Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP
Hello again, Sorry to keep asking about the same topic, but can't figure this out on my own and don't know where else to ask. Your patch tells me that DV Cam is not connected But when I change DVCamInput block for FrameGrabber block, it initializes it (it recognizes the camera). The problem is that then it gives me an error starting the eyesweb execution engine it finally stops the patch... Would someone be so kind as to give me a hand with all this? Many thanks, Opie On Wed, Mar 3, 2010 at 3:48 PM, sahAL meRchaNT sah...@gmail.com wrote: Hey Boba! The patch that i acquired from the guys at Kitchen Budapest uses object from the older versions of EyesWeb. I installed these almost a year back... but according to my memory I installed the previous versions of EyesWeb just like I've written down in my mail. I'll try to load EyesWeb from scratch on another PC and see if it works... If before that you find a solution dont forget to post it on the forum... You can also get in touch with Eduardo on eduardomcmagalh...@gmail.com he has managed to get it to work... --- sahAL Ph.: +31611334896 http://www.sahalmerchant.com/ http://zamonia.blogspot.com/ The Biggest factor that makes you a saint is the amount of press coverage you get. - Tender Branson 2010/2/24 Bo Ba bo...@mail.ru Hi Sahal, This is the place where Eyes Web can be found (I think all of them): ftp://ftp.infomus.org/Evaluate/EyesWeb/ However, while following your installation instructions, I am running into undeterministic issues. I installed ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is this what you call Legacy Setup), then proceeded to install ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe (my guess is this corresponds to EyesWeb Ver. 3 add on) and get message Eyes Web 2.5 or later must be installed. I am able to install the latest version (5) of Eyes Web, however, when I run your patch I get an error on load. I would appreciate it very much if you could detail installation procedure in terms of links to the files on the above ftp site. Thanks a lot. -Vladimir -Original Message- From: sahAL meRchaNT sah...@gmail.com To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net, victorjaco1...@yahoo.it, andre.hay...@gmail.com, animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com Date: Mon, 22 Feb 2010 23:33:03 +0100 Subject: Patches - Animata+Eyes Web+MaxMSP Hi All, I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do. Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread. If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version = 1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup 2. then The EyesWeb Ver.3 Ver.4 addons setup 3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download) = Ok Now we're good to go For my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata = * PC Patches *1. *oscmanLive.eywx* - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the updsend object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = * MAC Patches *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from the *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like head' , hd1rt, hd1ltetc. These are the names of the joints... Find attached *Animata_Joints.jpg* to see how I've named the joints. hd = Hand lg = Leg rt= Right lt = Left After you've named the joints as in the jpg, lastly on your
Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP
Hey Boba! The patch that i acquired from the guys at Kitchen Budapest uses object from the older versions of EyesWeb. I installed these almost a year back... but according to my memory I installed the previous versions of EyesWeb just like I've written down in my mail. I'll try to load EyesWeb from scratch on another PC and see if it works... If before that you find a solution dont forget to post it on the forum... You can also get in touch with Eduardo on eduardomcmagalh...@gmail.com he has managed to get it to work... --- sahAL Ph.: +31611334896 http://www.sahalmerchant.com/ http://zamonia.blogspot.com/ The Biggest factor that makes you a saint is the amount of press coverage you get. - Tender Branson 2010/2/24 Bo Ba bo...@mail.ru Hi Sahal, This is the place where Eyes Web can be found (I think all of them): ftp://ftp.infomus.org/Evaluate/EyesWeb/ However, while following your installation instructions, I am running into undeterministic issues. I installed ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is this what you call Legacy Setup), then proceeded to install ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe(my guess is this corresponds to EyesWeb Ver. 3 add on) and get message Eyes Web 2.5 or later must be installed. I am able to install the latest version (5) of Eyes Web, however, when I run your patch I get an error on load. I would appreciate it very much if you could detail installation procedure in terms of links to the files on the above ftp site. Thanks a lot. -Vladimir -Original Message- From: sahAL meRchaNT sah...@gmail.com To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net , victorjaco1...@yahoo.it, andre.hay...@gmail.com, animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com Date: Mon, 22 Feb 2010 23:33:03 +0100 Subject: Patches - Animata+Eyes Web+MaxMSP Hi All, I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do. Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread. If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version = 1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup 2. then The EyesWeb Ver.3 Ver.4 addons setup 3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download) = Ok Now we're good to go For my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata = * PC Patches *1. *oscmanLive.eywx* - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the updsend object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = * MAC Patches *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from the *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like head' , hd1rt, hd1ltetc. These are the names of the joints... Find attached *Animata_Joints.jpg* to see how I've named the joints. hd = Hand lg = Leg rt= Right lt = Left After you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character. If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are hd1rt etc. and the ones on the left with hd1lt etc. 2. *OSC_Scalar.maxpat* - this is a patch that *OSC_Receive Animata.maxpat* refers to for the pictslider. Make sure this is in the same folder as the
Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP
Hello again, I do not have a firewire port in my PC, and Eyesweb does not seem to recognize my Sony PD170 or Sony HDR-CX100 plugged into a USB port nor my built-in webcam. Has anyone had any success with USB ports (not firewire)? If not, would there be a way for the patch to get video signal from a USB port? Many thanks. Opie On Mon, Feb 22, 2010 at 11:33 PM, sahAL meRchaNT sah...@gmail.com wrote: Hi All, I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do. Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread. If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version = 1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup 2. then The EyesWeb Ver.3 Ver.4 addons setup 3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download) = Ok Now we're good to go For my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata = PC Patches 1. oscmanLive.eywx - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2. UDP Receive.maxpat - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the updsend object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = MAC Patches 1.OSC_Receive Animata.maxpat This patch receives the OSC data from the UDP Receive.maxpat on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like head' , hd1rt, hd1ltetc. These are the names of the joints... Find attached Animata_Joints.jpg to see how I've named the joints. hd = Hand lg = Leg rt= Right lt = Left After you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character. If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are hd1rt etc. and the ones on the left with hd1lt etc. 2. OSC_Scalar.maxpat - this is a patch that OSC_Receive Animata.maxpat refers to for the pictslider. Make sure this is in the same folder as the main patch. = Well thats about all there is to it. It should work fine if you've gone through all these steps. Once again thanks to the KitchenBudapest team for sharing their patches with me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut. If anyone has any more questions feel free to write to me and share your videos. I'm curious to see them, Warm regards from COLD COLD HOLLAND!! --- sahAL Ph.: +31611334896 http://www.sahalmerchant.com/ http://zamonia.blogspot.com/ The Biggest factor that makes you a saint is the amount of press coverage you get. - Tender Branson ___ animata-users mailing list animata-users@lists.kitchenbudapest.hu http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users ___ animata-users mailing list animata-users@lists.kitchenbudapest.hu http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
Re: [animata-users] Patches - Animata+Eyes Web+ MaxMSP
Hi Sahal, This is the place where Eyes Web can be found (I think all of them): ftp://ftp.infomus.org/Evaluate/EyesWeb/ However, while following your installation instructions, I am running into undeterministic issues. I installed ftp://ftp.infomus.org/Evaluate/EyesWeb/Legacy/EyesWeb_legacy_setup.exe (is this what you call Legacy Setup), then proceeded to install ftp://ftp.infomus.org/Evaluate/EyesWeb/Version_3.0.0/EyesWeb_addons_3.0.0.exe (my guess is this corresponds to EyesWeb Ver. 3 add on) and get message Eyes Web 2.5 or later must be installed. I am able to install the latest version (5) of Eyes Web, however, when I run your patch I get an error on load. I would appreciate it very much if you could detail installation procedure in terms of links to the files on the above ftp site. Thanks a lot. -Vladimir -Original Message- From: sahAL meRchaNT sah...@gmail.com To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net, victorjaco1...@yahoo.it, andre.hay...@gmail.com, animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com Date: Mon, 22 Feb 2010 23:33:03 +0100 Subject: Patches - Animata+Eyes Web+MaxMSP Hi All, I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do. Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread. If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version = 1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup 2. then The EyesWeb Ver.3 Ver.4 addons setup 3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download) = Ok Now we're good to go For my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata = * PC Patches *1. *oscmanLive.eywx* - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2.* UDP Receive.maxpat* - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the updsend object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = * MAC Patches *1.