Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-10-01 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Revelation - Exploration and discovery puzzle, by Aprone I love this game. I like how you make fire. Oh, and the cave and darkness was cool too. Some of the recipes Ive found I dont quite understand, but well, still fun. Havent played that much...yet...URL:

Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-01 Thread AudioGames.net Forum — New releases room: paddy
Re: Teaser trailer for Papa Sangre II released Maybe your browser is out of date or adobes flash player isnt installed or other plugins dont work properly.URL: http://forum.audiogames.net/viewtopic.php?pid=150240#p150240 ___ Audiogames-reflector

Re: [Audiogames-reflector] need help from an alter aeon player

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: AlexN94
Re: need help from an alter aeon player When you are in the room with the crack, use your pickaxe on the wall, then you can continue.URL: http://forum.audiogames.net/viewtopic.php?pid=150241#p150241 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Bombarded with Windows Updates

2013-10-01 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: Bombarded with Windows Updates hi all just got windows 8 and i am happy about the option that if u want updates then u should on updates it doesnt download updates automaticallyURL: http://forum.audiogames.net/viewtopic.php?pid=150242#p150242 ___

Re: [Audiogames-reflector] I know it was mentioned here before, but has anyone ever tried mugen?

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: I know it was mentioned here before, but has anyone ever tried mugen? What differences are there in the hd remix? The game was a straightforward port with remixed music, graphics and online... nowhere did I read about anything regarding character changes. And if you want to get really

Re: [Audiogames-reflector] Ripping Sound from Games

2013-10-01 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Ripping Sound from Games bladestorm, for MK Vs. DC and Street Fighter IV, those are actually more likely the rips of xbox360 games since those use hd dvds rather thank bds. Id definitely like to know about ripping ps3 games though.URL:

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Injustice Gods Among Us. More accessible than before. Hi and welcome to the forum.[[wow]], thanks a lot for sharing this. Its really great that the company are listening and wanna make the game even more accessible. I havent bought the game yet, but might do so. URL:

Re: [Audiogames-reflector] Your experiences with old gameboy games

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Your experiences with old gameboy games Who cares about a video camera on a forum where more than 90 procent of all users are blind? Sounds nice man. How is the hary Potter game accessible? isnt it only text which of course isnt read out loud?URL:

Re: [Audiogames-reflector] Death Match

2013-10-01 Thread AudioGames.net Forum — New releases room: SLJ
Re: Death Match [[wow]], Danny. This sounds so epic! I hope the operation goes well, and keep up the good work man.URL: http://forum.audiogames.net/viewtopic.php?pid=150247#p150247 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: From Library Of Congress: Advisory: Possible Federal Shutdown Dark: Thanks for explaining in post 27. Im sorry I totally missed the point here, lol!The government shutdown was in the news this morning, but they didnt told much. Well, they pointed out a few things which helped a lot. the

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Understanding The Government Shutdown Nocturnus: I give you very much credit for explaining that so well. Thanks a lot for that.URL: http://forum.audiogames.net/viewtopic.php?pid=150249#p150249 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: From Library Of Congress: Advisory: Possible Federal Shutdown You are correct. Ah, Find more info about the health care Act at:http://healthcare.govBTW, the government is only parshally shut down, and the NLS site for now,http://nlsbard.loc.gov, is still up.URL:

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: From Library Of Congress: Advisory: Possible Federal Shutdown You are correct. Ah, Find more info about the health care Act at:http://healthcare.govBTW, the government is only parshally shut down, and the NLS site for now,http://nlsbard.loc.gov, is still up.Ah, almost forgot! You can also

Re: [Audiogames-reflector] I have an odd question.

