I believe fragmentation can be used from Android 3.0 onwards.If currently
the application is running on Android 2.2 , what could be the best way to
manage the complexity in this case?
TIA.
On Mon, Apr 18, 2011 at 12:12 PM, Mark Murphy mmur...@commonsware.comwrote:
On Mon, Apr 18, 2011 at 12:10
On Mon, Apr 18, 2011 at 4:12 PM, kiran valsia kiranval...@gmail.com wrote:
I believe fragmentation can be used from Android 3.0 onwards.If currently
the application is running on Android 2.2 , what could be the best way to
manage the complexity in this case?
Use fragments with the Android
I am working on an Android application that needs to have a live
visual feed playing in background. All the UI elements need be drawn
atop this Surface. Though the UI is pretty basic it has several flows
and we have divided each flows as Tasks and therefore the application
has several activities.
On Mon, Apr 18, 2011 at 12:10 PM, Samuh samuh.va...@gmail.com wrote:
1. What would be the best way to design the UI for such an app? Should
we have only one activity and draw everything over it for all the
flows? This will increase code complexity and Class size.
I don't think you have a
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