Re: The Economics of Chess conventions

2000-09-20 Thread michael gilson de lemos
a)My understanding is that touching the piece often causes the opponent to reveal "tells" or body signals indicative of his strategy. It also prevents claims a piece was moved by mistake. b)Poker? Monopoly?Tower building games (judging a marginal effect)? Best Regards, MG Question: Chess

RE: The Economics of Chess conventions

2000-09-20 Thread dmccarthy
There's a fair amount of game theoretic work on poker especially. Ken Binmore's Fun and Games which is a good source for cites. One of the best books I've seen on strategy in games is Epstein's The Theory of Gambling and Statistical Logic. I wholeheartedly recomend it. Donald McCarthy Centre

Re: The Economics of Chess conventions

2000-09-20 Thread michael gilson de lemos
ames played by toddlers? Best Regards, MG From: Fred Foldvary [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, September 20, 2000 9:04 AM Subject: Re: The Economics of Chess conventions Question: Any other games use economic insights to make playing and spectating more fun? -fabio

Re: The Economics of Chess conventions

2000-09-19 Thread John Perich
Question: Chess players often use the "touch rule" - you touch a piece, you move it. Is there any economic motivation for this rule? Minimizes the number of "Oh, wait, I didn't want to do that - can I take that back?" claims, which (A) makes the game go faster, and (B) makes opponents less

Re: The Economics of Chess conventions

2000-09-19 Thread Ananda Gupta
On 19 Sep 2000, at 19:12, John Perich wrote: _Diplomacy_ is one of the most intriguing games I've ever come across (I'm engaged in a game by e-mail currently). I think some interesting economic speculations can be derived from it. That's putting it lightly. On the most popular Diplomacy