fri, Jun 17, 2011 at 11:22 PM, TreKing treking...@gmail.com wrote:

 On Fri, Jun 17, 2011 at 9:31 AM, June_Hello 
 junehelloworld.he...@gmail.com wrote:

 I encountered with a question. Where and how  does the launcher get
 the icon and text of the application which has

 be installed in the phone, Is this information stored in database, or
 any other way else? and how can I get another

 app's icon which is showed on launcher from another my own.


 Any time you want information about other packages installed on the device,
 first stop should be PackageManager.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: STL android

2011-06-17 Thread hectordu...@yahoo.com
yeah!
i need to pass a pointer to a STL structure which is updated by each
user interaction :-(
I also have readen about NativeActivity but it also needs JNI in some
way ... and passing the STL structures will be a requirement, yet.

I only can package data into an own streaming if there is a second
(concurrent) application runnning (implementing the STL
functionality). Is it possible ?
or .. does it nedd natibe activity
regards

Hector

Other pssibility
On Jun 17, 2:54 am, RichardC richard.crit...@googlemail.com wrote:
 I don't pass any STL structures across JNI, I pack/unpack just the
 data I need in to basic types or arrays of basic types, doing my own
 simple streaming as required.

 My application is a board game with the next move calculator in C++
 and the UI (and game state) in Java, so there is not much to transfer
 between the two layers.

 If you have a lot of state you need to pass back and forth between C++
 and Java I suggest you have a look at NativeActivity (I am just
 starting this myself - so I can be much help here).  It looks like it
 by subclassing the Java NativeActivity class it should be possible to
 keep my entire engine (and it's state) in C++ and pass just the UI
 events across the JNI interface.  I have not tried this yet - I can
 feel a test project coming on.

 On Jun 16, 10:06 pm, hectordu...@yahoo.com hectordu...@yahoo.com
 wrote:

  hey Richard, thanks for helping ... in fact, i have installed SDK-NDK,
  read the CPLUSPLUS-SUPPORT.html doc,  and preparing to compile my C++
  STL stuff, but what i really am afraid is of JNI. There are interfaces
  depending of the filed's types, and i dont realize how to pass STL
  structures or pointers to them. I wonder if you have a kind of hello-
  jni example which you can share in this thread ?

  kriss, i agree with you, but development time is a  real constraint :-
  (

  On Jun 16, 3:25 pm, RichardC richard.crit...@googlemail.com wrote:

   Hi,

   I have a big lump of STL code that is building sucessfully using the
   latest release of the Android-ndk (r5c).  It just need a few tweaks.
   It is called from Java via JNI as needed.

   I sugguest you download the 
   NDK:http://developer.android.com/sdk/ndk/index.html

   and read the docs specifically CPLUSPLUS-SUPPORT.html

   If you have any questions I will try and help.

   On Jun 16, 4:55 pm, hectordu...@yahoo.com hectordu...@yahoo.com
   wrote:

hi guys,
I would like to migrate a c/c++ (linux fedora 14) application to
android 2.2.
Because this will be my first migration, i have some questions about
the procedure:

1. considering it has some STL stuff, i wonder if it will work. I
specially use vector, set, map and algoritms (set_union,
set_intersection, set_difference).

2. as i understand i have to write -first- a Java-JNI application
which declares and interface my c functions and c++ methods. Those
methods willl be included into one (or many) shared libraries ... is
it ok ? ... may somebody advise me a good JNI tutorial ? ... i don
like the ones i've found :-(

3- once ready, i must use the NDK toolset in order to generate the
android application ... hopefully i will works..

I am worried because the NDK info says to have a A Minimal set of
headers for C++ support ... and i wonder if  STL works or not ...
but, NDK r5 - android - suposse to also hav support for STLport ...
does any body has the hello-jni file modifyied for STL suppport ?

NDK Doc also says that Applications that use native activities must
be run on Android 2.3 (API Level 9) or later, but as i understand, i
will also needs JNI .. may somebody make some comments about it ?

finally, may somebody share me a JNI example in order to pass some STL
functions between java and c++ ?

comments are wellcome.

regards, thanks in advance

hector

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
I removed the land and port layouts and placed just one layout under layout 
folder and the issue was reproducible again.  So, I guess layout is not the 
issue...

By the way, I cleaned up the whole project and recompiled freshly to get a 
new R file.

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
I'm going to do some more tests see if I can figure out the main cause...

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Kostya Vasilyev
Well, not sure if this is going to be helpful, but i've got multiple widgets
that use slightly different designs in land and port, and they all work
fine.

