for, just more fleshed-out than I've done on my
own.
On Jul 14, 2:50 am, Indicator Veritatis mej1...@yahoo.com wrote:
Most OpenGL programmers learned the C API before even thinking of
doing it in Java, so there is not much demand for such a wrapper.
On Jul 13, 7:23 am, Sundog sunns...@gmail.com wrote
My vote's on the texture power of 2. Did it myself - works in the
emulator sometimes.
On Jul 14, 2:11 pm, Robert Green rbgrn@gmail.com wrote:
You're binding to texture 0. That's incorrect - you need to generate
the texture IDs and use those to bind when uploading and drawing.
Beyond
I looked around for info on this in the group but couldn't find any...
so far in my OpenGL programming I've just done everything directly,
but I was curious if anyone had written any wrapper libraries for it
besides min3d. Min3d is great (or is getting there) but it's GPL'd,
making it unsuitable
/
libgdx could be something you are looking for.
Greetings,
Christoph
On 13 Jul., 16:23, Sundog sunns...@gmail.com wrote:
I looked around for info on this in the group but couldn't find any...
so far in my OpenGL programming I've just done everything directly,
but I was curious if anyone
My Droid arrived in El Paso today. Thanks Google! I already have one
but I'm sure I'll think of something to do with it.
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Sweet. I'm on the other end of Texas, fingers crossed.
On Mar 23, 10:30 am, tristan tristanm...@gmail.com wrote:
FedEx @ Home - Sent from Indiana
On Mar 23, 11:25 am, Justin Giles jtgi...@gmail.com wrote:
Who delivered it? USPS? UPS? FedEx? DHL?
On Tue, Mar 23, 2010 at 10:17 AM, tristan
Right on point here, all three of you, and representative of the
problems of both platforms. I won't even consider continuing my IPhone
development, but I've had to completely drop several projects I wanted
to do in Android because it simply isn't up to it. Since they're being
nice enough to send
I believe he meant Generalissimo Francisco Franco is still dead.
On Mar 17, 2:08 pm, Thomas Riley tomrile...@googlemail.com wrote:
Had to Google that name
...hope it wasn't just me who had too!
On Mar 17, 2:23 pm, Maps.Huge.Info (Maps API Guru)
cor...@gmail.com wrote:
This just in...
About time you guys got something first, lol.
On Mar 16, 6:55 am, ratson materem...@gmail.com wrote:
this sounds nice, i guess first pass of EU citizens will receive their
phones this week.
On márc. 16, 12:39, Sean Hodges seanhodge...@googlemail.com wrote:
Mine arrived yesterday: London,
I'd think the chances of getting the Nexus would be good, based on
(ahem) how many of each are just sitting around, but fingers crossed
anyway.
On Mar 16, 1:52 pm, Hong lordh...@gmail.com wrote:
Same here in New York, needing a Nexus One badly ;)
On Tue, Mar 16, 2010 at 3:42 PM, Matt
I have ceased development on Android entirely. I am now just
supporting my 2 apps - one of them a bestseller, the other an OpenGL
flight game - as best I can. I'm sure the soundboard authors and the
flashlight authors will keep up the stream of garbage, but I'll bet
I'm not the only actual quality
Basically true. I learned enough in three days last year to write the
demo version of my Mahjongg game, which was downloaded about a hundred
thousand times. The hitch is Java, not Android.
On Nov 18, 11:25 am, Andrei gml...@gmail.com wrote:
3 to 6 days is enough, if you know Java, to start
and
has subtle bugs LOL
-niko
On Nov 18, 12:33 pm, Sundog sunns...@gmail.com wrote:
Basically true. I learned enough in three days last year to write the
demo version of my Mahjongg game, which was downloaded about a hundred
thousand times. The hitch is Java, not Android.
On Nov 18, 11
Let ya know when I finish writing it.
On Nov 10, 8:32 pm, John jmgro...@gmail.com wrote:
Hi,
I want to know what your dream app is.
The dream app that you wish existed, but unfortunately doesn't.
Thanks ahead of time,
John
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You might want to consider your audience... after all, we're all
developers here. If we have a great idea, chances are very low we'll
just give it away. Try a user forum.
On Nov 11, 9:13 am, Sundog sunns...@gmail.com wrote:
Let ya know when I finish writing it.
On Nov 10, 8:32 pm, John jmgro
Yeah, that could be a problem... thanks.
