On Sun, 2005-09-25 at 08:58 +0300, Tzafrir Cohen wrote:
On Sat, Sep 24, 2005 at 10:08:19PM -0700, trixter http://www.0xdecafbad.com
wrote:
Has anyone built a game with the dialplan? I would think this would
most easily be managed by an AGI, but its possible with realtime
extensions.
On Sat, 2005-09-24 at 23:30 -0700, trixter http://www.0xdecafbad.com
wrote:
On Sun, 2005-09-25 at 08:58 +0300, Tzafrir Cohen wrote:
On Sat, Sep 24, 2005 at 10:08:19PM -0700, trixter http://www.0xdecafbad.com
wrote:
Has anyone built a game with the dialplan? I would think this would
Has anyone built a game with the dialplan? I would think this would
most easily be managed by an AGI, but its possible with realtime
extensions.
The game would be like 'adventure' that I first played on a prime in
1979. Or any of the infocom games (ie zork). Infact since the infocom
spec is
On Sat, Sep 24, 2005 at 10:08:19PM -0700, trixter http://www.0xdecafbad.com
wrote:
Has anyone built a game with the dialplan? I would think this would
most easily be managed by an AGI, but its possible with realtime
extensions.
The game would be like 'adventure' that I first played on a