Re: [Audiogames-reflector] what's popular?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: frastlin
Re: what's popular? Hello,What I would really like to see is a forum where programmers, game designers, builders, graphic artists and sound designers can connect. As a newbie programmer I find a good portion of my time is spent in writing content and developing micanics, rather than the engine.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-19 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Ill say that humans should both get an axe and a gun. they should get a few bullits for killing a zombie. When humans runs out of ammo, they cant defend them self, and the zombies have unlimited use of the claws. So I think the humans at leased should get the

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp Tide, PvP mini game set in the Swamp universe Yo Aprone! Great mini-game for swamp you got here.The concept is awesome, and I love the PVP aspect of it. Its fun to be a zombie, and gang up on others by overrunning them.I got a question though. Why is it, that, after you upgrade from a

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: SLJ
Re: Death Match Hi.A quick thought about shooting the asteroids:Youre in the shooting room or whatever on the ship, which is a big room with two big massive canons, one on each side. The ammo for those cannons are securely locked into cabinets, which stands by the walls. You need to find a

Re: [Audiogames-reflector] Hi everyone!

2013-08-19 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Hi everyone! Welcome to the forum. Ive been off and on for about two years, and have learned a lot of good things.URL: http://forum.audiogames.net/viewtopic.php?pid=145350#p145350 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Another dilema

2013-08-19 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Another dilema Well said. Andreas, my friend, youve taken a chisel to the tip of the iceberg. Youve carved out affection, now you have to get inside. My relationship took two months to start, but if you stick with her, youll get her. Of that I am sure.URL:

Re: [Audiogames-reflector] what's popular?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: what's popular? Frastlin, that is an excellent idea, and something Audio Games could Definitely! use. If only we were any good at coordinating as a species, no?URL: http://forum.audiogames.net/viewtopic.php?pid=145352#p145352 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-19 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone We really dont need more ammo, as things currently stand. Buffing up the melee users is probably a good idea, though (and I would like that crying idea you mentioned yesterday).You could always give the zombies a Behemoth stage, , where theyd move slowly but have

Re: [Audiogames-reflector] THQ game accessibility

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: THQ game accessibility I can help you big time with that, i am on the last chapter, btw, i no what you mean, for that reason, i play it in surround sound.URL: http://forum.audiogames.net/viewtopic.php?pid=145355#p145355 ___ Audiogames-reflector

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: my fighting/mainstream games recordings hi, can anyone make a recording for some WWE games?URL: http://forum.audiogames.net/viewtopic.php?pid=145358#p145358 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: How do you get past a level in Shadow rine? I eventually did get the defense glass. Think I managed those jumps more out of luck than anything else, and then it took me at least ten minutes to finally work my way back out again. So now Ive returned to the save point just outside the dragon

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? If you havent gone back to the temple yet, then do so. Thatll be your next plot point.URL: http://forum.audiogames.net/viewtopic.php?pid=145365#p145365 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: my fighting/mainstream games recordings [[wow]]. which of those games do you find most accessible? It would be great to hear some recordings of WWE13. It would also be nice to hear more about the game in generel, including how much of the game and game modes are accessible. If the whole

[Audiogames-reflector] Problem with Airik the cleric

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: janagirl
Problem with Airik the cleric Hi all,perhaps one of you could help me. The game doesnt start anymore. It only says loadform and then OK appears, I cant read the message. If I click on OK the game closes. I have the problem on windows XP as well as in windows 7. I had a time I could play it on

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Swamp Tide, PvP mini game set in the Swamp universe Lusing your vombie upgrade after you die sucks.URL: http://forum.audiogames.net/viewtopic.php?pid=145374#p145374 ___ Audiogames-reflector mailing list

[Audiogames-reflector] podcast and list of gestures for android

2013-08-19 Thread AudioGames.net Forum — Off-topic room: falcon
podcast and list of gestures for android Hello everyone,I just bought a new nexus 7 model 2013 via internet. For me its my first android device. I already have an iphone.I have just 2 questions:1. Do you know podcasts foro beginners about android?2. Is there a list with al the gestures that are

Re: [Audiogames-reflector] Galactic destiny! A new MUD in development

2013-08-19 Thread AudioGames.net Forum — New releases room: kyle12
Re: Galactic destiny! A new MUD in development hi,Just an announcement that the game has moved to a more reliable server.Host: 162.213.154.177port: 1234URL: http://forum.audiogames.net/viewtopic.php?pid=145378#p145378 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: Bokurano daiboukenn topic Actually, hyper slice blade appears under these conditions.1 clear 23-42 the password box in the left side of the field must be fallen into a pit thenThere are 2 wooden boxes in the first room of 22-3. The first one contains a key which opens the door located at