2013-10-01 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: I have an odd question. Hi.If youre washing some cheep and, sorry to say, bad quallity stuff with too hot water in your washing machine, you might simply damage it. So I agree that you should get someone to read how to wash it correctly to avoid damage anything in the future.URL:

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: From Library Of Congress: Advisory: Possible Federal Shutdown I shall shamelessly promote my unimportant writings by stating that if you want all the goodies on the government shutdown without having to dig too deep you can head on over to this here post.Kind of funny to find that I sort of

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: Understanding The Government Shutdown @SLJ:You are most certainly welcome. Its nice to know I did something good with my writing, since thats more or less what I intend to do a lot of the time.URL: http://forum.audiogames.net/viewtopic.php?pid=150253#p150253

Re: [Audiogames-reflector] Ripping Sound from Games

2013-10-01 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: Ripping Sound from Games Mmm, resurrecting topics that have been dead for more than 18 months is ... a bit weird, and confusing for those who dont check the dates of the posts. Just saying.URL: http://forum.audiogames.net/viewtopic.php?pid=150254#p150254

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: Nocturnus
Re: Injustice Gods Among Us. More accessible than before. My belief has always been that a bit of polite push and shove in this direction would result in us having something worth talking about. It is apparent by this post that I was right. Certainly there will always be developers who will

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: Nocturnus
Re: Injustice Gods Among Us. More accessible than before. My belief has always been that a bit of polite push and shove in this direction would result in us having something worth talking about. It is apparent by this post that I was right. Certainly there will always be developers who will

Re: [Audiogames-reflector] tech we used and or remember.

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: tech we used and or remember. Oooh streetfighter 2, [[wow]] that brings back memories, mostly of sitting in arcades watching my brother or trying myself, indeed it was really fun seeing the latest version in the arcades and what would be added each year, world warrior, champion edition,

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Understanding The Government Shutdown Indeed Nocturnus I agree with Slj, a very straight forward summation of a complex problem, and one which can be understood by everyone outside the Us.A thumbs up from me for that one.URL: http://forum.audiogames.net/viewtopic.php?pid=150257#p150257

[Audiogames-reflector] testing some stuff

2013-10-01 Thread AudioGames.net Forum — Site and forum feedback: AlexN94
testing some stuff Add me to your contactsURL: http://forum.audiogames.net/viewtopic.php?pid=150258#p150258 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Can someone please give me Microsoft David?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: Can someone please give me Microsoft David? hello there those who would like to have micro soft devid for windows 8 can go to control panel there is one option language go in to it then choose add select us English download the file and u have done!URL:

Re: [Audiogames-reflector] Making Chiptunes?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Aminiel
Re: Making Chiptunes? Does someone knows of a little more modern mod editor like modplug that would be accessible ?I have tried some until now, but none was sufficiently convaincing.By mod editor, I mean a program where you can make mod, xm, it, s3m or whatever other module format allowing at

Re: [Audiogames-reflector] Making Chiptunes?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Making Chiptunes? Chiptunes dont really work like that. For the most part usually only midis work with chiptune trackers and if your working with 8 bit sound, its going to have 4 channels.URL: http://forum.audiogames.net/viewtopic.php?pid=150261#p150261

Re: [Audiogames-reflector] PWCT (programming without coding technology), anyone heard of it?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: PWCT (programming without coding technology), anyone heard of it? @camlorn: In its defence, inform7 test scripts were the first thing that really got me to rap my head around unit testing frameworks. This is knowledge that has come in useful every day of my PHP life. Inform could also be

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: cansino
Re: Injustice Gods Among Us. More accessible than before. I certainly will buy the game, when the complete version is released. I did the same with Mortal KombatURL: http://forum.audiogames.net/viewtopic.php?pid=150263#p150263 ___

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Injustice Gods Among Us. More accessible than before. Youre right. But I think getting into the tournament as someone good enough to be noticed is probably no easy task... especially as sighted people already take a long time to get good at fighting games. Yet it is possible... you just

Re: [Audiogames-reflector] tech we used and or remember.