I don't have different images for different orientations, but I have
different layouts and @dimen values.

-- Kostya

2011/6/17 Jona medicalsou...@gmail.com

 I'm going to do some more tests see if I can figure out the main cause...

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[android-developers] Difference between localhost and applicatiin_ID.appspot.com

2011-06-17 Thread gaara
Hi,
i wonder why my link in localhost work and we i deploy the resource or
the link as application_ID.appspot.com/resource i have an error that
the link was broken.
Peace,
Gaara

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona
Thanks for your help, I really appreciate it!  The hard part was trying to 
reproduce this weird issue, but as the post mentioned I discovered how to 
reproduce it every time...  Right now I'm stripping everything apart and 
start freshly adding things... I'll post once I find out what is the cause 
or if I can't find the cause...

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[android-developers] Re: revoke permissions to access google auth tokens

2011-06-17 Thread RS
Thanks Nikolay. Very useful pointers. Thank goodness it isn't global
(UID).

Though am using this permission as a developer the question is from a
user point of view who wishes to revoke access, so I'd rather not call
this directly or through reflection. Wish the system had a settings
screen for this instead. Something the user could trust irrespective
of the apps installed.

I do see a couple of bugs requests where people would like to deny
access to specific security permissions to an app (eg: network,
camera, call status, ...) on the whole. This auth token stuff though,
falls in a different sub-category and might be quicker to solve.

Hope a google employee could comment on any future updates to the
account management flow that they might have.

Thanks,
RS

On Jun 17, 4:28 pm, Nikolay Elenkov nikolay.elen...@gmail.com wrote:
 On Fri, Jun 17, 2011 at 11:21 PM, RS rajeshs...@gmail.com wrote:
  Simplifying the question:

  Am looking for answers from developers (or google engineers) who have
  used accountManager.getAuthToken() and have come across such a
  screen for their own apps:

 http://www.appbrain.com/info/fastweb2.png
  or
 http://chiarg.com/?p=429

  Once the user clicks 'allow', how could they undo this action for that
  particular android app+account?

 It seems that there is no public API to do this.  AccountMangerService has a
 revokeAppPermission() method which is both hidden (with @hide) and
 not accessible via public APIs. You could probably call it using reflection,
 but that is usually not recommended. BTW, access to tokens is granted
 by UID, so it's not global for all applications. Check out
 /data/system/accounts.db for more details if you have a rooted device.

 HTH

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[android-developers] Re: Can Android destroy my Activity without killing the process in which it's created?

2011-06-17 Thread RichardC
Yes the system can destroy activities without killing the process.

Real world: I guess it depends and what your are doing and the amount
of free memory available.

Emulator: Dev Tools  Development Settings  Immediatly destroy
activities

This is a very useful option to have set when checking if you have
implemented the activity lifecycle correctly.



On Jun 17, 3:55 pm, Andrey Mandychev andreymandyc...@gmail.com
wrote:
 Hi,

 I have a question:

 Can Android destroy my Activity without killing the process in which
 it's created?



 According to the documentation (http://developer.android.com/guide/
 topics/fundamentals/activities.html) it seems possible. onDestroy()
 method could be called: either because the activity is finishing
 (someone called finish() on it), or because the system is temporarily
 destroying this instance of the activity to save space.

 Could you give me a possible scenario if it happens? What about
 service?

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Re: [android-developers] Aw: Object Structure

2011-06-17 Thread Sivaprakash
Thanks for your info.
So my understanding is, We build our own Content Provider with the help of
our own data structure. These content will be persisted in the device memory
(NOT in memory) and using content resolver we have to do data operations. Am
I right?

Thanks
Siva

On Fri, Jun 17, 2011 at 4:57 PM, Sivaprakash sivaprakashshanmu...@gmail.com
 wrote:

 Hi

 I am using

 ArrayListHashMapString, String mylist = new ArrayListHashMapString,
 String();

 to assign data into ListView So rather than doing this are you advising
 that we can directly talk to GUI components and display the content?

 Thanks
 Siva




 On Fri, Jun 17, 2011 at 4:46 PM, jjoe64 g.jjo...@googlemail.com wrote:

 hi
 you shouldn't hold munch data structure in objects because of the low
 memory on mobile devices. Instead you should use the sqlite feature and
 query, update, delete through a Content Provider. Don't work with Lists of
 Maps (ListMapString, Object) or something like that for data storing.
 I'm currently refactoring my app because I did that (similar) mistake.