Re: [Audiogames-reflector] A couple questions about the Mac

2013-08-19 Thread AudioGames.net Forum — Off-topic room: casta947
Re: A couple questions about the Mac I did not know there was such thing as a virtual machine of a Mac. To answer your question Burak, akt is the option key while windows key is the command key.URL: http://forum.audiogames.net/viewtopic.php?pid=145384#p145384

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: brad
Re: shadow rine, new japanese rpg Hi.Im in the fary house thing, but for some reason now theres no door to go deeper into it.Ive beat the dragon came back and now I am in the house.This is the part where you get to go into the secret cave if you want.and yeah, what demos? Sounds

Re: [Audiogames-reflector] A question about problems running judgement day

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: A question about problems running judgement day Hi.Yep, in most cases the solution seems to be install the winkit, as newer Windows dont seem to come with the components needed to run some of the older games.URL: http://forum.audiogames.net/viewtopic.php?pid=145387#p145387

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe Flame, you dont lose your zombie upgrades after you die.The latest update hopefully corrects the bug which allowed players to wedge themselves into corners and be unable to be hit by zombies. It adjusts the heart beat system so that now

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: glamorama28
Re: Bokurano daiboukenn topic Hello guys!I am in the stage 25,4. Can I kill the marat Crown? Or is it impossible? Or must I run to the mother computer? How can I destroy the mother computer?Thanks in advance!URL: http://forum.audiogames.net/viewtopic.php?pid=145390#p145390

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-19 Thread AudioGames.net Forum — New releases room: snape
Re: Swamp, zombie fps by Aprone I wont play Swamp after today. Because there are lots of bugs in it and this is too annoying. I spend much time for this game but I died because of a bug. I have lost my inportant things (21 Diesel Fuels etc) a few minutes ago.If you dont want to loose your time,

Re: [Audiogames-reflector] A couple questions about the Mac

2013-08-19 Thread AudioGames.net Forum — Off-topic room: burak
Re: A couple questions about the Mac Hi,How do I shutdown mac, enter to the start menu, etc? Cuz I am stuck in the destktop. cant do anything other than reviewing voiceover help.URL: http://forum.audiogames.net/viewtopic.php?pid=145393#p145393 ___

Re: [Audiogames-reflector] THQ game accessibility

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: dan_c
Re: THQ game accessibility IM USING A PS3. MY TV MAKES IT PRETTY MUCH IMPOSSIBLE TO HEAR PUNCHES AND SUCH DUE TO THE CROUD, but WWE13 does seem a lot more accessible than 12, as theres more vibration cues. any idea on when or how long to hold the square button down when being pinned to have a

Re: [Audiogames-reflector] ubuntu and orca, huge bug, need some help

2013-08-19 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: ubuntu and orca, huge bug, need some help Looks like your best bet here, is to jump on over to the Orca GNOME Mailing List:https://mail.gnome.org/mailman/listinfo/orca-list, and see if you can get some help from folks on the problem youve come acrossURL:

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: baruch
Re: Swamp Tide, PvP mini game set in the Swamp universe Can somebody help me with a sily question or problem? Im really horrible at navigating in the buildings. I just bump into walls and thats pretty much it. Is there something Im missing that will make buildings navigable. I cant even get

Re: [Audiogames-reflector] Another dilema

2013-08-19 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Another dilema All I post within these lines is personal, entirely drawn from experience, and hopefully, full of good things. As such, I sincerely hope You read this in its entirety, and I hope some of what I say helps out.Every good thing in life takes time, and that includes

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-19 Thread AudioGames.net Forum — New releases room: majoz
Re: Swamp, zombie fps by Aprone snape, go to hell. and mech, its werry good idea. I love it. but aprone too?URL: http://forum.audiogames.net/viewtopic.php?pid=145398#p145398 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] what's popular?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: frastlin
Re: what's popular? Haha! Now I have just figured out how to use multi-threading, so if you play my games it should help a little... maybe... LOL(Multi-threading is where you have two lines of code running at once. I can except user input while something else is happening, like the water boloon