2013-10-01 Thread AudioGames.net Forum — Off-topic room: cw
Re: tech we used and or remember. Ah, the braile and speak. I remember how nice those were back then. I mostly used the braille lite 40. I still remember the voice of the braille lite 40 saying braille lite 40 ready when ever I turned it on. LOL. I still got some of the bns programs floting

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] need help from an alter aeon player

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: dd
Re: need help from an alter aeon player ah thanks alex, so it was a command problem I was havingURL: http://forum.audiogames.net/viewtopic.php?pid=150267#p150267 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Fatal fury special move list

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: hanif
Fatal fury special move list hi, firstly, for those who dont know, fatal fury special is a fighting game, developed by SNK.This game was released in 1993 for the neogeo arcade consoles, then in 1994 for the neogeo cd, sega cd, and the snes version.In 2007, SNK released the game for the xbox360,

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse
Re: From Library Of Congress: Advisory: Possible Federal Shutdown Hey guys...I appreciate the responses since my post. Anytime I try to strike the path of moderation, which is frankly pretty unpopular in the days when its much easier to make one party the boogieman, Im afraid Ill get a lot of

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. Nocturnus wrote:My belief has always been that a bit of polite push and shove in this direction would result in us having something worth talking about. It is apparent by this post that I was right. Certainly there will always be

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. assault_freak wrote:Youre right. But I think getting into the tournament as someone good enough to be noticed is probably no easy task... especially as sighted people already take a long time to get good at fighting games. Yet it is

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: hadi.gsf
Re: Injustice Gods Among Us. More accessible than before. death_rattlehead wrote:Im currently on a quest to make Grand Theft Audo 5 accessible to blind gamers, with the assistance of a former developer in the gaming scene, so well see how it goes.!Um... are you serious?some aiming assisstence

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. hadi.gsf wrote:death_rattlehead wrote:Im currently on a quest to make Grand Theft Audo 5 accessible to blind gamers, with the assistance of a former developer in the gaming scene, so well see how it goes.!Um... are you serious?some

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-10-01 Thread AudioGames.net Forum — New releases room: nina0116
Re: Revelation - Exploration and discovery puzzle, by Aprone This game is an absolute blast. I do have a suggestion though. Is it possible to set up a way to use the recipes you have already discovered to create their items, providing you have the proper ingreedeance? Sory I don’t know how to

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: jessmonsilva
Re: braillemone a pokemon port for visually impaired players Hello.So I wanted to say how wonderful this game is for me as well. I love pokemon and used to watch the tv series a lot, but since I didnt have any gaming systems I never played pokemon that much unless I was with my cousins. Now

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-10-01 Thread AudioGames.net Forum — Off-topic room: bryant
Re: We're alive - SPOILERS! so, what do you guys think of the new episode? Whats Birt and Rileys next step, and what are they going to do at the colony now that Birt is gone? And what was it that pegs wanted with Michael in the end of the episode?URL:

[Audiogames-reflector] coming soon, super blind driver. here is the trayler

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: Andy93
coming soon, super blind driver. here is the trayler Hello folks.As I anounced here, Ill be releasing a game called super blind driver, a car simulation game with lots of features. The game was originally inspired by a little creation in BGt called driving experience, that the author abandoned

Re: [Audiogames-reflector] Death Match

2013-10-01 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Well, Im back from the operation. As for the game, I will get to it soon.URL: http://forum.audiogames.net/viewtopic.php?pid=150278#p150278 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: crashmaster
Re: Understanding The Government Shutdown Hmmm.So basically you are saying nocturnus, that due to conflicts between the applications device drivers and the os kernal memmory has corrupted and resources are not able to be managed correctly leading to a bsod where the main congress os performs an

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-10-01 Thread AudioGames.net Forum — New releases room: Aprone
Re: Revelation - Exploration and discovery puzzle, by Aprone Ive just posted an update to add in many of the features people have requested. Lets see if I remember them all.From the recipe menus, pressing enter on one will automatically fill the required items into your recipe slots, and close

