Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-17 Thread VJ Opie
Hello again,
Sorry to keep asking about the same topic, but can't figure this out
on my own and don't know where else to ask.
Your patch tells me that DV Cam is not connected
But when I change DVCamInput block for FrameGrabber block, it
initializes it (it recognizes the camera).
The problem is that then it gives me an error starting the eyesweb
execution engine
it finally stops the patch...
Would someone be so kind as to give me a hand with all this?
Many thanks,
Opie

On Wed, Mar 3, 2010 at 3:48 PM, sahAL meRchaNT sah...@gmail.com wrote:
 Hey Boba!

 The patch that i acquired from the guys at Kitchen Budapest uses object from
 the older versions of EyesWeb. I installed these almost a year back... but
 according to my memory I installed the previous versions of EyesWeb just
 like I've written down in my mail.

 I'll try to load EyesWeb from scratch on another PC and see if it works...

 If before that you find a solution dont forget to post it on the forum...

 You can also get in touch with Eduardo on eduardomcmagalh...@gmail.com he
 has managed to get it to work...

 ---
 sahAL
 Ph.: +31611334896
 http://www.sahalmerchant.com/
 http://zamonia.blogspot.com/
 The Biggest factor that makes you a saint is the amount of press coverage
 you get. - Tender Branson


 2010/2/24 Bo Ba bo...@mail.ru

 Hi Sahal,

 This is the place where Eyes Web can be found (I think all of them):
 ftp://ftp.infomus.org/Evaluate/EyesWeb/

 However, while following your installation instructions, I am running into
 undeterministic issues. I installed
 ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is
 this what you call Legacy Setup), then proceeded to install
 ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe
 (my guess is this  corresponds to EyesWeb Ver. 3 add on) and get message
 Eyes Web 2.5 or later must be installed.

 I am able to install the latest version (5) of Eyes Web, however, when I
 run your patch I get an error on load.

 I would appreciate it very much if you could detail installation procedure
 in terms of links to the files on the above ftp site.

 Thanks a lot.


 -Vladimir
 -Original Message-
 From: sahAL meRchaNT sah...@gmail.com
 To: ross.branni...@aut.ac.nz, bo...@mail.ru,
 thierry.cailhe...@laposte.net,
 victorjaco1...@yahoo.it, andre.hay...@gmail.com,
 animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com
 Date: Mon, 22 Feb 2010 23:33:03 +0100
 Subject: Patches - Animata+Eyes Web+MaxMSP

  Hi All,
 
  I finally got down to writing ans getting all my patches together...
  although they dont look like much i had a lot of organising to do.
 
 
  Find attached the patches for Animata to work with EyesWeb+MaxMSP
 
  I don't think the Animata mailing list stores attachments so all those
  who
  need the patches mailed to them personally reply to this thread.
 
  If the EyesWeb patch attached doesnt not work well with the latest
  version
  of EyesWeb I suggest uninstalling your current EyesWeb version
 
  =
 
  1. Uninstall all previous versions of EyesWeb and start with a clean
  Install
  of the EyesWeb Legacy setup
  2. then The EyesWeb Ver.3  Ver.4 addons setup
  3. then the current version of EyesWeb.
  (If you cant find any of these versions, mail me and I'll try and upload
  them somewhere for u to download)
 
  =
 
  Ok Now we're good to go
 
  For my Animata setup I use
  1. A PC for EyesWeb and then for MaxMSP to capture OSC data
  2. A Mac to recieve the OSC data from the PC and then finally Animata
 
  =
  *
  PC Patches
  *1. *oscmanLive.eywx* - This patch should work perfectly if you've
  installed all previous versions of EyesWeb. Make sure your camera is on
  
  running before u start this patch. Make sure Windows has detected your
  camera. (I use a firewire port for an external camera. I havent tried an
  inbuilt cam or a webcam). Press play and wallah!!
  2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing
  OSC
  data from EyesWeb. Make sure you change the IP address in the updsend
  object box which is now 145.33.220.47. Change this to the IP address of
  your
  Mac where you are going to run Animata from. 7000 is the port. You can
  leave
  it as it is.
 
