Hello all,
I googled a lot for this and went through all possible forums but I couldn't 
find any solution so I thought of giving it a last try here. Coming back to 
the point-

In my app, I am playing some sounds on click of buttons. What I want to do 
is whenever the users clicks on those buttons in any tempo it should play 
(like a piano) and also that sound stream must get stored somewhere so as to 
record the sounds that were played. The only solution I found till now is 
using

MediaRecorder.AudioSource.MIC

But, this records the stream with the surroundings sounds also (because it 
is recording the sound that comes from speakerphone. Won't work in case of 
headphones.)
So, please give me a solution for this. Thank you in advance.

__

Regards,
Rajkiran Bande.

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