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. hadi.gsf wrote:death_rattlehead wrote:Im currently on a quest to make Grand Theft Audo 5 accessible to blind gamers, with the assistance of a former developer in the gaming scene, so well see how it goes.!Um... are you serious?some

Re: [Audiogames-reflector] realms of despair

2013-10-01 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: realms of despair I do like the tutorial at the beginning of this game, its very different from the normal ones, one of the cooler ones Ive seen actually. My favorite is still New Moons tutorial, but this one is nice.I got bored with it for one reason or another though. However I dont

Re: [Audiogames-reflector] tech we used and or remember.

2013-10-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: tech we used and or remember. Yes, I also remember the voice on the Braille n Speak, you know, the one where you couldnt understand a thing it said? (At least I couldnt). I miss that notetaker as well. Street Fighter 2 was my first SNES game that I played as a little kid. I remember on

Re: [Audiogames-reflector] Your favorite 8-bit Chiptune soundtracks

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Your favorite 8-bit Chiptune soundtracks No, not the firs 11, the second 1. The song was on my flash drivem wich I cant find.URL: http://forum.audiogames.net/viewtopic.php?pid=150283#p150283 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-10-01 Thread AudioGames.net Forum — New releases room: bladestorm360
Otherworld: The Land of Tirn Aill I discovered this mud a while back and its actually quite enjoyable. Its another one with a tutorial much different from the norm that actually pulls you into the game.The mud is fairly simplistic on the surface. The quests amount to two types. Quests given by

Re: [Audiogames-reflector] Your favorite 8-bit Chiptune soundtracks

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Your favorite 8-bit Chiptune soundtracks No, not the first 1, the second 1. The song was on my flash drive, wich I cant find.URL: http://forum.audiogames.net/viewtopic.php?pid=150283#p150283 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Making Chiptunes?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Making Chiptunes? Yes, four of them: Square 1, 2, Triangle (Occasionally), and White Noise.URL: http://forum.audiogames.net/viewtopic.php?pid=150284#p150284 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Your favorite 8-bit Chiptune soundtracks

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Your favorite 8-bit Chiptune soundtracks Oh, yes, that one! Most of Adventure at Cs music is chiptunes, my favorite genre of music. Yes, its a great one if I ever heard it. haw haw.URL: http://forum.audiogames.net/viewtopic.php?pid=150286#p150286

Re: [Audiogames-reflector] I know it was mentioned here before, but has anyone ever tried mugen?

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: I know it was mentioned here before, but has anyone ever tried mugen? The differences are, from what I recall:The game was a port of Super Street Fighter 2 X for Matchmaking Service, a Japan-exclusive Sega Dreamcast port of Super Turbo.They changed Guiles voice back to the original Street

Re: [Audiogames-reflector] Super street fighter 4 arcade edition for pc

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Super street fighter 4 arcade edition for pc Heres what I got with a keyboard when playing as M. Bison (Dictator):I could perform his specials, supers, and ultras fine. I couldnt perform his Head Press move. Then again, thats just me.Yes, its WAAAYYY better with a controller.URL:

Re: [Audiogames-reflector] Espeak, japanese voice please

2013-10-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Espeak, japanese voice please Yes, Yes, it is! Totally Weird!URL: http://forum.audiogames.net/viewtopic.php?pid=150289#p150289 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Your experiences with old gameboy games

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Your experiences with old gameboy games Ill just have to give those people an audio recording then. The Harry Potter is a shooter game. Gotta love shoot-m-ups these days. Thats the only shooter game I have. You basically have to play as Harry Potter and you control him in an airship. Yes,

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] tech we used and or remember.

2013-10-01 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: tech we used and or remember. CW, perhaps someone will come up with a BNS emulator?URL: http://forum.audiogames.net/viewtopic.php?pid=150291#p150291 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] I know it was mentioned here before, but has anyone ever tried mugen?