  You should see numbers fluctuating which means the patch is capturing
  OSCs
  from EyesWeb.
 
  =
  *
  MAC Patches
  *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from
  the
  *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you
  know
  alls working well. Make sure the gate is unchecked if u dont see
  anything
  moving. Below u will see a series of bpatchers with names like head' ,
  hd1rt, hd1ltetc.
  These are the names of the joints...
  Find attached *Animata_Joints.jpg* to see how I've named the joints.
  hd = Hand
  lg = Leg
  rt= Right
  lt  = Left
  After  you've named the joints as in the jpg, lastly on your 

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-03 Thread sahAL meRchaNT
Hey Boba!

The patch that i acquired from the guys at Kitchen Budapest uses object from
the older versions of EyesWeb. I installed these almost a year back... but
according to my memory I installed the previous versions of EyesWeb just
like I've written down in my mail.

I'll try to load EyesWeb from scratch on another PC and see if it works...

If before that you find a solution dont forget to post it on the forum...

You can also get in touch with Eduardo on eduardomcmagalh...@gmail.com he
has managed to get it to work...

---
sahAL
Ph.: +31611334896
http://www.sahalmerchant.com/
http://zamonia.blogspot.com/
The Biggest factor that makes you a saint is the amount of press coverage
you get. - Tender Branson


2010/2/24 Bo Ba bo...@mail.ru

 Hi Sahal,

 This is the place where Eyes Web can be found (I think all of them):
 ftp://ftp.infomus.org/Evaluate/EyesWeb/

 However, while following your installation instructions, I am running into
 undeterministic issues. I installed
 ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is
 this what you call Legacy Setup), then proceeded to install
 ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe(my
  guess is this  corresponds to EyesWeb Ver. 3 add on) and get message
 Eyes Web 2.5 or later must be installed.

 I am able to install the latest version (5) of Eyes Web, however, when I
 run your patch I get an error on load.

 I would appreciate it very much if you could detail installation procedure
 in terms of links to the files on the above ftp site.

 Thanks a lot.


 -Vladimir
 -Original Message-
 From: sahAL meRchaNT sah...@gmail.com
 To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net
 ,
 victorjaco1...@yahoo.it, andre.hay...@gmail.com,
 animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com
 Date: Mon, 22 Feb 2010 23:33:03 +0100
 Subject: Patches - Animata+Eyes Web+MaxMSP

  Hi All,
 
  I finally got down to writing ans getting all my patches together...
  although they dont look like much i had a lot of organising to do.
 
 
  Find attached the patches for Animata to work with EyesWeb+MaxMSP
 
  I don't think the Animata mailing list stores attachments so all those
 who
  need the patches mailed to them personally reply to this thread.
 
  If the EyesWeb patch attached doesnt not work well with the latest
 version
  of EyesWeb I suggest uninstalling your current EyesWeb version
 
  =
 
  1. Uninstall all previous versions of EyesWeb and start with a clean
 Install
  of the EyesWeb Legacy setup
  2. then The EyesWeb Ver.3  Ver.4 addons setup
  3. then the current version of EyesWeb.
  (If you cant find any of these versions, mail me and I'll try and upload
  them somewhere for u to download)
 
  =
 
  Ok Now we're good to go
 
  For my Animata setup I use
  1. A PC for EyesWeb and then for MaxMSP to capture OSC data
  2. A Mac to recieve the OSC data from the PC and then finally Animata
 
  =
  *
  PC Patches
  *1. *oscmanLive.eywx* - This patch should work perfectly if you've
  installed all previous versions of EyesWeb. Make sure your camera is on 
  running before u start this patch. Make sure Windows has detected your
  camera. (I use a firewire port for an external camera. I havent tried an
  inbuilt cam or a webcam). Press play and wallah!!
  2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing OSC
  data from EyesWeb. Make sure you change the IP address in the updsend
  object box which is now 145.33.220.47. Change this to the IP address of
 your
  Mac where you are going to run Animata from. 7000 is the port. You can
 leave
  it as it is.
 
