More importantly - do Android devices have unique hardware identifiers
like the iPhone's UUID?
David Sauter
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In terms of more mainstream game
development where the iPhone is starting to look like the DS or PSP?
Nope. That's going to stay in the NDK due to Flash's high CPU usage.
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David Sauter
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Amusingly enough it's the defenses that Android has because it can
multitask that are killing high end development for it. 16MB heap
renders the phone just about useless for the high end stuff.
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David Sauter
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On Tue, Jan 5, 2010 at 3:12 PM, Dianne Hackborn wrote:
> While I will not argue that we need to be better about getting SDKs out
> earlier, for developers the changes in 2.1 are really not that significant.
Does it raise the hard coded heap limit?
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David Sauter
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