*OSC_Receive Animata.maxpat* This patch receives the OSC data from the *UDP Receive.maxpat *on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like head' , hd1rt, hd1ltetc. These are the names of the joints... Find attached *Animata_Joints.jpg* to see how I've named the joints. hd = Hand lg = Leg rt= Right lt = Left After you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character. If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are hd1rt etc. and the ones on the left with hd1lt etc. 2. *OSC_Scalar.maxpat* - this is a patch that *OSC_Receive Animata.maxpat* refers to for the pictslider. Make sure this is in the same folder as the main patch. = Well thats about all there is to it. It should work fine if you've gone through all these steps. Once again thanks to the KitchenBudapest team for sharing their patches with me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut. If anyone has any more questions feel free to write to me and share your videos. I'm curious to see them, Warm regards from COLD COLD HOLLAND!! --- sahAL Ph.: +31611334896 http://www.sahalmerchant.com/ http://zamonia.blogspot.com/ The Biggest factor that makes you a saint is the amount of press coverage you get. - Tender Branson ATTACHMENT: application/zip (PC Patches.zip) ATTACHMENT: application/zip (MAC Patches.zip) ___ animata-users mailing list
Re: [animata-users] Patches - Animata+Eyes Web+MaxMSP
Thank you so much for sharing this Original Message Subject: [animata-users] Patches - Animata+Eyes Web+MaxMSP From: sahAL meRchaNT sah...@gmail.com Date: Mon, February 22, 2010 5:33 pm To: ross.branni...@aut.ac.nz, bo...@mail.ru, thierry.cailhe...@laposte.net, victorjaco1...@yahoo.it, andre.hay...@gmail.com, animata-users@lists.kitchenbudapest.hu, Mary Rodriguez mary...@gmail.com Hi All,I finally got down to writing ans getting all my patches together... although they dont look like much i had a lot of organising to do.Find attached the patches for Animata to work with EyesWeb+MaxMSP I don't think the Animata mailing list stores attachments so all those who need the patches mailed to them personally reply to this thread.If the EyesWeb patch attached doesnt not work well with the latest version of EyesWeb I suggest uninstalling your current EyesWeb version =1. Uninstall all previous versions of EyesWeb and start with a clean Install of the EyesWeb Legacy setup2. then The EyesWeb Ver.3 Ver.4 addons setup3. then the current version of EyesWeb. (If you cant find any of these versions, mail me and I'll try and upload them somewhere for u to download)=Ok Now we're good to goFor my Animata setup I use 1. A PC for EyesWeb and then for MaxMSP to capture OSC data 2. A Mac to recieve the OSC data from the PC and then finally Animata=PC Patches1. "oscmanLive.eywx" - This patch should work perfectly if you've installed all previous versions of EyesWeb. Make sure your camera is on running before u start this patch. Make sure Windows has detected your camera. (I use a firewire port for an external camera. I havent tried an inbuilt cam or a webcam). Press play and wallah!! 2. "UDP Receive.maxpat" - this is a basic MaxMSP patch for stealing OSC data from EyesWeb. Make sure you change the IP address in the "updsend" object box which is now 145.33.220.47. Change this to the IP address of your Mac where you are going to run Animata from. 7000 is the port. You can leave it as it is. You should see numbers fluctuating which means the patch is capturing OSCs from EyesWeb. = MAC Patches 1."OSC_Receive Animata.maxpat" This patch receives the OSC data from the "UDP Receive.maxpat" on the PC. Once you see numbers fluctuating you know alls working well. Make sure the gate is unchecked if u dont see anything moving. Below u will see a series of bpatchers with names like "head' , "hd1rt", "hd1lt"etc. These are the names of the joints... Find attached Animata_Joints.jpg to see how I've named the joints. hd = Handlg = Legrt= Rightlt = LeftAfter you've named the joints as in the jpg, lastly on your projector settings you will have to flip the image so that your movements corresponds with your projected Animata character. If your projector doesnt have a flip option or you don't wish to go through the pain of flipping ur image just flip the names of the joints in Animata and interchange them. i.e. name all the joints on the right of your screen are "hd1rt" etc. and the ones on the left with "hd1lt" etc. 2. "OSC_Scalar.maxpat" - this is a patch that "OSC_Receive Animata.maxpat" refers to for the pictslider. Make sure this is in the same folder as the main patch. =Well thats about all there is to it. It should work fine if you've gone through all these steps.Once again thanks to the KitchenBudapest team for sharing their patches with me and also a big thank you to Jan Klug my teacher at the Frank Mohr Instituut. If anyone has any more questions feel free to write to me and share your videos. I'm curious to see them,Warm regards from COLD COLD HOLLAND!!---sahALPh.: +31611334896http://www.sahalmerchant.com/ http://zamonia.blogspot.com/"The Biggest factor that makes you a saint is the amount of press coverage you get." - Tender Branson ___ animata-users mailing list animata-users@lists.kitchenbudapest.hu http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users ___ animata-users mailing list animata-users@lists.kitchenbudapest.hu http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users