  You should see numbers fluctuating which means the patch is capturing
 OSCs
  from EyesWeb.
 
  =
  *
  MAC Patches
  *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from
 the
  *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you
 know
  alls working well. Make sure the gate is unchecked if u dont see anything
  moving. Below u will see a series of bpatchers with names like head' ,
  hd1rt, hd1ltetc.
  These are the names of the joints...
  Find attached *Animata_Joints.jpg* to see how I've named the joints.
  hd = Hand
  lg = Leg
  rt= Right
  lt  = Left
  After  you've named the joints as in the jpg, lastly on your projector
  settings you will have to flip the image so that your movements
 corresponds
  with your projected Animata character.
  If your projector doesnt have a flip option or you don't wish to go
 through
  the pain of flipping ur image just flip the names of the joints in
 Animata
  and interchange them. i.e. name all the joints on the right of your
 screen
  are hd1rt etc. and the ones on the left with hd1lt etc.
 
  2. *OSC_Scalar.maxpat* - this is a patch that *OSC_Receive
  Animata.maxpat* refers to for the pictslider. Make sure this is in the
 same
  folder as the 

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-03-02 Thread VJ Opie
Hello again,
I do not have a firewire port in my PC, and Eyesweb does not seem to
recognize my Sony PD170 or Sony HDR-CX100 plugged into a USB port nor
my built-in webcam.
Has anyone had any success with USB ports (not firewire)?  If not,
would there be a way for the patch to get video signal from a USB
port?
Many thanks.
Opie

On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT sah...@gmail.com wrote:
 Hi All,

 I finally got down to writing ans getting all my patches together...
 although they dont look like much i had a lot of organising to do.


 Find attached the patches for Animata to work with EyesWeb+MaxMSP

 I don't think the Animata mailing list stores attachments so all those who
 need the patches mailed to them personally reply to this thread.

 If the EyesWeb patch attached doesnt not work well with the latest version
 of EyesWeb I suggest uninstalling your current EyesWeb version

 =

 1. Uninstall all previous versions of EyesWeb and start with a clean Install
 of the EyesWeb Legacy setup
 2. then The EyesWeb Ver.3  Ver.4 addons setup
 3. then the current version of EyesWeb.
 (If you cant find any of these versions, mail me and I'll try and upload
 them somewhere for u to download)

 =

 Ok Now we're good to go

 For my Animata setup I use
 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
 2. A Mac to recieve the OSC data from the PC and then finally Animata

 =

 PC Patches
 1. oscmanLive.eywx - This patch should work perfectly if you've installed
 all previous versions of EyesWeb. Make sure your camera is on  running
 before u start this patch. Make sure Windows has detected your camera. (I
 use a firewire port for an external camera. I havent tried an inbuilt cam or
 a webcam). Press play and wallah!!
 2. UDP Receive.maxpat - this is a basic MaxMSP patch for stealing OSC data
 from EyesWeb. Make sure you change the IP address in the updsend object
 box which is now 145.33.220.47. Change this to the IP address of your Mac
 where you are going to run Animata from. 7000 is the port. You can leave it
 as it is.

 You should see numbers fluctuating which means the patch is capturing OSCs
 from EyesWeb.

 =

 MAC Patches
 1.OSC_Receive Animata.maxpat This patch receives the OSC data from the
 UDP Receive.maxpat on the PC. Once you see numbers fluctuating you know
 alls working well. Make sure the gate is unchecked if u dont see anything
 moving. Below u will see a series of bpatchers with names like head' ,
 hd1rt, hd1ltetc.
 These are the names of the joints...
 Find attached Animata_Joints.jpg to see how I've named the joints.
 hd = Hand
 lg = Leg
 rt= Right
 lt  = Left
 After  you've named the joints as in the jpg, lastly on your projector
 settings you will have to flip the image so that your movements corresponds
 with your projected Animata character.
 If your projector doesnt have a flip option or you don't wish to go through
 the pain of flipping ur image just flip the names of the joints in Animata
 and interchange them. i.e. name all the joints on the right of your screen
 are hd1rt etc. and the ones on the left with hd1lt etc.