Re: [Audiogames-reflector] ubuntu and orca, huge bug, need some help

2013-08-19 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: ubuntu and orca, huge bug, need some help Thanks, went ahead and posted, we will see if i get an answer.URL: http://forum.audiogames.net/viewtopic.php?pid=145400#p145400 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match You know, that actuley might work. That would allow for crates you will need to kick open and such.URL: http://forum.audiogames.net/viewtopic.php?pid=145401#p145401 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: ivandrago
Re: Swamp Tide, PvP mini game set in the Swamp universe whenever i load up swamp tide, it tells me i need to select my voice, and then doesnt give me the option in its main menu. i was told this might well be something to do with my progress .ini file, which i deleted so that the game would

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: How do you get past a level in Shadow rine? If youve completed the cutscene where you gather everyone at the town hall so that Elena can tell her story, then you can go to the dragon shrine. If you found where the mountain top is where you got Elena, the exit to the shrine is on that same

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: shadow rine, new japanese rpg You guys should read back a ways in the topic, it was described in a fair amount of detail over several posts.Brad, Im confused. The faerie village is in the forest and has nothing to do with the volcano. Are you actually at that village, or are you at the

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe Okay, thanks. Also, a small bug: Ive found that, when I get shot as a zombie, the shot always seems to come from directly ahead, as though it were on the same tile as me, even if Im still pretty far from my shooter. I cant say if it

Re: [Audiogames-reflector] nvda voice addons

2013-08-19 Thread AudioGames.net Forum — Off-topic room: frastlin
Re: nvda voice addons Hello, check out:http://jeff.vrnw.org/NVDA.htmI love the voice selection on there.Thanks,URL: http://forum.audiogames.net/viewtopic.php?pid=145415#p145415 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: livrobo
Re: Swamp Tide, PvP mini game set in the Swamp universe Greetings everyone.Aprone, I really do love this game. Its a nice change to be a zombie, and thats not just ebcause im The True Zombie, lol.I have some suggestions.First, Id love it if the radio showed messages of who killed who to all

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: ivandrago
Re: Swamp Tide, PvP mini game set in the Swamp universe how would i get swamp to make me a new progress file. should it do it automatically? it hasnt done yet, but i havnt restarted my computer yet, would that help?URL: http://forum.audiogames.net/viewtopic.php?pid=145416#p145416

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: brad
Re: shadow rine, new japanese rpg hi.Ahh,I thought I was sir post to be at the fary vilige place. Not the volcano.Oops. Now to find the volcano...URL: http://forum.audiogames.net/viewtopic.php?pid=145417#p145417 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe Good catch Mehgcap, I should be able to fix that in the next client update.URL: http://forum.audiogames.net/viewtopic.php?pid=145418#p145418 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp Tide, PvP mini game set in the Swamp universe I never called that behemoth thing by that name before. I always called it by Thumper. Lol.URL: http://forum.audiogames.net/viewtopic.php?pid=145419#p145419 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: Rio_unesa
Re: Death Match I got something strange, after I refewling all engin, where the computer to fire up? and if I go to coordinat 0.0 in engine room and I press enter I suddenly go to strange room, like there is invicyble door there... Whats going on?URL:

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: mojsior
Re: Swamp Tide, PvP mini game set in the Swamp universe hi AproneI have some question for you.I dont know that it is a bug or not, but sometimes I am hearing that someone is shooting me, because i am hearing my own screaming, and I want to use my weapon I am hearing, that I am shooting a zombie

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp Tide, PvP mini game set in the Swamp universe oh yeah one other bug that I forgot to mention, if zombies are either far off in the distance, or through walls or something, the sounds they make when they get hit arent the normal zombie hit sounds Im guessing they are whatever voice

Re: [Audiogames-reflector] Is there a way to delete all emails from gmail

2013-08-19 Thread AudioGames.net Forum — Off-topic room: cansino
Re: Is there a way to delete all emails from gmail I think there is a way, but only half accessible. You need to be in the standard gmail page, not the bassic html one, and go to the folder you want. There should be a mark all, or select all button, use JAWS cursor to find it.Also there is an

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: sneak
Re: Swamp Tide, PvP mini game set in the Swamp universe One last suggestion! lol! Can we have a global chat channel, like instead of having the two species, we have the two species, and then a like /g command that sends a message to all players. This might be abused or something cause one side

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match I know about that bug, its a bug with the door system and doors remaining after crossing through other rooms, which I have fixt. And as for exploration outside the ship, no their wont be. You may need to go out on the hull to access some other inaccessible part of the ship, but

Re: [Audiogames-reflector] ATTN: Those with Spotify premium and Windows (beta testers wanted)