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Re: [android-developers] Please review check my newly launched app.

2011-06-17 Thread Abdul Mateen
Can any one please test my newly launched app ?

Thanks,
Abdul Mateen.

On Wed, Jun 15, 2011 at 11:14 PM, Abdul Mateen abmat...@gmail.com wrote:

 package com.falx.icollage.main


 On Wed, Jun 15, 2011 at 11:00 PM, Mohammed Hossain Doula 
 hossaindo...@gmail.com wrote:

 What is the package name details?

 On Wed, Jun 15, 2011 at 11:50 PM, Abdul Mateen abmat...@gmail.comwrote:

 Hi All,

 I have recently launched an imaging application on Android Market named
 Collage Art. I request from the developers please review and test my
 application and please give feedback to me so that I can fix any bug /
 feature missing / things not working there in my app.

 Thanks for your support..
 Thanks


 --
 Regards,
 Abdul Mateen,
 Embedded Software Engineer , CoreZee Ltd.
 Linux Administrator at Addictive Mobility Inc
 Mobile : +92-333-3265875.

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 Mohammed Hossain Doula
 Software Engineer
 desme INC.*
 *www: http://www.hossaindoula.com
 @: ron...@desme.com*
 *facebook: http://www.facebook.com/ROnyWorld*
 *twitter: http://www.twitter.com/hossaindoula*
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 Linux Administrator at Addictive Mobility Inc
 Mobile : +92-333-3265875.




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Abdul Mateen,
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Re: [android-developers] Re: Shape having two sided border

2011-06-17 Thread Kostya Vasilyev
You can also use a nine-patch drawable as the background, most of it
transparent, the top-left edges having some pixels.

-- Kostya

2011/6/17 Prakash Iyer thei...@gmail.com

 I'm not sure there is any XML way of doing this. You can extend TextView
 (or whatever is the view that you are looking to have this border on) and
 implement this in the onDraw. There should also be a way to write a Drawable
 and do this which can then be extended to any View but I don't know enough
 to suggest.


 On Fri, Jun 17, 2011 at 3:41 AM, Sapna Srivastav 
 sapna.ari...@gmail.comwrote:

 I am still getting the four boundaries on the layout.

 On Jun 16, 11:58 am, Rajiv rajiv...@gmail.com wrote:
  Use the following shape tag:
 
   padding android:left=1dp
  android:top=0dp
  android:right=1dp
  android:bottom=0dp
  /
 
  On Thu, Jun 16, 2011 at 12:06 PM, Sapna Srivastav 
 sapna.ari...@gmail.comwrote:
 
   Hi all.
 
   I would like to create a layout having a shape that has border only on
   2 sides:
   left and right, i.e. I want top and  bottom to be open.  How can I
   achieve that
   defining shape in XML?
 
   Currently I have a normal 4 side border using the following shape XML
   definition:
 
   ?xml version=1.0 encoding=utf-8?
   shape xmlns:android=http://schemas.android.com/apk/res/android;
  android:layout_width=fill_parent
  android:layout_height=fill_parent
 
  solid android:color=#FF
 /
 
  stroke android:width=1dp
  android:color=#FF
  /
 
  padding android:left=1dp
   android:top=1dp
   android:right=1dp
   android:bottom=1dp
   /
   /shape
 
   Please help, its urgent.
   Thanks in advance.
 
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Re: [android-developers] Can Android destroy my Activity without killing the process in which it's created?

2011-06-17 Thread Mark Murphy
On Fri, Jun 17, 2011 at 10:55 AM, Andrey Mandychev
andreymandyc...@gmail.com wrote:
 Can Android destroy my Activity without killing the process in which
 it's created?

Absolutely.

 Could you give me a possible scenario if it happens?

The user presses the BACK button.

Or, the user presses the HOME button and does not return to the
activity for some time.

And so on.

 What about service?

If your service has been around too long, particularly if it is not in
the foreground, it too can be destroyed (and possibly recreated,
depending on what you return from onStartCommand()).

-- 
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_The Busy Coder's Guide to *Advanced* Android Development_ Version
1.9.9 Available!

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Re: [android-developers] Difference between localhost and applicatiin_ID.appspot.com

2011-06-17 Thread Mark Murphy
Google App Engine support is on some other list.

