Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Elliott Slaughter
On Mon, Jul 13, 2009 at 10:23 PM, Elliott Slaughter < elliottslaugh...@gmail.com> wrote: > On Mon, Jul 13, 2009 at 10:00 PM, Elliott Slaughter < > elliottslaugh...@gmail.com> wrote: > >> The information I get after using load-and-convert-image seems >> contradictory: >> >> bytes-per-pixel 4 >> rma

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Elliott Slaughter
On Mon, Jul 13, 2009 at 10:00 PM, Elliott Slaughter < elliottslaugh...@gmail.com> wrote: > The information I get after using load-and-convert-image seems > contradictory: > > bytes-per-pixel 4 > rmask 0x00FF > gmask 0xFF00 > bmask 0x00FF > amask 0x > > Why is the alpha mask 0 i

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Elliott Slaughter
On Mon, Jul 13, 2009 at 3:12 AM, Luke J Crook wrote: > On Sun, 12 Jul 2009 00:50:42 -0700, Elliott Slaughter > wrote: > > > Of course, messing around with pixel formats wouldn't be at all > > necessary if > > convert-image works properly with GL windows... Does it? > > Did you mean convert-surfa

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Elliott Slaughter
Thanks, this is useful. On Mon, Jul 13, 2009 at 8:24 PM, Luke J Crook wrote: > On Mon, 13 Jul 2009 03:08:01 -0700, Luke J Crook wrote: > > I have added the functions; R-MASK, G-MASK, B-MASK and A-MASK. > > - Luke > ___ > application-builder mailing li

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Luke J Crook
On Mon, 13 Jul 2009 03:08:01 -0700, Luke J Crook wrote: I have added the functions; R-MASK, G-MASK, B-MASK and A-MASK. - Luke ___ application-builder mailing list application-builder@lispniks.com http://www.lispniks.com/mailman/listinfo/application-bui

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Luke J Crook
On Mon, 13 Jul 2009 03:08:51 -0700, Luke J Crook wrote: > On Sat, 11 Jul 2009 21:59:52 -0700, Elliott Slaughter > wrote: > >> I ran into a little trouble when the example got the pixels from the >> surface: >> >> surface->pixels >> >> What I eventually got working in lisp is: >> >> (sdl-base::

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Luke J Crook
On Sun, 12 Jul 2009 00:50:42 -0700, Elliott Slaughter wrote: > Of course, messing around with pixel formats wouldn't be at all > necessary if > convert-image works properly with GL windows... Does it? Did you mean convert-surface? I can't find a convert-image defined. You may also want to t

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Luke J Crook
On Sat, 11 Jul 2009 21:59:52 -0700, Elliott Slaughter wrote: > I ran into a little trouble when the example got the pixels from the > surface: > > surface->pixels > > What I eventually got working in lisp is: > > (sdl-base::with-pixels (pixels (sdl:fp surface)) > (sdl-base::pixel-data pixels)

Re: [ab] Using lispbuilder with cl-opengl

2009-07-13 Thread Luke J Crook
On Sun, 12 Jul 2009 00:39:46 -0700, Elliott Slaughter wrote: > Another question along the lines of my first question: > > A lot of the C++ tutorials have code to deal with the pixel format and > bit > depth of surfaces loaded from files [1]. For example, > > surface->format->BytesPerPixel >

Re: [ab] Using lispbuilder with cl-opengl

2009-07-12 Thread Elliott Slaughter
Of course, messing around with pixel formats wouldn't be at all necessary if convert-image works properly with GL windows... Does it? On Sun, Jul 12, 2009 at 12:39 AM, Elliott Slaughter < elliottslaugh...@gmail.com> wrote: > Another question along the lines of my first question: > > A lot of the

Re: [ab] Using lispbuilder with cl-opengl

2009-07-12 Thread Elliott Slaughter
Another question along the lines of my first question: A lot of the C++ tutorials have code to deal with the pixel format and bit depth of surfaces loaded from files [1]. For example, surface->format->BytesPerPixel might be used to get the bit depth, or surface->format->Rmask might be used to