Is/was 2590 your process?
On Sunday, March 31, 2013 8:07:50 AM UTC+1, Jason wrote:
Hey folks,
So I'm in the midst of creating a game and I'm hitting some occasional
slow down which seems to be a result of GC calls triggered by other
processes on the device. I have profiled *my* app and
I'm 90% sure it wasn't, but I make this claim based on profiling heap
allocations and I don't think I confirmed that the process ID was actually
different. I'll confirm (or otherwise) this and post back.
On Mar 31, 2013 2:52 AM, RichardC richard.crit...@googlemail.com wrote:
Is/was 2590 your
The frame drop looks huge as since Gingerbread the GC is clamied to work
concurrently.
On Sun, Mar 31, 2013 at 4:38 PM, Jason Polites jason.poli...@gmail.comwrote:
I'm 90% sure it wasn't, but I make this claim based on profiling heap
allocations and I don't think I confirmed that the process
OK.. so I've confirmed it's not my process. Here's an example (apologies
for the length of the log)
03-31 11:46:12.587: DEBUG/dalvikvm(16714): GC_CONCURRENT freed 325K, 5%
free 8827K/9208K, paused 10ms+4ms, total 34ms
03-31 11:46:12.594: DEBUG/656565(16714): Table:account Count:7 Migration
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