On Fri, Jun 17, 2011 at 11:50 AM, gaara amellal.kamili...@gmail.com wrote:
 Hi,
 i wonder why my link in localhost work and we i deploy the resource or
 the link as application_ID.appspot.com/resource i have an error that
 the link was broken.
 Peace,
 Gaara

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Re: [android-developers] Difference between localhost and applicatiin_ID.appspot.com

2011-06-17 Thread kamilia amellal
oh sorry i have confused between it ,sorry
2011/6/17 Mark Murphy mmur...@commonsware.com

 Google App Engine support is on some other list.

 On Fri, Jun 17, 2011 at 11:50 AM, gaara amellal.kamili...@gmail.com
 wrote:
  Hi,
  i wonder why my link in localhost work and we i deploy the resource or
  the link as application_ID.appspot.com/resource i have an error that
  the link was broken.
  Peace,
  Gaara
 
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[android-developers] NullpointerException using put method on a LinkedHashMap

2011-06-17 Thread fr4gus
I'm using a LinkedHashMap as cache. I've overridden removeEldestEntry
in order to force this cache to have a fixed size. Older values will
be removed. This is how my map is initialized:

sBackgroundBitmapCache = new LinkedHashMapString,
Bitmap(backgroundCacheSize) {
private static final long serialVersionUID =
287204858147490218L;

@Override
protected boolean
removeEldestEntry(LinkedHashMap.EntryString, Bitmap eldest) {
if (size()  backgroundCacheSize) {
Log.d(TAG, Removing hash  + eldest.getKey() + 
from background cache);
return true;
} else {
return false;
}
}
};

So obviously I'm going to use that cache using put method. But I'm
getting crash reports, when using put method:

java.lang.NullPointerException
at java.util.LinkedHashMap.postRemove(LinkedHashMap.java:291)
at java.util.HashMap.remove(HashMap.java:637)
at java.util.LinkedHashMap.addNewEntry(LinkedHashMap.java:186)
at java.util.HashMap.put(HashMap.java:411)

I haven't been able to find why, using put method, may cause a
nullpointer exception. I'm 100% sure, key and value are not nulls.


Any help will be appreciated.

-f4

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Re: [android-developers] Please review check my newly launched app.

2011-06-17 Thread TreKing
On Fri, Jun 17, 2011 at 11:47 AM, Abdul Mateen abmat...@gmail.com wrote:

 Can any one please test my newly launched app ?


Dude, this group is not your personal QA department.
Wait until you get emails, comments, or bug reports from your users like the
rest of us.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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[android-developers] Re: STL android

2011-06-17 Thread hectordu...@yahoo.com
yeah!
i need to pass a pointer to a STL structure which is updated by each
user interaction :-(
I also have readen about NativeActivity but it also needs JNI in some
way ... and passing the STL structures will be a requirement, yet.

I only can package data into an own streaming if there is a second
(concurrent) application runnning (implementing the STL
functionality). Is it possible ?
or .. does it nedd natibe activity
regards

Hector

Other pssibility
On Jun 17, 2:54 am, RichardC richard.crit...@googlemail.com wrote:
 I don't pass any STL structures across JNI, I pack/unpack just the
 data I need in to basic types or arrays of basic types, doing my own
 simple streaming as required.

 My application is a board game with the next move calculator in C++
 and the UI (and game state) in Java, so there is not much to transfer
 between the two layers.

 If you have a lot of state you need to pass back and forth between C++
 and Java I suggest you have a look at NativeActivity (I am just
 starting this myself - so I can be much help here).  It looks like it
 by subclassing the Java NativeActivity class it should be possible to
 keep my entire engine (and it's state) in C++ and pass just the UI
 events across the JNI interface.  I have not tried this yet - I can
 feel a test project coming on.

 On Jun 16, 10:06 pm, hectordu...@yahoo.com hectordu...@yahoo.com
 wrote:

  hey Richard, thanks for helping ... in fact, i have installed SDK-NDK,
  read the CPLUSPLUS-SUPPORT.html doc,  and preparing to compile my C++
  STL stuff, but what i really am afraid is of JNI. There are interfaces
  depending of the filed's types, and i dont realize how to pass STL
  structures or pointers to them. I wonder if you have a kind of hello-
  jni example which you can share in this thread ?

  kriss, i agree with you, but development time is a  real constraint :-
  (

  On Jun 16, 3:25 pm, RichardC richard.crit...@googlemail.com wrote:

   Hi,

   I have a big lump of STL code that is building sucessfully using the
   latest release of the Android-ndk (r5c).  It just need a few tweaks.
   It is called from Java via JNI as needed.