 2. OSC_Scalar.maxpat - this is a patch that OSC_Receive Animata.maxpat
 refers to for the pictslider. Make sure this is in the same folder as the
 main patch.

 =

 Well thats about all there is to it.
 It should work fine if you've gone through all these steps.

 Once again thanks to the KitchenBudapest team for sharing their  patches
 with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
 Instituut.

 If anyone has any more questions feel free to write to me and share your
 videos. I'm curious to see them,

 Warm regards from COLD COLD HOLLAND!!

 ---
 sahAL
 Ph.: +31611334896
 http://www.sahalmerchant.com/
 http://zamonia.blogspot.com/
 The Biggest factor that makes you a saint is the amount of press coverage
 you get. - Tender Branson

 ___
 animata-users mailing list
 animata-users@lists.kitchenbudapest.hu
 http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users


___
animata-users mailing list
animata-users@lists.kitchenbudapest.hu
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users


Re: [animata-users] Patches - Animata+Eyes Web+ MaxMSP

2010-02-23 Thread Bo Ba
Hi Sahal,

This is the place where Eyes Web can be found (I think all of them): 
ftp://ftp.infomus.org/Evaluate/EyesWeb/

However, while following your installation instructions, I am running into 
undeterministic issues. I installed 
ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is this 
what you call Legacy Setup), then proceeded to install 
ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe 
(my guess is this  corresponds to EyesWeb Ver. 3 add on) and get message 
Eyes Web 2.5 or later must be installed.

I am able to install the latest version (5) of Eyes Web, however, when I run 
your patch I get an error on load.

I would appreciate it very much if you could detail installation procedure in 
terms of links to the files on the above ftp site. 

Thanks a lot.


-Vladimir
-Original Message-
From: sahAL meRchaNT sah...@gmail.com
To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net, 
victorjaco1...@yahoo.it, andre.hay...@gmail.com, 
animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com
Date: Mon, 22 Feb 2010 23:33:03 +0100
Subject: Patches - Animata+Eyes Web+MaxMSP

 Hi All,
 
 I finally got down to writing ans getting all my patches together...
 although they dont look like much i had a lot of organising to do.
 
 
 Find attached the patches for Animata to work with EyesWeb+MaxMSP
 
 I don't think the Animata mailing list stores attachments so all those who
 need the patches mailed to them personally reply to this thread.
 
 If the EyesWeb patch attached doesnt not work well with the latest version
 of EyesWeb I suggest uninstalling your current EyesWeb version
 
 =
 
 1. Uninstall all previous versions of EyesWeb and start with a clean Install
 of the EyesWeb Legacy setup
 2. then The EyesWeb Ver.3  Ver.4 addons setup
 3. then the current version of EyesWeb.
 (If you cant find any of these versions, mail me and I'll try and upload
 them somewhere for u to download)
 
 =
 
 Ok Now we're good to go
 
 For my Animata setup I use
 1. A PC for EyesWeb and then for MaxMSP to capture OSC data
 2. A Mac to recieve the OSC data from the PC and then finally Animata
 
 =
 *
 PC Patches
 *1. *oscmanLive.eywx* - This patch should work perfectly if you've
 installed all previous versions of EyesWeb. Make sure your camera is on 
 running before u start this patch. Make sure Windows has detected your
 camera. (I use a firewire port for an external camera. I havent tried an
 inbuilt cam or a webcam). Press play and wallah!!
 2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing OSC
 data from EyesWeb. Make sure you change the IP address in the updsend
 object box which is now 145.33.220.47. Change this to the IP address of your
 Mac where you are going to run Animata from. 7000 is the port. You can leave
 it as it is.
 