On Nov 9, 8:20 am, nEx.Software email.nex.softw...@gmail.com
wrote:
Another reason I don't beleive the CLIQ is a good development device:
The CLIQ does not output Log.v() or Log.d() level logging via LogCat.
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You are correct, the problems have nothing to do with Linux, as any
Ardour user can testify.
On Oct 26, 8:06 am, Ulrich Althöfer ulrich.althoe...@web.de wrote:
Hi Niko,
thank you for responsing.
But I don't think, that the reason for the latency-problems is the
linux-OS.
There are
9.8m/s^2 is an approximation, however the accelerometer is being influenced
by forces and noise, the only way to over come it would be to sample the
noise and then try to cancel it out.
Or you can simply integrate the result over time.
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There is no way to do this - Google contacts you.
http://www.google.com/support/forum/p/Android%20Market/thread?tid=53c65ce3b5e26c4bhl=en
On Jun 12, 3:35 am, Paul Burrowes p...@burrotech.com wrote:
Hello
I have an app which I think could be in the featured section of the
Android Market and
No, you just have to import android.opengl.GLSurfaceView.
On Jun 12, 7:26 am, mattelacchiato mattelacchi...@googlemail.com
wrote:
Hi,
i want to start programming in OpenGL on Android, but Eclipse can't
find the GLSurfaceView. I'm using the 1.5 SDK.
Do I have to set specific entries in the
LOL, just realized that's you on that page asking the question... so
you already know the answer, straight from Google.
On Jun 12, 12:59 pm, Sundog sunns...@gmail.com wrote:
There is no way to do this - Google contacts you.
http://www.google.com/support/forum/p/Android%20Market/thread?tid=53c
Or, maybe you're a noob that needs to calm down a bit.
On Jun 11, 10:14 pm, Dennis specklesan...@gmail.com wrote:
I posted a detailed comment about typos in Android documentation
several hours ago. My post is nowhere to be seen. Why did Google
Groups hose my post? Maybe Google doesn't care
On Jun 10, 10:10 pm, A questione...@yahoo.com wrote:
Hi all,
I have a practical question.
I might be interested in coding for Android. I have some J2ME programs
that I could port that are very useful.
But I am wondering, why bother? Consider:
1.
Looking at the documentation for
Just a me too to report that this problem is real and is still here
under Cupcake. Play a sound and the accelerometer goes haywire for a
second. Only fix I can see is ignoring the accelerometer while SFX are
playing... kinda not really a good workaround for a game.
On Jun 8, 8:25 am, TjerkW
I'd be very interested to know if anyone besides G1 owners has seen
this? My best guess is that it's a design flaw specific to this
phone... and if so, no fix will be forthcoming.
On Jun 11, 2:20 pm, Sundog sunns...@gmail.com wrote:
Just a me too to report that this problem is real and is still
:28, Sundog sunns...@gmail.com wrote:
I'd be very interested to know if anyone besides G1 owners has seen
this? My best guess is that it's a design flaw specific to this
phone... and if so, no fix will be forthcoming.
On Jun 11, 2:20 pm, Sundog sunns...@gmail.com wrote:
Just a me too
On Jun 11, 2:37 pm, Max Salley msalley@gmail.com wrote:
What exception does it throw?
Details, details! lol...
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as I press the space key it says,Sorry
application is forced closed.Try again!
On Thu, Jun 11, 2009 at 4:44 PM, Sundog sunns...@gmail.com wrote:
On Jun 11, 2:37 pm, Max Salley msalley@gmail.com wrote:
What exception does it throw?
Details, details! lol...- Hide quoted text -
- Show
Nice that someone is admitting there is a problem, at least. All we've
been getting up to now is denials that garbage collects can be a
problem in OpenGL.
On Jun 9, 3:05 pm, fadden fad...@android.com wrote:
On Jun 9, 2:05 am, Genc gmt...@gmail.com wrote:
A simple basic question: Is that
Is there a way to manipulate the positions of *background* images in
an ImageButton?
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Is there a way to show the Toast without turning on the light?
I don't know, but that has to be my all-time favorite question here.
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Lost my attention immediately. The few pennies I'll get from the
Android Mock-it Place are better than nothing at all.
What a joke.
On May 29, 12:35 pm, gsmd gsm...@gmail.com wrote:
http://code.google.com/android/adc/- 'open only to applications that
have not been published'. Thanks for
Hello, I'm having trouble with something that should be
straightforward and was hoping someone who has been down this road
could help.