   I sugguest you download the 
   NDK:http://developer.android.com/sdk/ndk/index.html

   and read the docs specifically CPLUSPLUS-SUPPORT.html

   If you have any questions I will try and help.

   On Jun 16, 4:55 pm, hectordu...@yahoo.com hectordu...@yahoo.com
   wrote:

hi guys,
I would like to migrate a c/c++ (linux fedora 14) application to
android 2.2.
Because this will be my first migration, i have some questions about
the procedure:

1. considering it has some STL stuff, i wonder if it will work. I
specially use vector, set, map and algoritms (set_union,
set_intersection, set_difference).

2. as i understand i have to write -first- a Java-JNI application
which declares and interface my c functions and c++ methods. Those
methods willl be included into one (or many) shared libraries ... is
it ok ? ... may somebody advise me a good JNI tutorial ? ... i don
like the ones i've found :-(

3- once ready, i must use the NDK toolset in order to generate the
android application ... hopefully i will works..

I am worried because the NDK info says to have a A Minimal set of
headers for C++ support ... and i wonder if  STL works or not ...
but, NDK r5 - android - suposse to also hav support for STLport ...
does any body has the hello-jni file modifyied for STL suppport ?

NDK Doc also says that Applications that use native activities must
be run on Android 2.3 (API Level 9) or later, but as i understand, i
will also needs JNI .. may somebody make some comments about it ?

finally, may somebody share me a JNI example in order to pass some STL
functions between java and c++ ?

comments are wellcome.

regards, thanks in advance

hector

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[android-developers] Re: How does launcher get the applications' icons and corresponding text

2011-06-17 Thread Kevin TeslaCoil Software
It does.

Source for Launcher2 is available:
https://android.git.kernel.org/?p=platform/packages/apps/Launcher2.git;a=summary

On Jun 17, 10:37 am, June Hello junehelloworld.he...@gmail.com
wrote:
 Does launcher load icons by using PackageManager as well, I think I need to
 learn the source code.

 Thanks a lot for your help







 On Fri, Jun 17, 2011 at 11:22 PM, TreKing treking...@gmail.com wrote:
  On Fri, Jun 17, 2011 at 9:31 AM, June_Hello 
  junehelloworld.he...@gmail.com wrote:

  I encountered with a question. Where and how  does the launcher get
  the icon and text of the application which has

  be installed in the phone, Is this information stored in database, or
  any other way else? and how can I get another

  app's icon which is showed on launcher from another my own.

  Any time you want information about other packages installed on the device,
  first stop should be PackageManager.

  --- 
  --
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  transit tracking app for Android-powered devices

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Re: [android-developers] Re: Extending RelativeLayout, overriding dispatchDraw() to create a zoomable ViewGroup - problem with child view clipping

2011-06-17 Thread Romain Guy
An invalidate() cascades up, all the way to the root of the tree, and
a draw() call comes back down (this is not quite true anymore with
Android 3.0 and hardware acceleration though.)

The clip does get scaled, but only at the level where you put scale()
call. But the default clipRect() calls creates the intersection of the
current clip rect and the new clip rect. You end up clipping with a
larger rectangle, but the ancestors have already set a clip rect the
size of your invalidated view.

On Fri, Jun 17, 2011 at 2:17 AM, Trev16v trev...@googlemail.com wrote:
 Thanks Romain. I'm certainly well aware that the problem is my code
 and not in ViewGroup, and that one of the individual child Views will
 certainly not receive a scaled Canvas if it is invalidated. I think
 the reason for my confusion here -- and this will be down to my lack
 of knowledge about what goes on behind the scenes between invalidate()
 being called and the View's onDraw() subsequently being invoked -- is
 that I thought that the invalidation of a child View was somehow
 always cascaded down from the ViewGroup. My reason for thinking this
 is that, when a child view has invalidate() called, I can see that the
 ViewGroups's dispatchDraw() gets invoked first, prior to the child
 View's onDraw().

 Furthermore, when I zoom in, I can see that the parts of the child
 Views that are being redrawn on the screen are always being drawn to
 the correct scale; it's just as though the clipping isn't being
 scaled. This was a further reason why I've perhaps mistakenly thought
 that the child View was aways being provided a scaled Canvas from my
 ViewGroup to draw on each time it was called to onDraw() following
 invalidate() being called on that child.

 Perhaps I'll just have to have my child Views all reference the parent
 View's zoom scale factor variable and individually scale themselves,
 perhaps having the ViewGroup and child Views all implementing an
 Interface that provides methods to delegate down the scale factor. No
 big deal in doing that; I was perhaps just trying to be too clever in
 my first approach, certainly too ambitious considering my Java /
 Android inexperience.

