Observation: Competitive chess players often use clocks to ration time.
Seems logical - conserve your time for important or difficult move.
Straight forward budget constraint.
Question: Chess players often use the "touch rule" - you touch
a piece, you move it. Is there any economic motivation
Question: Chess players often use the "touch rule" - you touch
a piece, you move it. Is there any economic motivation for this rule?
Minimizes the number of "Oh, wait, I didn't want to do that - can I take
that back?" claims, which (A) makes the game go faster, and (B) makes
opponents less
On 19 Sep 2000, at 19:12, John Perich wrote:
_Diplomacy_ is one of the most intriguing games I've ever come across
(I'm engaged in a game by e-mail currently). I think some interesting
economic speculations can be derived from it.
That's putting it lightly. On the most popular Diplomacy
I remember hearing a talk a very long time ago by someone
who had tried to estimate the costs and benefits to
Britain
of the empire, and concluded that on net it cost more than
it was worth.
David Friedman
I had also sent my second question to the "Ask the Professor" service at
What about the benefits of free trade (efficiency, economies of scale
etc...). If the nations outside the empire have protectionist policies and
there are gains from international free trade, could not the gains of free
trade justify the expense of the empire? What is the value of an economic