I'm simply drawing a 32 by 32 (float) vertex (3d but flat for testing)
square surface by drawing it as 31 linked triangle strips. I'm linking
them by four
Did you try right clicking on the project in the Project Explorer and
selecting Android Tools/Fix Project Properties?
On May 26, 9:43 am, schwiz sch...@gmail.com wrote:
Has nobody else come across this problem? no ideas?
On May 26, 9:15 am, schwiz sch...@gmail.com wrote:
I used
Excuse this if you have seen it, but I assume you've been here?
http://developer.android.com/sdk/1.5_r2/upgrading.html#MigrateYourApplications
On May 26, 11:04 am, schwiz sch...@gmail.com wrote:
Yes multiple times but it doesn't seem to be doing anything
On May 26, 11:41 am, Sundog sunns
It looks like I need to use addTouchables, but I can find no examples
anywhere.
I simply want to overlay buttons and/or images on top of a
GLSurfaceView. I can do it the old fashioned way but I hoped there was
some built in support.
On May 19, 8:56 am, Mooncat sunns...@gmail.com wrote:
Can it
.
On Tue, May 19, 2009 at 9:57 AM, Sundog sunns...@gmail.com wrote:
It looks like I need to use addTouchables, but I can find no examples
anywhere.
I simply want to overlay buttons and/or images on top of a
GLSurfaceView. I can do it the old fashioned way but I hoped there was
some built
Looks like you didn't create one with the right target. Do an android
list targets and make sure you create your AVD with the correct API
level.
On May 19, 3:07 am, rogerhood rogerh...@gmail.com wrote:
hi, all:
My Eclipse is equiped with Cupcake SDK and I created an AVD in /
tools/
I think you can make the situation a lot better for yourself by
accepting that people generally suck.
Sadly, yeah.
Any moment now there will be an everything-should-be-free freak here
saying that you should write code for the sake of your art, not for
any expectation of monetary gain.
Great thinking here.
I have a highly rated app that simply... could... not... be...
written... without AbsoluteLayout, no matter whose Java sensibilities
it steps on. I guess Android's doing so well with apps that it can
afford to shut down an entire category of games.
Oh well. Glad I got it in
Great news. That's two applications back in the development queue for
me!
On Apr 15, 12:07 pm, clark clarkd...@gmail.com wrote:
Either way, the early look SDK is allowing me to get raw audio from
the phones mic and run it through an FFT. The test notes I was
sending through are being
On Apr 16, 10:46 am, Robert Green rbgrn@gmail.com wrote:
Can I ask the obvious question, then? If it doesn't go to google,
then where does it go?
Can I give the obvious reply? Oooh, me, me, me.
This information is easily available to anyone who has done even the
*slightest* research.
No argument here. VMS, baby, VMS.
On Apr 15, 8:32 am, JP joachim.pfeif...@gmail.com wrote:
On Apr 15, 7:11 am, Jean-Baptiste Queru j...@android.com wrote:
Second, more importantly, many people who read and participate in this
group and other official Android discussion groups work for
Anyone who is surprised by this must be very, very new to the
programming game. I've been waiting for this since the store opened.
IMHO, to the extent that the Android community becomes a proxy for
those that think All Ideas Should Be Free And Stealable, that is the
extent to which Android will
to fight The Tetris Company.
On Apr 13, 12:49 pm, Sundog sunns...@gmail.com wrote:
Again, you both might want to review a little history... in particular
the (if memory serves, pretty successful and pretty savage) fight of
the author of Tetris to protect his intellectual property over the
last 20
This is as wrong as wrong can be. Believe this at your economic peril.
On Apr 13, 11:39 am, Ikon ayanafr...@gmail.com wrote:
This is not legal advice. I actually am a lawyer, and these copyright
violation claims are very shaky. Basically, they have a copyright to
the exactly worded source
to fallout, and write all your own
code, and use all your own graphics/sound assets and you will not be
infringing on that IP in any way. A company may come and try to sue
you, but that has no relevance to a maturity of an operating system.
On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote
I find it disheartening that this discussion is even taking place. Is
this really the level of understanding of intellectual property rights
among the community?