 Thanks,

 Trev



 On Jun 17, 2:22 am, Romain Guy romain...@android.com wrote:
 You are scaling the Canvas and not the View itself, the children have
 absolutely no knowledge that you are doing so. When invalidate() is
 invoked on the children, how could they know that you intend to scale
 them? They can't (unless you use Android 3.0+ and the new scale()
 method.) The problem is not in ViewGroup, it's in your code: you need
 to take the scale factor into account when you invalidate the children
 (call invalidate(left, top, right, bottom) on the parent instead.)



 On Thu, Jun 16, 2011 at 6:08 PM, Trev16v trev...@googlemail.com wrote:
  Hello,

  In my application I need to have a floor plan diagram which can be
  panned and zoomed. On this diagram are to be a series of small
  markers. Those little marker Views need to have invalidate() called
  frequently on them because the graphics drawn to their Canvas is being
  animated. I have been trying to implement an extended RelativeLayout,
  which I call ZoomableRelativeLayout, which would enable me to perform
  simultaneous zooming on all child Views of the ViewGroup. That is, the
  large floor plan graphic and its markers, all of which are child
  Views, will simultaneously zoom and pan together.

  In my ZoomableRelativeLayout, I have attempted to perform scaling
  (zooming) to the Canvas within the overridden dispatchDraw() method,
  like this:

  protected void dispatchDraw(Canvas canvas){
     canvas.save(Canvas.MATRIX_SAVE_FLAG);
     canvas.scale(mScaleFactor, mScaleFactor);
     super.dispatchDraw(canvas);
     canvas.restore();
  }

  The mScaleFactor is manipulated by a ScaleListener in the same class.

  It does actually work. I can pinch to zoom the ZoomableRelativeLayout,
  and all of the views held within properly rescale together.

  Except there's a problem. When the scale is 1, the animated child
  views are seen to redraw periodically perfectly fine. However, when
  the scale is other than 1, (e.g. when zooming in), those animated
  child views are only seen to update in a small clipped portion of
  their area - or not at all - depending on the zoom scale.

  The problem appears to be that the 'invalid area', or clipping area,
  for each view seems to remain as if no scaling had been applied to the
  Canvas in dispatchDraw(). If for example my ZoomableRelativeLayout
  were to contain a single, simple View that draws a filled rectangle,
  and it animated by flipping its colour every second via invalidate()
  and onDraw(), then at a zoom of 1 it'll appear as it should do.
  However, begin to gradually zoom in, the size of the square expands
  and moves away from its original position. The only part of the square
  that animates is whatever part of it still sits underneath that
  square's original 'area'.


[android-developers] Re: Error inflating class in custum relativelayout

2011-06-17 Thread ABSOLUT
Other Mistake :-/. Many thanks Kostya, it works


On 17 jun, 13:13, Kostya Vasilyev kmans...@gmail.com wrote:
 The logcat says:

 06-17 11:55:19.280: ERROR/AndroidRuntime(359):
 *java.lang.NullPointerException*
 06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
 android.graphics.Canvas.drawRoundRect(Canvas.java:938)
 06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
 *com.es.TransparentPanel.dispatchDraw(TransparentPanel.java:53)
 *
 Your code calls canvas.drawRoundRect with something that's null.

 Specifically, it's the paint object.

 It's null because you code doesn't call init() from the first constructor.

 And the first constructor is what's used for loading views from XML.

 Whenever you see the Auto-generated constructor stub comment, it's a hint
 to examine the code and make sure it makes sense.

 The TODO is there to remind about this, and shows in Eclipse's task view.

 -- Kostya

 2011/6/17 ABSOLUT davidt...@gmail.com

  Many thanks! I don't notice that :-(

  Now I have other error but I cant understand why:

