Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi.Aprone I totally understand your choice, and I would never blame you if you choose to shut down the server for Swamp. It would be sad, really sad, and Ill always remember all the great time, no madder how old Ill be. 50 years later, hey friend, do you remember

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone opera11 wrote:should i dealt the Swamp that only has 8 files then open the new oneYes, delete the old Swamp youve downloaded, and try with the new one. Please let us know if you get more issues, and well try to help you.URL:

Re: [Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: A survey posted on the audiogames.net facebook page. Ah, I just filled it out anyway. GIGO, and all that. The only point I got stuck on was how to factor in IF. Its not audio games, but can you rightfully describe them as games played only with sound? Mmm … for now, I left the last box

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Doctor Who: Big finish productions I just finished listening to all the Sara Jane stuff. Would love to find something equally on par, as the whole investigative journalist aspect is very cool. Ive heard SJS in the conventional assistant role, of course, but this was cool, and different. My

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Back to The Metroplex Well Ce certainly does have a lot of management and trading, and depending upon your preferences you can get into more of that with managing factories and such, though what for me makes Ce different is that in between all the management you still get to fly around, do

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Doctor Who: Big finish productions The sj stuff was pretty good, albeit I was rather confused at the start as to Sarah being so paranoid about everything! obviously all those days of saying whats that Doctor and then running away screaming from the latest alien took their toll . I did like

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-19 Thread AudioGames.net Forum — Site and forum feedback: Nocturnus
Re: Please add Tapatalk support on this forum. I remember looking at forum runner as well; seems like no one really cares much for working withy PunBB, which is a shame really, since I think an app like this would benefit users of this forum quite a bit when reading topics and posts and

Re: [Audiogames-reflector] Adventure At C:

2013-11-19 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: Adventure At C: huh the cyber star doesnt seem to be that good. It does a bit more damage than the knife and has a ton of lag. Unless I am missing something? I checked the shop to see if there were upgrades; there were none.URL: http://forum.audiogames.net/viewtopic.php?pid=155795#p155795

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Doctor Who: Big finish productions Look for more of being tortured all the time? Your a strange fellow :d.Seriously I do think bf needs to alter their political stuff at least a little, since theyve all seemed to have pretty much the same slant and similar endings, heck, its possible Jago

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 Its not on 14.2. Its on 14.3URL: http://forum.audiogames.net/viewtopic.php?pid=155798#p155798 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net NVDA final release schedule:The final release of NVDA should be in: Febuary 22, May 22 and November 22.So, guys, please remember the release schedule of NVDA!Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=155799#p155799

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: felipevr
Re: Swamp, zombie fps by Aprone Hello, Aprone, howre you doing?Well, Let me tell a, Ill try, little story.Around two years ago, I was talking through the skype with a very known person here: haramir. In some moment, he said something like and there is this audiogame, look like nice, its name is

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Maybe it will sounds rude or offensive, no cares, but its going to be more and more frustrating. I am reading it to find news, experiences etc, ut every post is what to do there and thereSoon, entire topic will change to ruin definitely, and finding goodies here will

Re: [Audiogames-reflector] Life status and an apology

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Phil
Re: Life status and an apology Hi SLJ,Yes you and your friends need to download the free Find My Friends app to have Siri tell you how far away they are.David Woodbridge demonstrates the app in this podcast:http://www.applevis.com/podcast/episode … my-friendsURL:

Re: [Audiogames-reflector] Life status and an apology

2013-11-19 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Life status and an apology Nice. Thank you for the information.URL: http://forum.audiogames.net/viewtopic.php?pid=155803#p155803 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Swamp, zombie fps by Aprone Hey Aprone,I cant say that swamp is the first, or even hundredth, game Ive ever played, but I can say that there is just no competition. Swamp is the best audio game ever made. One of the big reasons why it is, as others have mentioned, is the chat client. I

[Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: arqmeister
Computer hardware upgrades and tinkering question Hey guys. Just wonder how many folks have got dirty with there computers, not afraid to put there hands in there and swap out a drive, ram, or motherboard. I have been learning slowly about all this, as i recently aquired a desktop to play

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: We're alive - SPOILERS! [[wow]]. another great ep as usual. so what are your thoughts.lots of interesting stuff. including confirming that ink is the dude in the suit, but ive suspected that for a long time now. also finding out that the stuff in engle wood is gone. plus tanya and victor

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough I hope to get them all done eventually. However, motivation can be a real pain in the ass sometimes. I never realized how much effort it takes to write a full gamefaqs style guide like the one Im doing. At least when I get done with