Let's say you're Electronic Arts with Tetris and Monopoly ready for
the Android platform, as they claimed was imminent way back in
On Mar 30, 4:10 am, David Turner di...@android.com wrote:
On Mon, Mar 30, 2009 at 10:36 AM, admin.androidsl...@googlemail.com
Also, Android is not a game console per se, and survival of the platform
will depend much more on the
usefulness of the applications that run on it, the
I find this more depressing than otherwise. So whoever wrote those
views wasn't happy with the system's response either and had to
optimize. Doesn't bode well for the side-scrollers.
On Mar 30, 10:07 am, Romain Guy romain...@google.com wrote:
GridView and ListView don't use any magic. They
I call hack again. Imagine what the Android haters would say
IMMEDIATELY! Your phone has to have a special mode to handle a simple
display smoothly? BWAHAHAHA etc. etc.
On Mar 27, 7:43 am, Pd lotusscr...@gmail.com wrote:
I was thinking on the same lines. Maybe have a Gaming Mode where the
.
Sundog wrote:
I call hack again. Imagine what the Android haters would say
IMMEDIATELY! Your phone has to have a special mode to handle a simple
display smoothly? BWAHAHAHA etc. etc.
On Mar 27, 7:43 am, Pd lotusscr...@gmail.com wrote:
I was thinking on the same lines. Maybe have
On Mar 27, 10:16 am, Romain Guy romain...@google.com wrote:
We know when to cut corners :) Hacks have their own qualities but not
at the API/interaction level. Hacks are fine when it comes to
implementation details.
Heh. I'm Old School (tm)... hacks in the operating system are not OK.
This just emphasises the need for some sort of liason layer between
app developers and the core team that wouldn't cause them so much
irritation that it pushes them into acting unprofessionally.
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On Mar 26, 12:22 pm, Dianne Hackborn hack...@android.com wrote:
No.
Agreed. A race condition-like situation waiting to happen.
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I see her point, it isn't scalable. What do you do when two apps both
want this, and you want both apps?
No, I agree, this needs addressing but not this way.
On Mar 26, 1:55 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
I could understand if you were saying that you can't provide
On Mar 26, 2:59 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
On Thu, Mar 26, 2009 at 10:51 PM, Sundog sunns...@gmail.com wrote:
Michael, it's not about what *apps* want. It's what the *user* wants.
I am the user, and I want to launch an application, so I run it and It's on
top
Think of it this way. Imagine the havoc that would ensue if you could
do this in Unix!
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On Mar 26, 3:52 pm, Streets Of Boston flyingdutc...@gmail.com wrote:
I should have added that this would apply to the phone's *foreground*
application only
I knew I shouldn't have compared it to a race situation... bad
analogy!
Here's a better example: Imagine you're running Linux and the
LOL!
Why didn't we think of that!
And to be absolutely clear, I shouldn't be blaming Java, this
situation would happen with any multitasking OS. The GC's DO have the
effect of making things unpredictable, though.
On Mar 26, 4:12 pm, Romain Guy romain...@google.com wrote:
Have multiple cores
On Mar 23, 9:32 am, Romain Guy romain...@google.com wrote:
There has been, and there is no, official ETA. Anything you hear/read
is speculation.
Sigh. I had a paragraph to add to that, but I think Sigh pretty much
covers it.
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On Mar 23, 10:39 am, Disconnect dc.disconn...@gmail.com wrote:
That would be way too much like including the community in what is
supposedly a community project.
Zing!
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Waiting for the inevitable Please move this to Discuss so we can
totally ignore you and pretend everything's OK post.
On Mar 23, 11:00 am, Sundog sunns...@gmail.com wrote:
On Mar 23, 10:39 am, Disconnect dc.disconn...@gmail.com wrote:
That would be way too much like including the community
Join the unhappy club. From what I can see, and my own experiences,
there is NO reason at all to offer free ANYTHING on the market, as it
all just swirls down the drain and is useless for driving future
sales, no matter how many times it was downloaded. Live and learn...
On Mar 16, 10:53 am,
Make sure the color you're sending has an alpha component.
On Mar 12, 10:17 am, Dilli dilliraomca...@gmail.com wrote:
Hi all,
I am developing a simple GUI with three buttons
i want to fill the button with color
but i found back ground color. if i set mybutton.setBackgroundcolor
(color);
On dumb shills: When everyone else is giving your app 5 stars, and
one idiot gives it one star and leaves a comments proving she never
even ran the program, that's one clue. Outliers should automatically
be treated as spam.
Thanks for your answers. Nice to hear any feedback from anyone.
