Re: Getting arcem to compile on OSX (Lion)

2012-07-21 Thread Ian Jeffray
On 21/07/2012 16:20, Ralph Corderoy wrote: > Hi Doug, > >> Out of the box (or cvs if you like) I was unable to get arcem to >> compile. It complained about a number of 64-bit types/methods that >> darwin doesn't have. Darwin just seems to expose them as >> non-decorated types/methods. >> >> Attac

Re: Getting arcem to compile on OSX (Lion)

2012-07-21 Thread Ralph Corderoy
Hi Doug, > Out of the box (or cvs if you like) I was unable to get arcem to > compile. It complained about a number of 64-bit types/methods that > darwin doesn't have. Darwin just seems to expose them as > non-decorated types/methods. > > Attached is the output of "cvs diff -u" for the "hostfs.

Re: Getting arcem to compile on OSX (Lion)

2012-07-07 Thread Doug Henderson
I found in the docs that if you press the + key on the numeric keypad when the mouse is over the (active) archimedes window it will toggle the mouse capture... Same goes for releasing the mouse On Jul 7, 2012 8:35 AM, "Jerome Vernet" wrote: > Le 01/07/12 03:54, Doug Henderson a écrit : > >> +#if

Re: Getting arcem to compile on OSX (Lion)

2012-07-07 Thread Jerome Vernet
Le 01/07/12 03:54, Doug Henderson a écrit : > +#if defined __MACH__ > +typedef off_t off64_t; > +#define ftello64 ftello > +#define fseeko64 fseeko > +#define fopen64 fopen > +#endif Thanks for the patch: now, it build, you're right, but no mouse. Somebody have to work on the MacOsX version... J