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: I know it was mentioned here before, but has anyone ever tried mugen? lol... youll have to source that. Ive read more reviews and guides / articles for the hd remix than I can count, and none of them mention it being a port of the matchmaking service youre talking about. Also... I highly

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: From Library Of Congress: Advisory: Possible Federal Shutdown Joseph, you deserve credit for presenting a moderate version of the argument some Republicans are making. I will stipulate that I vehemently disagree with you about the effects of Obamacare as stated in your most recent post, but

Re: [Audiogames-reflector] Fatal fury special move list

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Fatal fury special move list What commands are you having trouble with... they should have a legend of which commands mean what in the faq.URL: http://forum.audiogames.net/viewtopic.php?pid=150294#p150294 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Injustice Gods Among Us. More accessible than before. Heck yeah Ive been following the tournament seen for ages. I play almost exclusively fighting games, so Im quite the nerd and suckor for competetive play... but unfortunately, there isnt much of a seen where I live. But having said that,

[Audiogames-reflector] AudioQuake for Developers

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: Sebby
AudioQuake for Developers For the tinkerers, Matt has got a current build of AQ running on Doze. You do still unfortunately need a Mac to build the skeleton application from which the Windows package is assembled (well, I say unfortunately, but you know how it is ), and a copy of the MFC/ATL

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: We're alive - SPOILERS! Hi.Well I think Pegs wants to get back together with Michael. I knew this would happen eventually I just didnt think it would happen this soon.Im glad this episode had a good ending. Im pretty sure Riley left with Burt since they said there were two people in the

Re: [Audiogames-reflector] Fatal fury special move list

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: hanif
Re: Fatal fury special move list like the burn nuckle command, it uses hp+hk. I dont understand what it means.URL: http://forum.audiogames.net/viewtopic.php?pid=150298#p150298 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: leibylucwgamer
Re: Understanding The Government Shutdown An interesting analogy there, sir.I would like to point out that liberlas and conservatives alike share common extremism. Thought they aent radical parties, they act extreme in their own varrying degrees. This government shut down is a reflection of

Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: The best video game soundtracks? Yup, X5 here. Here are my favorite soundtracks by System.:-NES-ContraBionic CommandoSuper Mario Bros 1, 3Tetris (Nintendo) (Music 3)Battletoads (Pause theme)SolsticeHero QuestAdventure IslandMighty Final Fight, (Somehow these song scream Mega

Re: [Audiogames-reflector] Fatal fury special move list

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Fatal fury special move list Ah, Fatal Fury Special, my childhood! Anyway, the HP+HK means You have to press Hard Punch and Hard Kick at the same time.URL: http://forum.audiogames.net/viewtopic.php?pid=150301#p150301 ___ Audiogames-reflector

Re: [Audiogames-reflector] Fatal fury special move list

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Fatal fury special move list Hanif... look in the movelist, and somewhere there should be a legend that tells you what hk means, and what hp means as well as all the other terms they use. This is standard for any fighting game.URL:

Re: [Audiogames-reflector] Your favorite 8-bit Chiptune soundtracks

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Re: Your favorite 8-bit Chiptune soundtracks Oh, yes, that one! Most of Adventure at Cs music is chiptunes, my favorite genre of music. Yes, its a great one if I ever heard it. haw haw. Ill share with you my favorites. They are made by the super-awesome YouTube user Kevvviiinnn. Here are my

Re: [Audiogames-reflector] PWCT (programming without coding technology), anyone heard of it?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Fayed
Re: PWCT (programming without coding technology), anyone heard of it? camlorn wrote: This probably isnt worth discussing. Its a visual programming language. You dont type; instead, you drag and drop stuff.1 - No drag and drop, PWCT presents a new method for creating programs.2 - Not just a