  06-17 11:55:19.280: ERROR/AndroidRuntime(359): FATAL EXCEPTION: main
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):
  java.lang.NullPointerException
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.graphics.Canvas.drawRoundRect(Canvas.java:938)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  com.es.TransparentPanel.dispatchDraw(TransparentPanel.java:53)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.drawChild(ViewGroup.java:1644)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.View.draw(View.java:6883)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.widget.FrameLayout.draw(FrameLayout.java:357)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.drawChild(ViewGroup.java:1646)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.drawChild(ViewGroup.java:1644)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.View.draw(View.java:6883)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.widget.FrameLayout.draw(FrameLayout.java:357)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  com.android.internal.policy.impl.PhoneWindow
  $DecorView.draw(PhoneWindow.java:1862)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewRoot.draw(ViewRoot.java:1522)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewRoot.performTraversals(ViewRoot.java:1258)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.view.ViewRoot.handleMessage(ViewRoot.java:1859)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.os.Handler.dispatchMessage(Handler.java:99)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.os.Looper.loop(Looper.java:123)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  android.app.ActivityThread.main(ActivityThread.java:3683)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  java.lang.reflect.Method.invokeNative(Native Method)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  java.lang.reflect.Method.invoke(Method.java:507)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  com.android.internal.os.ZygoteInit
  $MethodAndArgsCaller.run(ZygoteInit.java:839)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
  06-17 11:55:19.280: ERROR/AndroidRuntime(359):     at
  dalvik.system.NativeStart.main(Native Method)

  My custom relativelayout is:

  package com.es;

  import android.content.Context;

  public class TransparentPanel extends RelativeLayout {

         private Paint innerPaint, borderPaint;

         public TransparentPanel(Context context, AttributeSet attrs) {
                 super(context, attrs);
                 // TODO Auto-generated constructor stub
         }

         public TransparentPanel (Context context) {
                 super(context);
                 init();
         }

         private void init() {
                 innerPaint = new Paint();
                 innerPaint.setARGB(225, 75, 75, 75); //gray
                 innerPaint.setAntiAlias(true);

                 borderPaint = new Paint();
                 borderPaint.setARGB(255, 255, 255, 255);
                 borderPaint.setAntiAlias(true);
                 borderPaint.setStyle(Style.STROKE);
                 borderPaint.setStrokeWidth(2);
         }

         public void setInnerPaint(Paint innerPaint) {
                 this.innerPaint = innerPaint;
         }

         public 

[android-developers] Re: Passing Data From Javascript To Android WebView

2011-06-17 Thread Doug
What did you intend for this line to do?

_webview.addJavascriptInterface(this, Question);

Doug

On Jun 15, 4:38 am, Vivek Tamrakar vivek.gameshas...@gmail.com
wrote:
 I have a value inside javascript variable and would like to value of that
 variable in Sting variable in Android code. I have one webview inside that I
 created one combo box using HTML Code. That combo box has Five elements say
 white',ivory,..etc and now upon selecting those I need to get the selected
 value from the combo box and pass to java function.

 public class UserInterface extends Activity
 {
     WebView _webview;
     LinearLayout _linearLayout;
     private Handler mHandler = new Handler();

     @Override
     protected void onCreate(Bundle savedInstanceState) {
         // TODO Auto-generated method stub
         super.onCreate(savedInstanceState);
         Main();

     }
     public void Main()
     {
         _linearLayout = new LinearLayout(this);
         _webview = new WebView(this);
         _linearLayout.addView(_webview,
 LinearLayout.LayoutParams.MATCH_PARENT,
 LinearLayout.LayoutParams.MATCH_PARENT);
         setContentView(_linearLayout);

         _webview.getSettings().setJavaScriptEnabled(true);
         _webview.getSettings().setPluginsEnabled(true);
         _webview.getSettings().setAllowFileAccess(true);

         _webview.setWebChromeClient(new WebChromeClient());
         _webview.addJavascriptInterface(this, Question);
         _webview.loadData(GetHTML(), text/html, utf-8);

     }

     public String GetHTML()
     {
         String HTML = 
             + HTML
             + HEAD
             + TITLERadio Button onClick Handler/TITLE
             + SCRIPT LANGUAGE=\JavaScript\
             +function function1(colors) {
             +var col = (colors.options[colors.selectedIndex].value);
             + if (col) {
              +  document.bgColor = col;

              +   } 
             +/script
             + /HEAD
             + BODY
             +form
             +b Hello /b
             //+select name=\colors\
 onChange=\window.Question.function1(this);\
             +select name=\colors\
 onChange=\window.Question.OnJsClick_SelectedItem(' string value');\
                +option value=\white\ selectedWhite/option
                + option value=\cyan\Cyan/option
                + option value=\ivory\Ivory/option
                + option id=\myO\ value=\blue\Blue/option

             +/select
             +/form
             + /BODY
             + /HTML;

         return HTML;
     }

     public void OnJsClick_SelectedItem(final String str)
     {
         mHandler.post(new Runnable()
         {
             //@Override
             public void run()
             {
                 getValue(str);
             }
         });
     }

     public String getValue(String str)
     {
         _webview.loadUrl(javascript:function1(colors));
         Toast.makeText(this, Under getValue  + str,
 Toast.LENGTH_SHORT).show();
         return str;

     }

 }

 --
 -
 Thanks   Regards,
 Vivek Tamrakar

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[android-developers] Re: AudioTrack help - pause after mute

2011-06-17 Thread Doug
Are you using stream or static mode?  With stream, you need to feed
the AudioTrack a stream of zeroes to get it to silence without
clicking.  I don't think that you can pause in stream mode, but I
might be wrong.