Haven't you heard? Android developers work just to make themselves
feel good. We don't need no stinkin' money.
Good thing, too.
On Mar 9, 6:08 pm, AndroidDev petersmai...@gmail.com wrote:
We am looking for a expert Android developer for Android application
development. You must have
On Mar 9, 6:08 pm, AndroidDev petersmai...@gmail.com wrote:
We am looking for a expert Android developer for Android application
development.
Sorry, we am busy that day.
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addView() is what you're looking for.
On Mar 9, 2:51 pm, Lucius Fox lucius.fo...@gmail.com wrote:
Fromhttp://d.android.com/guide/topics/ui/declaring-layout.html, it said
Instantiate layout elements at runtime. Your application can create
View and ViewGroup objects (and manipulate their
Sorry for being terse, sent from my phone :)
Yeah, isn't that keyboard a drag? ;)
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I need a recommendation from someone for the most accurate way of
timing SoundPool sounds. I can't loop them because what's desired is
not a loop but very accurate (to the ear at least) timing.
Thanks for any suggestions.
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.
On Mar 2, 7:15 am, Sundog sunns...@gmail.com wrote:
I need a recommendation from someone for the most accurate way of
timing SoundPool sounds. I can't loop them because what's desired is
not a loop but very accurate (to the ear at least) timing.
Thanks for any suggestions.- Hide
Heh. Good one.
On Feb 27, 1:50 am, Moombe fmott...@gmail.com wrote:
As Google's current support for paid apps in the Android Market is
limited to the US market only (and even on the US market, would not
support ADP1 phone), I really think you guys should stop posting your
apps in there.
Very cool! Thanks very much! After I get my current three projects out
there I really want to dig into this.
On Feb 25, 4:39 am, quakeboy prasna...@gmail.com wrote:
Single Threaded OpenGL game ! (check bottom, you can download and use
the helper class)
Lighting disabled !
Depth Buffer
Throughout this adventure I've had the same nagging feeling I used to
get about the whole world as a kid:
This CAN'T be as insane and poorly managed as it seems.
Anyone who works in IT has to be shaking their heads about how this
has been mismanaged. Major you-know-what.
Still inclined to wait
The answer can't be so write a different type of application.
Certainly these are good strategies, but not suited to every kind of
game; seeing that type of game disappear from the market is not a
forward-thinking solution. Some people WANT these simple little games.
On Feb 23, 9:36 am, Steve
Now that's interesting. I have less than a hundred downloads, but no
bad comments, no email complaints and a high rating indicating it must
work for most. My only problem is laughable sales. Wonder what the
difference is?
On Feb 23, 1:35 pm, Mads Kristiansen mads.kristian...@nullwire.com
wrote:
Related to app size maybe? Mine is only about a meg and a half. How
big is your app?
I uploaded two updates (BEFORE users could download anything). No
reports of any problems at all, sorry you guys are having trouble.
On Feb 23, 4:15 pm, Aaron arro...@gmail.com wrote:
I read about this and
No, I see my own blatant self-promotion just fine. ;)
On Feb 20, 11:45 am, Mattaku Betsujin mattaku.betsu...@gmail.com
wrote:
I tried to give my app a little boost, and gave it 5 stars on my phone.
Strangely, I cannot see my own comment, even on cyrket.
Same here.
On Feb 20, 11:38 am, g1bb corymgibb...@gmail.com wrote:
Are you trying to purchase your own app? I got the same error when I
did, but not when I purchased someone else's.
On Feb 20, 10:58 am, SR stan.r...@gmail.com wrote:
Hi all,
I've been trying to buy some apps but have
like what you are doing because
onPause() of your second activity is getting called). The only way I
have screwed this up is when I had errors in my Activity callbacks
that prevented the activity from running, as mentioned by Sundog. Have
you checked the logs (adb logcat or DDMS) for any
I think you're right. The changes seem to be buffered. In my
experience if you setContentView to two different things, only the
last one shows up.
On Feb 19, 11:06 am, nEx.Software justin.shapc...@gmail.com wrote:
I think onCreate runs all the way through before displaying the UI.
I just tried
Clever. Hope you're right.
On Feb 19, 2:08 pm, Jon Colverson jjc1...@gmail.com wrote:
Yes. I figure he wouldn't bother pointing out that the target hasn't
passed yet if he thought they were going to miss the target.
--
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Good point.
Something weird is happening to the top ten games page right now...