[Audiogames-reflector] Street Fighter III - 3rd Strike MUGEN WIP

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Street Fighter III - 3rd Strike MUGEN WIP Hey Guys, since Super Street Fighter 2 Turbo MUGEN is still being worked on, Id thought Id show you what project Im also working on, Street Fighter III 3rd Strike! This is a port of the arcade game, featuring music from the Original Soundtrack of 3rd

Re: [Audiogames-reflector] PWCT (programming without coding technology), anyone heard of it?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: PWCT (programming without coding technology), anyone heard of it? Er. If Im going to have to work directly with the code, why dont I just, you know, work directly with the code? All of those features indicate that this is something that I would need to see to actually get benefit from. How

[Audiogames-reflector] Street Fighter III - 3rd Strike MUGEN WIP

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: FamilyMario
Street Fighter III - 3rd Strike MUGEN WIP Hey Guys, since Super Street Fighter 2 Turbo MUGEN is still being worked on, Id thought Id show you what project Im also working on, Street Fighter III 3rd Strike! This is a port of the arcade game, featuring music from the Original Soundtrack of 3rd

Re: [Audiogames-reflector] if your an audiogames fan, read this

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: articuno
Re: if your an audiogames fan, read this Well, for the moment, Ill make tts clips. Dont worry, Ill make them myself. Ill then send them over.URL: http://forum.audiogames.net/viewtopic.php?pid=150306#p150306 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Revelation - Exploration and discovery puzzle, by Aprone

2013-10-01 Thread AudioGames.net Forum — New releases room: vcaparica
Re: Revelation - Exploration and discovery puzzle, by Aprone Hi, Aprone, good to see you back in development.Very addictive game, my sighted friends have also found it quite cool. My only suggestions are to increase the number of possible matches (including some that would make sense but don~t

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. assault_freak wrote:Heck yeah Ive been following the tournament seen for ages. I play almost exclusively fighting games, so Im quite the nerd and suckor for competetive play... but unfortunately, there isnt much of a seen where I live.

Re: [Audiogames-reflector] Making Chiptunes?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: Making Chiptunes? Mario-- how do you make chiptune music? could you describe in a bit of detail, please? Im curious.URL: http://forum.audiogames.net/viewtopic.php?pid=150309#p150309 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: Nocturnus
Re: Injustice Gods Among Us. More accessible than before. Someone like Ed Boon who has seen himself beat by blind gamers and who seemed absolutely thrilled by the matter is more than likely to keep them in mind. I dont know how much influence he had as director of injustice, but you had better

Re: [Audiogames-reflector] Understanding The Government Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: casta947
Re: Understanding The Government Shutdown Hello, well, I have been tuning into the news, and it has happened, since 1995-1996, when the cause of it was incidentally similar. http://en.wikipedia.org/wiki/United_Sta … 5_and_1996In the state where I reside, protesters are deomonstrating both

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: death_rattlehead
Re: Injustice Gods Among Us. More accessible than before. At Nocturnus, oh he remembers alright. He brought it up while he was signing my copies of Mortal Kombat and Injustice. Also, he was on top of everything like MK. And definitely agree that we should continue to expand the fact that we

Re: [Audiogames-reflector] Death Match

2013-10-01 Thread AudioGames.net Forum — New releases room: garrett
Re: Death Match Hello.Id liike to bata test for death mach 2, and maybe fix a few bugs.URL: http://forum.audiogames.net/viewtopic.php?pid=150312#p150312 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-01 Thread AudioGames.net Forum — Off-topic room: Nocturnus
Re: From Library Of Congress: Advisory: Possible Federal Shutdown theyre all to fault, republicans and democrats equally. One side is working for companies that dont want to pay their employees more than they feel they should, the other works for the healthcare industry. One side works for the

Re: [Audiogames-reflector] Injustice Gods Among Us. More accessible than before.

2013-10-01 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Injustice Gods Among Us. More accessible than before. Third that notion of spreading the word around. Unfortunately, I cant really do anything unless its online... and its a lot harder to do that. If anyone has any suggestions as to how, Id love to know. lolURL: