RE: [android-developers] Re: MobClix revenue drop

2010-08-02 Thread Paul Gee
Hi,

There is a useful google group for Mobclix developers where many devs have
recently been complaining about the same issue (despite the group being for
sdk issues). You might want to take a look at it: 

moblix-android-sdk

-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Warren
Sent: 01 August 2010 18:18
To: Android Developers
Subject: [android-developers] Re: MobClix revenue drop

I had two days drop more than $5. I don't know what's going on.

My guess is that they found and fixed a bug, or they are dealing with
some type of fraud.

The days that were reduced were higher than average. I had hoped they
were simply good days, but maybe not.

Warren


On Jul 31, 8:01 pm, Loki117 thomas.sheppar...@gmail.com wrote:
 Anyone else on here use Mobclix for Ad serving? I have seen my revenue
 drop from $15 to $9 as in they have removed $6 of revenue! Also they
 are not giving impression counts for Ads which I know are being
 displayed! Is anyone else seeing these issues with Mobclix?

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[android-developers] Strange or blank emails from users emailing from market

2010-07-23 Thread Paul Gee
Hi,

I am getting several weird emails a day from users who have clicked on the
'send email to developer' link in the Market app where either the mail has
not contents or is just rubbish such as zbxnbcvnxbnb

Are other devs getting similar and is this just users typing rubbish
accidentally or is this another problem with the market interface?



PuzzleQube - the 3D picture puzzle

Grey Knotts Software - www.greyknotts.com

 

 

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[android-developers] Any Archos5 owners able to help debug a problem?

2010-07-19 Thread Paul Gee
Hi,

I am looking for any Archos5 owners who can help me debug a problem with my
app (PuzzleQube) that appears to only occur on this particular device. Over
50 other phone/device types have no problem.

 

From my crash reporting I see that a crash occurs with the following stack
trace:

java.lang.IllegalArgumentException

  at com.google.android.gles_jni.EGLImpl.eglSwapBuffers(Native Method)

  at android.opengl.GLSurfaceView$EglHelper.swap(GLSurfaceView.java:901)

  at
android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1114)

  at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:968)

 

All the calls listed are outside my code and inside the core Android
libraries. My app uses OpenGL and GLSurfaceView and I let GLSurfaceView set
the surface parameters so I am uncertain why the above problem should occur.
Perhaps someone has some thoughts?

 

If any Archos5 owners are willing to spend some time  helping me to debug (I
could send a debug version of my code with the OpenGL debug turned on) I
would be very grateful.

 

Regards, Paul

 

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RE: [android-developers] Re: User comments available in the developer console!

2010-06-30 Thread Paul Gee
Definitely an improvement BUT it only shows comments written in English for
me and I know from other sites that interface to the Market that I have
comments in other languages. 

Either Google should show me the other comments too and I can translate them
myself (with Google Translate :-) ) OR they could even show a translation
for me automatically.


PuzzleQube - the 3D picture puzzle
Grey Knotts Software - www.greyknotts.com

-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Mark Carter
Sent: 30 June 2010 12:12
To: Android Developers
Subject: [android-developers] Re: User comments available in the developer
console!

Yes, a very welcome addition.

Anyone have an idea for what the refresh rate is?

On Jun 30, 12:01 pm, String sterling.ud...@googlemail.com wrote:
 Thank you Android team! First the error reports, now this... the
 Developer Console is beginning to turn into a real management tool.

 String

 On Jun 30, 7:35 am, Maps.Huge.Info (Maps API Guru)



 cor...@gmail.com wrote:
  I just noticed a new link in the developer console for comments!

  When clicked, it shows the comments the users have posted. No way to
  answer them but at least you can see them outside the device.

  Thanks Android people! Great to see this.

  -John Coryat

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RE: [android-developers] Re: Starting the Market Application programatically

2010-06-28 Thread Paul Gee
It's also worth remembering that not all users will be able to access the
paid version depending on their location and the choices you made when you
set up the market options for your paid version.

/Paul

PuzzleQube - the 3D picture puzzle
Grey Knotts Software - www.greyknotts.com

-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of String
Sent: 28 June 2010 14:08
To: Android Developers
Subject: [android-developers] Re: Starting the Market Application
programatically

http://developer.android.com/guide/publishing/publishing.html#marketintent

Be aware that substring matching is broken, last I heard, but the
other query forms work.

String

On Jun 28, 1:06 pm, lloyd1949 lloydmcfarl...@comcast.net wrote:
 Is this possible? I have a free and a paid version of an application.
 From the FREE version I want to provide the ability to for the user to
 PURCHASE the paid version. I want to make it as simple as possible.
 I am thinking of Starting the market app and passing the
 identification of the PAID so that the Market app will take them right
 there.

