On Sat, Sep 10, 2011 at 2:31 AM, Michael Banzon mich...@banzon.dk wrote:
Do you know what causes the OutOfMemoryException?
My general advise would be to try and avoid that...
Yeah, 'cause apps shouldn't have graphics.
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Greg Donald
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How do I tell how much RAM my MetroPCS LG Optimus uses?
I keep getting OutOfMemory exceptions. Also, what is the most user-
friendly way to handle OutOfMemory exceptions? Right now, the app
crashes.
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Do you know what causes the OutOfMemoryException?
My general advise would be to try and avoid that...
On Sat, Sep 10, 2011 at 9:20 AM, bob b...@coolgroups.com wrote:
How do I tell how much RAM my MetroPCS LG Optimus uses?
I keep getting OutOfMemory exceptions. Also, what is the most user-
Check that the pointer returned to you when you allocate memory is
non-null. If it's null, you're out of memory. If you're even getting
close to the memory limit, though, you're doing something very wrong.
On 9/10/2011 3:20 PM, bob wrote:
How do I tell how much RAM my MetroPCS LG Optimus
On Sat, Sep 10, 2011 at 2:36 AM, Christopher Van Kirk
christopher.vank...@gmail.com wrote:
Check that the pointer returned to you when you allocate memory is
non-null. If it's null, you're out of memory.
You don't use pointers or allocate memory directly in Java and even if you
did you
Quite right. Sorry, thought this was on a different list.
I still think he (or she) needs to review memory usage. Running into the
memory limit is a good indicator of a bad design.
On 9/11/2011 3:56 AM, TreKing wrote:
On Sat, Sep 10, 2011 at 2:36 AM, Christopher Van Kirk
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