Doug

On Jun 15, 5:27 pm, Stefan Alder twigbra...@gmail.com wrote:
 I need to pause the AudioTrack after its volume is set to zero.  If I
 pause immediately after muting, there's a glitch, so I've added a
 sleep -- but this creates other problems and doesn't seem reliable. I
 still get glitches.  Is there a reliable way to do this?  For example,
 some sort of callback after the volume reaches 0?

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[android-developers] Google Maps Directions in a WebView

2011-06-17 Thread paladin
I got a WebView to correctly get a person's current location from a
website, but when I go to get directions from the user's current
location to another specific place, the B field is correctly filled
in, but in the full browser, the A field has My Location, whereas
in the WebView, it remains blank. I checked, and the WebView does not
appear to be throwing any type of error. Does anyone know how the A
field can be correctly filled in? Is there some other setting on the
WebView I forgot to turn on?

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Re: [android-developers] Re: AudioTrack help - pause after mute

2011-06-17 Thread Stefan Alder
Doug,
I'm using MODE_STATIC as the latency is too high with MODE_STREAM.

On Fri, Jun 17, 2011 at 10:38 AM, Doug beafd...@gmail.com wrote:
 Are you using stream or static mode?  With stream, you need to feed
 the AudioTrack a stream of zeroes to get it to silence without
 clicking.  I don't think that you can pause in stream mode, but I
 might be wrong.

 Doug

 On Jun 15, 5:27 pm, Stefan Alder twigbra...@gmail.com wrote:
 I need to pause the AudioTrack after its volume is set to zero.  If I
 pause immediately after muting, there's a glitch, so I've added a
 sleep -- but this creates other problems and doesn't seem reliable. I
 still get glitches.  Is there a reliable way to do this?  For example,
 some sort of callback after the volume reaches 0?

 --
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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Jona


https://lh6.googleusercontent.com/-sn5rSQZIjm4/TfuWWyZb2kI/ABE/LbHWjdT_OWM/widget_main_4x1_play_normal.png

https://lh3.googleusercontent.com/-Om6UM0oMmP0/TfuWaR32U9I/ABM/Gae3RaayvQ4/widget_main_4x1_play_normal.png

https://lh4.googleusercontent.com/-eKfgw6psc-w/TfuV9qta1GI/AA4/NZkwGZ5EFy8/device-2011-06-17-135746.png
After a lot of testing this is what I found out.  The widget did not get 
confused about picking up the correct image, the problem was actually the 
image got shifted to the side so it seemed like it was using the wrong image 
but it wasn't.  Since the two images land and port are a bit different in 
dimensions that is causing the ImageButton to go crazzy.  See the attached 
image and also the two sample images I use. I'm not sure why there are now 
two images. It seems like setImageViewResource doesn't update the background 
image but the source image.

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Re: [android-developers] Re: Why does home screen widget confuse land/port images?

2011-06-17 Thread Kostya Vasilyev
Yes, setImageViewResource sets the android:src image, not the background
image. The docs are quite clear about this.

For the background image, you want to call setBackgroundResource via
RemoteViews.setInt, but I'm not sure since which API level it's possible.
It's definitely in 2.2, and not in 1.6.

You can always use two ImageViews (or more) layered one over another,
instead of changing the background.

-- Kostya


2011/6/17 Jona medicalsou...@gmail.com


 https://lh4.googleusercontent.com/-eKfgw6psc-w/TfuV9qta1GI/AA4/NZkwGZ5EFy8/device-2011-06-17-135746.png
 After a lot of testing this is what I found out.  The widget did not get
 confused about picking up the correct image, the problem was actually the
 image got shifted to the side so it seemed like it was using the wrong image
 but it wasn't.  Since the two images land and port are a bit different in
 dimensions that is causing the ImageButton to go crazzy.  See the attached
 image and also the two sample images I use. I'm not sure why there are now
 two images. It seems like setImageViewResource doesn't update the background
 image but the source image.

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