2013-08-19 Thread AudioGames.net Forum — Off-topic room: truecraig
Re: ATTN: Those with Spotify premium and Windows (beta testers wanted) Hi Balliol. Thank you for the feedback and those suggestions. Some of them I planned to do for the next release, though your comments have inspired me for which approach to take. So hopefully youll see a few of those in the

Re: [Audiogames-reflector] ATTN: Those with Spotify premium and Windows (beta testers wanted)

2013-08-19 Thread AudioGames.net Forum — Off-topic room: truecraig
Re: ATTN: Those with Spotify premium and Windows (beta testers wanted) Hi Balliol. Thank you for the feedback and those suggestions. Some of them I planned to do for the next release, though your comments have inspired me for which approach to take. So hopefully youll see a few of those in the

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match Will their be parts where we have to battle outside the ship?URL: http://forum.audiogames.net/viewtopic.php?pid=145431#p145431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] ATTN: Those with Spotify premium and Windows (beta testers wanted)

2013-08-19 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: ATTN: Those with Spotify premium and Windows (beta testers wanted) Truecraig, as far as I know iTunes Radio is ad-supported for free users (no ads if youre an iTunes Match subscriber) and yes it requires the use of iTunes. You purchase the songs you want of those youre interested in for

Re: [Audiogames-reflector] Is there a way to delete all emails from gmail

2013-08-19 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Is there a way to delete all emails from gmail I did this by logging in using IMAP and clearing out the All Mail folder. Most clients struggle with large volumes, so in fact this ended up with me using a command line tool to log in and empty All Mail and then Trash with the bulk of the

Re: [Audiogames-reflector] Suggestion, game articles room

2013-08-19 Thread AudioGames.net Forum — Site and forum feedback: jjgeek
Re: Suggestion, game articles room Im still rather new to the site but voted maybe, with provisos. I havent yet checked out any of the audio on this site, because for some odd reason my desktop PC refuses to play most audio regularly. Ive asked around about this but nobody seems to know whats

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp Tide, PvP mini game set in the Swamp universe Hehe, I suggested /all, but /g is kinda shorter. Ooh, Foxie needa kill 8 humans, then... When he has time, now its time to sleep. Lol! URL: http://forum.audiogames.net/viewtopic.php?pid=145438#p145438

Re: [Audiogames-reflector] Which version of XP does this come with?

2013-08-19 Thread AudioGames.net Forum — Off-topic room: raygrote
Re: Which version of XP does this come with? Really? I didnt know there was such thing as a plus bundle for XP, though I do know that a lot of manufacturers would do their own pluses and load your system with crap before you ever saw the box it came in. Well that hasnt changed one bit since XP.

Re: [Audiogames-reflector] Suggestion, game articles room

2013-08-19 Thread AudioGames.net Forum — Site and forum feedback: jjgeek
Re: Suggestion, game articles room Im still rather new to the site but voted maybe, with provisos. I havent yet checked out any of the audio on this site, because for some odd reason my desktop PC refuses to play most audio regularly. I dont want to download anything right now for fear of it

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe For what its worth, the other reason I love this mode so much is the teamwork. For the first time in Swamps life, we are all shooting the same zombies (or munching the same humans). So, if I hear a human being attacked, I can shoot the

Re: [Audiogames-reflector] Spam

2013-08-19 Thread AudioGames.net Forum — Site and forum feedback: jjgeek
Re: Spam I, too, am so glad there are no CAPTCHAs on this site! Although, if you guys really felt the need to implement a CAPTCHA, Id go for a text-based one such as a math question or a list where wed have to pick out the item that is unlike the othersURL:

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match I just answered that question in my last post. I said their wont be much going outside the ship, accept to get across to other parts of it. Thoughs are the only times you leave the ship accept for the time you leave onboard the shuttle. I think I might put a cupple enemies in on

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp Tide, PvP mini game set in the Swamp universe Mehgcap, I would love to sync all of the zombies in Swamp in the same manner, but it isnt quite as easy. The higher numbers are a big part of it, yes, but also balancing that between so many players with such varying qualities in their

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: shadow rine, new japanese rpg Brad, the first bonus cave is near the faerie village. I ws confused because you said you were in the faerie village after you killed the dragon. Ive never seen a door to go deeper into the village though, and the bonus cave isnt actually in the village, its at

Re: [Audiogames-reflector] Death Match

2013-08-19 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match OK, after several hours of hard work, heres the new version of dm. https://dl.dropboxusercontent.com/u/266 … ddemo-2.7z Whats new. Added mission 2, the beginnings at least. Added a health system and a pain sound when an enemy hits you, as well as added dieing. Added a save game