 You should see numbers fluctuating which means the patch is capturing OSCs
 from EyesWeb.
 
 =
 *
 MAC Patches
 *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from the
 *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you know
 alls working well. Make sure the gate is unchecked if u dont see anything
 moving. Below u will see a series of bpatchers with names like head' ,
 hd1rt, hd1ltetc.
 These are the names of the joints...
 Find attached *Animata_Joints.jpg* to see how I've named the joints.
 hd = Hand
 lg = Leg
 rt= Right
 lt  = Left
 After  you've named the joints as in the jpg, lastly on your projector
 settings you will have to flip the image so that your movements corresponds
 with your projected Animata character.
 If your projector doesnt have a flip option or you don't wish to go through
 the pain of flipping ur image just flip the names of the joints in Animata
 and interchange them. i.e. name all the joints on the right of your screen
 are hd1rt etc. and the ones on the left with hd1lt etc.
 
 2. *OSC_Scalar.maxpat* - this is a patch that *OSC_Receive
 Animata.maxpat* refers to for the pictslider. Make sure this is in the same
 folder as the main patch.
 
 =
 
 Well thats about all there is to it.
 It should work fine if you've gone through all these steps.
 
 Once again thanks to the KitchenBudapest team for sharing their  patches
 with me and also a big thank you to Jan Klug my teacher at the Frank Mohr
 Instituut.
 
 If anyone has any more questions feel free to write to me and share your
 videos. I'm curious to see them,
 
 Warm regards from COLD COLD HOLLAND!!
 
 ---
 sahAL
 Ph.: +31611334896
 http://www.sahalmerchant.com/
 http://zamonia.blogspot.com/
 The Biggest factor that makes you a saint is the amount of press coverage
 you get. - Tender Branson
 
 ATTACHMENT: application/zip (PC Patches.zip)
 ATTACHMENT: application/zip (MAC Patches.zip)
 
___
animata-users mailing list

Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP

2010-02-22 Thread Adam Wolinsky
Thank you so much for sharing this


 Original Message 
Subject: [animata-users] Patches - Animata+Eyes Web+MaxMSP
From: sahAL meRchaNT sah...@gmail.com
Date: Mon, February 22, 2010 5:33 pm
To: ross.branni...@aut.ac.nz, bo...@mail.ru,
thierry.cailhe...@laposte.net,  victorjaco1...@yahoo.it,
andre.hay...@gmail.com,  animata-users@lists.kitchenbudapest.hu, Mary
Rodriguez mary...@gmail.com

Hi All,I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do.Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread.If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version  =1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup2. then The EyesWeb Ver.3  Ver.4 addons setup3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download)=Ok Now we're good to goFor my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata=PC Patches1. "oscmanLive.eywx" - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on  running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the "updsend" object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = MAC Patches 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like "head' , "hd1rt", "hd1lt"etc. These are the names of the joints... Find attached Animata_Joints.jpg to see how I've named the joints. hd = Handlg = Legrt= Rightlt = LeftAfter you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character.  If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are "hd1rt" etc. and the ones on the left with "hd1lt" etc. 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat" refers to for the pictslider. Make sure this is in the same folder as the main patch. =Well thats about all there is to it. It should work fine if you've gone through all these steps.Once again thanks to the KitchenBudapest team for sharing their patches with me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut. If anyone has any more questions feel free to write to me and share your videos. I'm curious to see them,Warm regards from COLD COLD HOLLAND!!---sahALPh.: +31611334896http://www.sahalmerchant.com/ http://zamonia.blogspot.com/"The Biggest factor that makes you a saint is the amount of press coverage you get." - Tender Branson ___
animata-users mailing list
animata-users@lists.kitchenbudapest.hu
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users



___
animata-users mailing list
animata-users@lists.kitchenbudapest.hu
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users