[android-developers] Re: RotateAnimation - Stopping and starting again after every rotation

2010-03-29 Thread skink


Nithin wrote:
 Hi,

 I am rotating a view using rotateAnimation with this code
 new RotateAnimation(0, 360, w / 2, h / 2);
 I want to rotate this view infinitely, so i put
 setRepeatCount(RotateAnimation.INFINITE);

 But the problem is after every one complete rotation, its stopping and
 starting again, means by default rotateAnimation have
 AccelerateDecelerateInterpolator(). I feel because of this. So if i
 put setInterpolator(null), its throwing null pointer exception. How to
 solve this.

 I want to rotate my view without any lag.

 Nithin

insted of passing null use linear interpolator

pskink

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Re: [android-developers] Re: RotateAnimation - Stopping and starting again after every rotation

2010-03-29 Thread Sandeep Phansekar
Nithin

just study the demo Rotation code present in APIDEMO example.
u need to change just one value in that.
-- 
Regards

Sandeep

On Mon, Mar 29, 2010 at 2:24 PM, skink psk...@gmail.com wrote:



 Nithin wrote:
  Hi,
 
  I am rotating a view using rotateAnimation with this code
  new RotateAnimation(0, 360, w / 2, h / 2);
  I want to rotate this view infinitely, so i put
  setRepeatCount(RotateAnimation.INFINITE);
 
  But the problem is after every one complete rotation, its stopping and
  starting again, means by default rotateAnimation have
  AccelerateDecelerateInterpolator(). I feel because of this. So if i
  put setInterpolator(null), its throwing null pointer exception. How to
  solve this.
 
  I want to rotate my view without any lag.
 
  Nithin

 insted of passing null use linear interpolator

 pskink

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[android-developers] Re: RotateAnimation - Stopping and starting again after every rotation

2010-03-29 Thread Nithin

Thanks a lot skink

Nithin

On Mar 29, 3:26 pm, Sandeep Phansekar sandeep.phanse...@gmail.com
wrote:
 Nithin

 just study the demo Rotation code present in APIDEMO example.
 u need to change just one value in that.
 --
 Regards

 Sandeep

 On Mon, Mar 29, 2010 at 2:24 PM, skink psk...@gmail.com wrote:

  Nithin wrote:
   Hi,

   I am rotating a view using rotateAnimation with this code
   new RotateAnimation(0, 360, w / 2, h / 2);
   I want to rotate this view infinitely, so i put
   setRepeatCount(RotateAnimation.INFINITE);

   But the problem is after every one complete rotation, its stopping and
   starting again, means by default rotateAnimation have
   AccelerateDecelerateInterpolator(). I feel because of this. So if i
   put setInterpolator(null), its throwing null pointer exception. How to
   solve this.

   I want to rotate my view without any lag.

   Nithin

  insted of passing null use linear interpolator

  pskink

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