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe Okay, got it. You know, that might be a use for a second server. If you enable an option, you will connect to the high-quality server, which does as you said and kicks anyone whose internet connection cant handle the game. Records would

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: my fighting/mainstream games recordings i did a recording of wwe 13, i will give the link after its done uploading.btw, just warning you right now, the recording has terible quality! i have no line in cables or anything to make a good recording.URL:

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: brad
Re: shadow rine, new japanese rpg Hi.Yeah I know, Ive gotta find the volcano though.this is fun, thanks for all the help.URL: http://forum.audiogames.net/viewtopic.php?pid=145448#p145448 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] nvda voice addons

2013-08-19 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: nvda voice addons I also like Speechhub, although it seems to be a bit buggy in some areas. I heard that in Windows 7 and above, Microsofts Speech Platform voices are available in Speechhub. I havent yet been able to verify this yet, as my laptop is no longer usable and Im getting another

Re: [Audiogames-reflector] nvda voice addons

2013-08-19 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: nvda voice addons I also like Speechhub, although it seems to be a bit buggy in some areas. I heard that in Windows 7 and above, Microsofts Speech Platform voices are available in Speechhub. I havent yet been able to verify this yet, as my laptop is no longer usable and Im getting another

Re: [Audiogames-reflector] nvda voice addons

2013-08-19 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: nvda voice addons Just to clarify, the official NVDA voices page is:http://community.nvda-project.org/wiki/ExtraVoices, dont forget Speech Hub, at:http://speechhub.orgURL: http://forum.audiogames.net/viewtopic.php?pid=145450#p145450 ___

Re: [Audiogames-reflector] Suggestion, game articles room

2013-08-19 Thread AudioGames.net Forum — Site and forum feedback: Trenton Goldshark
Re: Suggestion, game articles room Ah, I choose the first one. Would help with sharing news and stuff via Twitter and Facebook too for that matter.URL: http://forum.audiogames.net/viewtopic.php?pid=145451#p145451 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Swamp Tide, PvP mini game set in the Swamp universe hmm aprone, here are some suggestions for slash commands in tide/stats: lists tide stats for a player, including:1: number of rounds in which the player was the last survivor2. total number of kills the player had as a zombie3: total

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: tward
Re: What will happen to aemon deluxe after windows xp dies? Blindncool, what exactly does your parents have against Linux and the Free Software Foundation. I really cant see anyone objecting to free and open source software seeing all it has done for people around the world who cant pay $199

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-19 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Some thoughts about paying to play:Aprone, please be careful about deciding whether or not to do this. Chow and others have talked around the end of one very important issue. If I am playing a free game, i have no right to bitch if your schedule gets hairy and

Re: [Audiogames-reflector] Considering the aftershokz bluetooth headset, is it worth it?

2013-08-19 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: Considering the aftershokz bluetooth headset, is it worth it? I havent noticed any degradation in quality for phone calls, though there are odd times when the volume changes in comparison to the phone volume. Ive not tried Skype or Hangouts to know how that is. All in all, the music sound

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp Tide, PvP mini game set in the Swamp universe I like those ideas, particularly the incentives for humans to fight. However, I can see this making things last even longer, and humans will already fight if they want to (once they are discovered, they have to, or they would have already

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp Tide, PvP mini game set in the Swamp universe Or, if you are the zombie who kills the last human three times in a row, which if yesterday is any indication, is much easier than surviving three times in a row... URL: http://forum.audiogames.net/viewtopic.php?pid=145458#p145458

Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-19 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Swamp Tide, PvP mini game set in the Swamp universe hmm, I am still really good at hiding, even with the heartbeats. I know people are changing the sound around, but I am still able to outsmart them. Muhahahahahaha.URL: http://forum.audiogames.net/viewtopic.php?pid=145459#p145459

[Audiogames-reflector] the qube, lagging severely, any help?

2013-08-19 Thread AudioGames.net Forum — Off-topic room: articuno
the qube, lagging severely, any help? Okay, go to start the qube two days ago, and its working fine, and now, sense that day, its lagging like crazy! Any help? I have a windows xp machine with a 32 bit system. Maybe its a virius, I simply dont know. If you cant find a solution, can someone

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-19 Thread AudioGames.net Forum — General Game Discussion: faelnar.christopher
Re: Bokurano daiboukenn topic What are the other secret weapons? can you tell me please?URL: http://forum.audiogames.net/viewtopic.php?pid=145462#p145462 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com