[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Nithin
Hi Romain, Now i am trying with AnimationSet, but still i cant move further, the code i am trying is, private void createAnim(Canvas canvas) { AnimationSet set = new AnimationSet(true); set.setInterpolator(new AccelerateDecelerateInterpolator()); anim = new RotateAnimation(0, 360,

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Romain Guy
AnimationSet is an Animation, just call startAnimation(set)... On Sun, Mar 15, 2009 at 9:02 PM, Nithin nithin.war...@gmail.com wrote: Hi Romain, Now i am trying with AnimationSet, but still i cant move further, the code i am trying is, private void createAnim(Canvas canvas) {

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-15 Thread Nithin
Thanks Romain, i didnt try in that way... Thanks Nithin On Mar 16, 9:18 am, Romain Guy romain...@google.com wrote: AnimationSet is an Animation, just call startAnimation(set)... On Sun, Mar 15, 2009 at 9:02 PM, Nithin nithin.war...@gmail.com wrote: Hi Romain, Now i am trying with

[android-developers] Re: ArcMovement on a BitMap - composite Animations

2009-03-13 Thread Romain Guy
Hi, Use an AnimationSet :) On Fri, Mar 13, 2009 at 12:33 AM, Nithin nithin.war...@gmail.com wrote: Hi, I am trying to create a arc movement(means both RotateAnimation and TranslateAnimation required) for a bitmap. I can do either rotate or translate movement, but i cant integrate both.