We now have approximately 1000 Android Apps on GetJar.com with several
million downloads among them and increasing by about 10% month over
month where as our website is increasing 5.5% month over month now
serving well over 55 million downloads per month. GetJar is the worlds
largest independent open platform application distribution network,
providing free self serve developer tools and download distribution as
well as promoting optimized downloads through marketing channels.

Here are examples of how to get your apps launched and started with
GetJar.com;
http://blog.getjar.com/developer/how-to/tutorial-upload-your-app-to-getjar/

If you only have a mobile site we recommend you see this link and then
follow the directions below.
http://tinyurl.com/GetJarBuiscuitsInstructor

Before proceeding to http://my.getjar.com/profile/register/?section=developer
you will need to have:
* All of the builds for your Mobile Application [Java/J2ME, Symbian,
WinMo, Palm, Blackberry, Flashlight, Android].
* And / or your mobile site address [http://m.xxxXXXxxx.com] for us to
Auto-Build your Mobile Site Shortcut aka MSS [http://tinyurl.com/
GetJarBuiscuitsInstructor].
* And/or the download link to your iPhone product in the iTunes store
* Screenshot [Mobile Device Screenshot]. Your iPhone App, MSS and
native builds are all on the same product page! We'll do the device
recognition!
- GIF, JPG or PNG file. 320 height x 240 wide
- 20KB max file size
* Icon [to be viewed at m.getjar.com, www.getjar.com & be used as the
launch icon for MSS]
- GIF, JPG or PNG file. 64 height x 64 wide
- 7KB max file size
* Short Description [Appears on WAP and WEB sites, max. 140 chars,
HTML not allowed]
* Long Description [Appears on WEB site only]
- Max. 8000 chars
- HTML allowed
- No JavaScript in the html long description field however you can
embed a youtube video!
- No HTML descriptions wider than 630px
- No HTML descriptions higher than 812px

To further understand how GetJar.com can service [or as I prefer to
say "Make you Famous!"] please see our media kit as attached.

If your development team is in need of reference resources, have them
take a look at the following:
* http://stats.getjar.com/statistics - a reference of handset market-
share
* http://deviceatlas.com - A comprehensive database of mobile device
information multi-sourced from MobRef.com & DeviceAnywhere.com for
maximum reliability and scope.
* http://www.mobref.com - is a list of mobile devices and their user
agent profile identifiers.
* http://www.deviceanywhere.com - Primary world resource for mobile
application testing and development on LIVE handsets and devices on
most networks around the world.
* http://detectmobilebrowsers.mobi - Detect Mobile User Agents &
Browsers helping detect and better serve mobile browsers
* http://mobiforge.com - formerly known as dev.mobi and is the world's
largest independent mobile development community providing loads of
information and tools to help you develop and optimize mobile web
content.
* http://metrics.admob.com/?_metrics_confirm=1 - AdMob stores and
analyzes data from each ad request to serve the most relevant ad
possible. AdMob Mobile Metrics offers a snapshot of this data to
provide insight into trends in the mobile ecosystem.
* http://flurry.com - Flurry Analytics provides accurate, real time
data to developers about how consumers use their mobile applications,
as well as how applications are performing across different handsets.
* http://www.w3.org/TR/mobile-bp - From W3C comes "Mobile Web Best
Practices"

Let me know if you have any questions.

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