Hey, I've got a basic list activity with a few images that when you select one starts a new activity with a SurfaceView (based on the Lunar Lander sample). Some times the screen is just blank, from some debugging I can see that the background .png is being loaded and doDraw() is being called by the activity doesn't display anything for anything from 4 to 20 seconds. Other times the game activity is loaded just fine. I assumed it was some kind of garbage collection problem but I can't see anything in LogCat and the second activity is actually loaded, just not displayed for some reason.
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