No, an app has absolutely no control over which input method the user installs and uses at any particular time.
On Mar 17, 6:54 pm, Keeper Hood <keeper.h...@gmail.com> wrote: > I want to make a custom keyboard for my word game app. But it's not > very user friendly for the user to go to Language Settings and enable > it there and then hold on some text input and select my custom input > method. Is there a built-in call that i could use to prompt the user > to select a input method on the app start? Something like when you're > prompted to turn on bluetooth and bt disovery. If this is not possible > would it be a memory hog to create my own View with buttons on it that > would simulate the keyboard and send chars to the EditText or TextView > for displaying what is currently typed in. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en