On Feb 19, 2:49 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
FWIW I'd rather *not* have paid apps launched today if Google are not
sure the code is rock solid.
Cheers
On Thu, Feb 19, 2009 at 11:45 PM, Josh
Hi, question for Dianne or anyone who can respond...
The dual-boot phone discussed here...
http://www.engadget.com/2009/02/17/hands-on-with-techfaiths-qigi-i6-in-android-mode/
appears to have a smaller screen than the G1:
yes, granted, Android runs -- but in its default layout, it's clearly
Some sort of official conduit would be helpful. I hate even saying
anything on these lists because it feels like I'm complaining to the
developers, which is most definitely not the case. It's certainly not
in keeping with the idea of openness to make us all gnash our teeth at
the gates.
On Feb
http://www.google.com/search?hl=enq=jarsignerrlz=1W1GPEA_enaq=foq=
On Feb 16, 9:20 am, Nox v.beh...@googlemail.com wrote:
Yes,but how can I sign it with jarsigner?
I mean where can I find jarsigner?
On 16 Feb., 00:14, Mark Murphy mmur...@commonsware.com wrote:
Nox wrote:
I`ve
I am using your class and setting it up as you indicate, but having
the same difficulty I did last time I tried to use SoundPool; I have
seven one-shot sounds that trigger from buttons and in the emulator it
works every time, but on the phone itself, occasionally all 7 work but
usually only a
If your two activities are calling and returning properly, check your
first activity's onResume() function for something screwy. At least
put a log statement there to tell you if it even gets that far. Might
do the same with the second activity's onPause() too.
On Feb 9, 9:05 pm, Komal
Wow! Thanks very much!
On Feb 13, 6:29 am, tasos.klei...@gmail.com
tasos.klei...@gmail.com wrote:
I have written a class that utilises MediaPlayer and SoundPool
objects. MediaPlayer is used to play looping music and SoundPool is
used for sound effects. Have a look at my
To expand on that, I had exactly this problem and found that my first
activity's onResume() was indirectly reinitializing something it
shouldn't have, and kaboom.
On Feb 9, 9:05 pm, Komal komal...@gmail.com wrote:
Hi,
I am developing simple application.
I have one activity which displays list
not working :-( I guess if I am having two
activities then i need to use intents for the same. But I guess
something is going wrong in using intents.
Could you please guide me for this with some sample application? I
would be greatfull :-)
Thanks,
On 2/12/09, Sundog sunns...@gmail.com wrote
Hang on, I am grateful too. You sounded like I'm grateful as opposed
to people like Stoyan which can't be farther from the truth.
To me, gratitude includes taking the appropriate tone when asking for
help from someone who is not directly responsible for a situation, and
not directly obligated
I used the standarad Java classes, works fine.
On Feb 11, 6:29 am, jj jagtap...@gmail.com wrote:
how to count time in android, e.g player start the game how t count
time from start game to end game, I am what r classes to set time and
count.
I would love to believe it but I don't. That's simply quoting the Wall
Street Journal article we already knew about, and my private theory is
that someone assumed that early first quarter meant by Feb 15 at
latest... as many of us probably did. I'm not holding my breath.
At some point in the
144 buttons is an awful lot. Makes me cringe. It will probably be
unusably slow and consume gobs of memory.
Creditably to the Android developers, you are incorrect. It runs
blindingly fast and has a very small footprint. So far 84,000 users
like it just fine.
If you knew what the app was, you'd
I'll go one farther and say
you probably need a custom view object so that you can draw the entire
area for the buttons as one object and map touch event coordinates to
the correct virtual button.
Heh. Surely you're not saying Java doesn't scale? ;)
I hesitate to reply because this really IS the wrong place for this,
but I've had similar experiences since the update.
On Feb 11, 2:26 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
I know it's totally off-topic post but since there are Google
engineers hanging on this list who might be
setSelection doesn't generate any events, so your listener never hear
anything.
I think someone worked out a way to inject an event but I can't find
it now.
On Feb 11, 4:02 pm, Alexey avolo...@gmail.com wrote:
Hi i have a gallery created from code and it has
OnItemSelectedListener .
I set
was specified in
'developer time', in developer time mid Q1 = late Q1 to mid Q2 . :)
At least you have plenty of time to get your apps ready, which is nice
since we're also running on 'developer time'.
M
On Feb 11, 1:25 pm, Sundog sunns...@gmail.com wrote:
I would
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