[android-developers] Re: Anyone else notice more frequent GC in 1.6?

2009-10-18 Thread Nikolay Ananiev
My game's animations are way more smoother in Android 1.6. Google did a great job optimizing 1.6 On Sun, Oct 18, 2009 at 7:32 PM, Jason Van Anden jason.van.an...@gmail.comwrote: I am unsure if this is something I am noticing because my app is released or not, but it seems to me that 1.6 GC's

[android-developers] Re: MediaPlayer.Create returns null on some Android handsets?

2009-10-20 Thread Nikolay Ananiev
I'm seeing the same problem on the ARCHOS 5 tablet. The app works everywhere else. Do you use SoundPool in parallel to MediaPlayer? On Tue, Oct 20, 2009 at 10:49 PM, Marco Nelissen marc...@android.comwrote: There seems to be a problem with some Hero builds (but not all of them) that causes

[android-developers] Re: Android WVGA support

2009-10-21 Thread Nikolay Ananiev
This is how I made my app resolution-independent and with Android 1.5 legacy support: 1. Changed the project settings in Eclipse to use Android SDK 1.6 (right click on the project - Settings - Android) 2. In AndroidManifest.xml added this: uses-sdk android:minSdkVersion=3

[android-developers] Re: Android WVGA support

2009-10-29 Thread Nikolay Ananiev
22, 8:38 am, Nikolay Ananiev devuni...@gmail.com wrote: This is how I made my app resolution-independent and with Android 1.5 legacy support: Why did I put my high-dpi images in the drawable-hdpi-v4 folder and not in drawable-hdpi? Because the Android 1.5 OS

[android-developers] Re: Android WVGA support

2009-10-30 Thread Nikolay Ananiev
, if the platform's SDK version is the resource version, then the resource is ignored. On Wed, Oct 28, 2009 at 5:28 PM, Jeff codesec...@gmail.com wrote: Looks like -v4 flag doesn't work in Android 2.0. Any ideas? On Oct 22, 8:38 am, Nikolay Ananiev devuni...@gmail.com wrote

Re: [android-developers] Re: World Of Bombs (Action Game) ADC 2 Entry

2009-11-02 Thread Nikolay Ananiev
Hey, cut the spam On Mon, Nov 2, 2009 at 7:53 PM, Pic$ou lio.pa...@gmail.com wrote: Hi Croco! It is a good thing that Wob received a dictinction! I hope this will encorage you to go on enjoying us with this funny game! Now that I know it is your first development on Android, I really think

Re: [android-developers] ADC2 Results Post

2009-11-05 Thread Nikolay Ananiev
Negative. They said my app was one of the top 25%, but did not make it. My app is Bebbled (currently one of the top free casual games). On Thu, Nov 5, 2009 at 10:28 PM, GodsMoon godsm...@gmail.com wrote: Since the Android Challenge Group seems to be closed I'll post here. What results did

Re: [android-developers] Re: ADC2 Results Post

2009-11-05 Thread Nikolay Ananiev
also have 2 On Thu, Nov 5, 2009 at 11:21 PM, ander...@phdgaming.com ander...@phdgaming.com wrote: Alex - thanks for the positive note, appreciate it. :) Indeed I has the same experience as to the competition in the Education category - hence why I figured that Mystic Maggie would at least

Re: [android-developers] SoundPool problem

2009-11-10 Thread Nikolay Ananiev
I had the same problem. All my sounds were in .mp3 and they didn't play in 2.0. I had to reencode them in .ogg and everything started working again. But then I had a problem with one of the longer sounds (7 secs). Only 6 seconds were loaded, because there was some stack overflow at the end of the

Re: [android-developers] Re: SoundPool problem

2009-11-11 Thread Nikolay Ananiev
relatively lengthy sounds. On 10 ноя, 22:18, Nikolay Ananiev devuni...@gmail.com wrote: I had the same problem. All my sounds were in .mp3 and they didn't play in 2.0. I had to reencode them in .ogg and everything started working again. But then I had a problem with one

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-05-06 Thread Nikolay Ananiev
Still waiting in Bulgaria... On Thu, May 6, 2010 at 12:14 PM, Derek xianguan...@gmail.com wrote: still waiting in London. by the way, is it a dev phone, or a normal one? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-05 Thread Nikolay Ananiev
My app, Bebbled, has 600k+ downloads, 4.5 rating, and I'm in the EU, but did not get an e-mail. On Fri, Mar 5, 2010 at 2:26 PM, Linus linus.karnl...@gmail.com wrote: I see that none of your apps on market have 3.5+ rating, so unfortunately you do not qualify for this giveaway. Keep working

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-05 Thread Nikolay Ananiev
Nothing in the spam folder, so I'll fill the form anyway. Hope they won't mind. On Fri, Mar 5, 2010 at 10:54 PM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: Nikolay, 600k+ downloads? This is an Android discussion group, not iPhone... Seriously, I would check your spam trap.

Re: [android-developers] What xml encodings work for non-europian languages

2010-03-15 Thread Nikolay Ananiev
Just use UTF-8 encoding and everything should work fine. UTF-8 is like magic! On Mon, Mar 15, 2010 at 10:07 PM, lordjoe lordjoe2...@gmail.com wrote: Assume I want to write an xml resource file with a a non-europian language, say japanese, thai or chinese- What encodings can I use and what

Re: [android-developers] Game Developers: Some general questions about high scores, achievements, multi player support and in game ads.

2010-03-23 Thread Nikolay Ananiev
On Wed, Mar 17, 2010 at 2:08 AM, Kevin Duffey andjar...@gmail.com wrote: Hey all, I am curious how the various groups of game developers, primarily mobile (android in this case) and cross-platform (android/iPhone/facebook) handle storing high scores, achievements, and such as well as how

Re: [android-developers] Game Developers: Some general questions about high scores, achievements, multi player support and in game ads.

2010-03-24 Thread Nikolay Ananiev
, Nikolay Ananiev devuni...@gmail.comwrote: Well, it's more expensive to use the web view, because all the html that you transmit over the network is redundant and the server traffic cost goes up. What I don't want to do is to pay to support a free game. That's why I made my own binary protocol

Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers

2010-03-29 Thread Nikolay Ananiev
Bulgaria, EU still waiting... On Mon, Mar 29, 2010 at 8:37 PM, Justin Giles jtgi...@gmail.com wrote: Just a FYI for those receiving something from FedEx...they attempted to deliver my phone on Saturday, but it required a signature and of course I wasn't home. Next delivery time is Tuesday.