Hi every one
I am strucked up with a problem
- I am developing a new game called tower of hanoi
- I have drawn a disc and tower
- I have placed a disc on the tower but the tower is going behind
- I am unable to see the towewr emerging fron the disc
Any one knows the solution for this thank you in
Hi at all, I have a terrible issues with texure sphere mapping.
This is my code:
public void onSurfaceCreated(GL10 gl10, EGLConfig config) {
GL11 gl = (GL11) gl10;
gl.glDisable(GL10.GL_DEPTH_TEST);
//Disable Depth Testing
Please see the link and reply inside this post if you have not an
account on OpenGL forum, the question is over there.
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflatNumber=288188#Post288188
Thanks a lot.
--
You received this message because you are subscribed to the
3 matches
Mail list logo