[android-developers] who knows the background of pre_blink_merge

2016-01-05 Thread xiaofeng . zhang
Hello I see since pre_blink_merge here https://chromium.googlesource.com/chromium/src/+refs, a folder third_party/Webkit was added, who knows the background story? thanks a lot for your answer. -- You received this message because you are subscribed to the Google Groups "Android Developers"

[android-developers] movie gif 图片显示 时被分割

2009-08-11 Thread xiaofeng
在用Movie类显示“老婆我爱你”这几个字的图片时,“我爱你”被分割成“我爱”和“你”且斜着显示? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from

[android-developers] 如何取得动态gi f图片每一帧有多少个数据块?

2009-08-06 Thread xiaofeng
看了android SkMovie_gif.cpp 对gif图片的解码,发现在解每一帧时是这样判断这一帧有没有解完:前面解析时得到了当前帧图 像的宽width,高height,imageSize=width*height,将imageSize 传进解码函数DGifGetLine (GifFile, sp-RasterBits, ImageSize),当解码后的数剧量等于ImageSize时认为当前帧解码完成。这里用解 码后的数据量是否达到该帧解码为8位的RGB源数据总量来作为一帧解完的标志。我现在要把DGifGetLine(GifFile, sp- RasterBits,

[android-developers] a bug in SkMovie_gif.cpp!!!!

2009-08-05 Thread xiaofeng
the gif decode is not done well when the frames in the file is not the full image but is the difference from the last frame . SkMovie_gif.cpp 用来解码动态gif图片,只能保证第一帧解得正确,当后面帧为差值帧时解不对。 --~--~-~--~~~---~--~~ You received this message because you are subscribed to the

[android-developers] android animated_gif Movie

2009-06-15 Thread xiaofeng
can some body give me a example about the usage of Movie in cupcake ? thanks! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to

[android-developers] opengl MultiThread textureMap

2009-06-05 Thread xiaofeng
I am a frashman to learn opengl ,for developing the performance of drawing with opengl,i need a example of textureMap in MultiThread .I am glad to receive your message. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups

[android-developers] lots of image to be textured on rotating cube opengl es

2009-05-20 Thread xiaofeng
now i have lots of pictures to be textured on a Cube.there are four faces to be textured:the front ,back ,left and right?when the cube rotates 360 then load the next four picture and texture them.the method above have a problem :the convertion of every four pictures is not fluent。I think the

[android-developers] opengl 纹理映射

2009-05-13 Thread xiaofeng
原来色彩很清楚的图片贴在立方体表面后发黄? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to

[android-developers] Re: opengl 纹理映射

2009-05-13 Thread xiaofeng
); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 20, 4); yrot+=1f; } On 5月13日, 下午10时30分, Wendal Chen wendal1...@gmail.com wrote: 能贴一下代码吗? 图片也可以 On May 13, 8:31 pm, xiaofeng rwgcz...@163.com wrote: 原来色彩很清楚的图片贴在立方体表面后发黄? --~--~-~--~~~---~--~~ You

[android-developers] Re: opengl 纹理映射

2009-05-13 Thread xiaofeng
(0); On 5月14日, 上午11时50分, xiaofeng rwgcz...@163.com wrote: this is my code!是不是loadTexture里有问题? protected static int loadTexture(GL10 gl,Bitmap bmp, boolean reverseRGB) { System.out.println(Eenter loadTexture in GLTutorialBase); int[] tmp_texture = new int[1

[android-developers] texture map ,opengl es ,gallery

2009-05-05 Thread xiaofeng
tex1 = loadTexture(gl, bmp0); tex2 = loadTexture(gl, bmp1); tex3 = loadTexture(gl, bmp2); tex4 = loadTexture(gl, bmp3); tex5 = loadTexture(gl, bmp4); protected static int loadTexture(GL10 gl, Bitmap bmp) { Bitmap bmp_tmp = bmp; return loadTexture(gl, k,bmp_tmp,