The current dev-branch also has this difference in it. I will try to
investigate tomorrow.
(There are even -250 K in one place of your results. So clearly something
weird is happening here.)
With hope,
//Richard
Den tors 6 maj 2021 kl 15:00 skrev Fox, Stuart :
> Dear ARTS developers,
>
>
>
>
Dear ARTS developers,
I'm trying to understand some changes to clear-sky simulations when moving to
ARTS v2.4 and have noticed that there seems to be a difference in how a cutoff
frequency for absorption lines is handled. I've put a basic example
illustrating this at