 I am trying to make it as easy as posible. No searching etc.  No I
 have no intent of doing the purchasing from within my app. I want to
 have them press [Get Paid Now] button and then I start the Market app
 which would then take them to my Paid Application in the store.

 Is this possible?

 Thanks in advance for all responses.

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RE: [android-developers] Re: Crash dumps - Market vs Homegrown

2010-06-24 Thread Paul Gee
ACRA looks very useful and potentially more robust than my current method. 
However I notice that it uses a class (CrashReportingApplication) extended from 
android.app.Application. 

I already have a class in my app extended from android.app.Application so does 
that mean I cannot use ACRA or that I somehow have to combine my class with the 
ACRA one? Or can I have two classes extended from android.app.Application in my 
program?

Regards, Paul
--
PuzzleQube - the 3D picture puzzle
Grey Knotts Software - www.greyknotts.com


-Original Message-
From: android-developers@googlegroups.com 
[mailto:android-develop...@googlegroups.com] On Behalf Of Kostya Vasilyev
Sent: 24 June 2010 16:04
To: android-developers@googlegroups.com
Subject: Re: [android-developers] Re: Crash dumps - Market vs Homegrown

There is one other important benefit to homegrown solutions: they can 
provide more information than just the stack trace.

Not all problems are crashes or ANRs, and even then, not all of them can 
be understood by looking at a stack trace.

Building app-specific logs with relevant info on e.g. various state 
changes can only be done with custom solutions for now.

-- Kostya

24.06.2010 18:51, MobDev пишет:
 afaik not ALL existing devices will get an update to Froyo, so yes I
 guess there is still use for ACRA !

 On 24 jun, 12:08, Tomáš  Hubálektom.huba...@gmail.com  wrote:

 Nathan, I belive that homegrown (eg. ACRA -http://code.google.com/p/acra/)
 is must untl Froyo and newer become majority. Correct me if I'm wrong
 but on older version of Android there is no way how to get info about
 errors.

 BTW: I'm using ACRA in all my apps and it made my apps much better.
 Thanks to ACRA dev.

 Tom

 On 24 čvn, 02:36, Nathancritter...@crittermap.com  wrote:

  
 I've been using a home grown crash dump send during a beta period. It
 coudl be redundant - or confusing now that the market has one.

  
 Am I right in thinking I won't need that once the app is on the
 market?

  
 Or is the crash dump ability in the market limited to certain
 devices?

  
 Any thoughts?

  
 Nathan


  



-- 
Kostya Vasilev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com

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Re: [android-developers] Re: Finally published my first app - thanks to this group!

2010-05-14 Thread Paul Gee
Thanks Wayne,

In fact I did exactly as you suggest as despite ALL my testing and beta
testing with a group of volunteers on various devices, I found that when I
released PuzzleQube I very quickly got crash reports from my program showing
a problem on the Droid (only the Droid and not on the Nexus One, Hero, G1,
Pulse, Dream etc. etc.). I immediately pulled the app and worked to find
Droid users who could help me debug the problem.(Many thanks again to the
helpfulness of people on this group.)

I managed to fix the issue very quickly and published again and since then
all is going well.

Now the problem is just to get it noticed among all the other apps in the
Android Market - any best practices on that topic?

Cheers, Paul

On 13 May 2010 19:28, Wayne Wenthin wa...@fuligin.com wrote:

 A word of advice.
 Keep a close Eye on errors.   If you get a couple reports of FC's or 1 bad
 rating pull it down and work with your testers to clean it up.Publishing
 an app that is not ready is a pain in the backside.It will take you
 months to recover from a bad launch.   Even after that you will have lost a
 large amount of potential users.

 Wayne


 On Thu, May 13, 2010 at 10:29 AM, Streets Of Boston 
 flyingdutc...@gmail.com wrote:

 Welcome!
 And I hope your app will be very succesful!

 On May 13, 12:32 pm, Geefer paul.gee...@googlemail.com wrote:
  Hi,
  I have been lurking on this group for a few months now learning lots
  from all your questions and answers. It has helped me enormously with
  writing my first app for Android (PuzzleQube). I started knowing about
  programming but had to learn Java, the Android Framework AND OpenGL so
  the journey has been challenging but fun and the result is, I hope, a
  fun 3D picture puzzle.
  Many thanks to everyone who shares their knowledge on this group and
  who have helped to make my journey less frustrating (I still find the
  Android docs somewhat lacking in areas!)
  If any of you want to try out my app you can find it on the Market
  (search for PuzzleQube). I hope you like it!
  Meantime I hope to move from lurking to contributing to the group now
  that I feel I have achieved something and may have something to add to
  the discussions.
 
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