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 I agree. Ive stopped checking this topic for the most part because people are just asking the same questions over and over. I guess people just dont know how to use the search functions of the forum and their screen reader. I would suggest learning though, or youre all

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Shadow Line full voice demo released! I dunno, I havent seen anything to confirm that the game is near completion. I think the release in winter thing was for the trial. And yeah, I heard the dragon shrine demo thing, but he didnt go all the way through to the end boss, so I assumed it

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Shadow Line full voice demo released! I dunno, I havent seen anything to confirm that the game is near completion. I think the release in winter thing was for the trial. And yeah, I heard the dragon shrine demo thing, but he didnt go all the way through to the end boss, so I assumed it

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-19 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Worm, a parahumans web serial Ive noticed that to be the case in a lot of stories though, especially if its the first one youve published for others to read. From personal experience, it seems to take some time to really start getting things in order and off the ground unless you lay

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Computer hardware upgrades and tinkering question Dont know if youd be interested, but theres an entire class on this that Cavi teaches called I T Essentials, that basically teaches you how to build and repair your own computer and learn how to do tech support for other people. Its only 150

Re: [Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: burak
Re: A survey posted on the audiogames.net facebook page. Hi,I think what he means by games only by sound is, um... which mainstream games do you play just relying on sound. I filled it out.URL: http://forum.audiogames.net/viewtopic.php?pid=155813#p155813

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-19 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: Please add Tapatalk support on this forum. Thats annoying since Punbb is still the best forum for access, and believe me Ive seen some dire ones. These numbsculls who write these programs should really think about it, especially since theyre quite free to write addons, indeed one of the

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-19 Thread AudioGames.net Forum — Off-topic room: burak
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Hey guys, rc2 has been released. I dont know where to read whats new in that update though.URL: http://forum.audiogames.net/viewtopic.php?pid=155815#p155815 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-19 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: Please add Tapatalk support on this forum. Thats annoying since Punbb is still the best forum for access, and believe me Ive seen some dire ones. These numbsculls who write these programs should really think about it, especially since its certainly not a closed system and anyone is quite

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Shadow Line full voice demo released! In the demo playthrough Kyo mentions that its almost complete. Theres no definite release time frame set, but since the winter thing is still on the site I dont think its refering to just the trial version.URL:

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough well thank you for putting it together. Its a lot of fun playing with your guide, and it definitely makes things easier.URL: http://forum.audiogames.net/viewtopic.php?pid=155817#p155817

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 I agree, I dont even answer questions anymore lolmost of the questions that are being asked these days have been asked at least once before, if not multiple timesnow for anyone whos beaten the game, are there any specific bonuses for beating the game on certain modes?

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Hmm, okay, so for every mode is the same medal? damn, I though there will be others, and maybe some extra rewards... comfused.URL: http://forum.audiogames.net/viewtopic.php?pid=155819#p155819 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Site or software to create a blog

2013-11-19 Thread AudioGames.net Forum — Off-topic room: severestormsteve1
Re: Site or software to create a blog I have figured out all aspects of the wordpress.com platform including accessibility, blogging, etc etc and if you need any help, feel free to ask me. Its http://stevend.net/contact-me.URL: http://forum.audiogames.net/viewtopic.php?pid=155820#p155820

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Greetings!The change log for 2013.3 rc2, is the same as 2013.3 RC1.Not much to read, though Once 2013.3 is released, I will be updating the entry thread at the top.URL: http://forum.audiogames.net/viewtopic.php?pid=155821#p155821

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: Computer hardware upgrades and tinkering question I have never done this, because people keep telling me that its too technical. The thing is though, I have been wanting to learn more about this stuff for awhile. Ive been to the CAVI website and they seem to have a lot of useful material,

Re: [Audiogames-reflector] back to the core!

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: back to the core! hii also started playing ce again. (i wonder ffor how long ...)and i accepted a mining mission. but i am stuck. below ill post wich mission description i have got and hopefully one of you can help me.descMission Type Asteroid Location System Galaxy Req Current Reward Abort

[Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: Draconis
DoItWrite 1.0 Released for iPhone from Draconis Entertainment We are pleased to announce the release of DoItWrite, our first iPhone product to use the Draconis Engine.Learn to draw lowercase letters, uppercase letters;;, and numbers for use with iOS 7s VoiceOver handwriting feature!This app is

Re: [Audiogames-reflector] Stuck in Escape The House

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Stuck in "Escape The House" LOL, yeah, it almost sounds like hes beating someone else up, never mind trying to kill you. URL: http://forum.audiogames.net/viewtopic.php?pid=155826#p155826 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: janagirl
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment Hi there!Hey, that game sounds great and exciting. Ill just get it and try it now!Keep on the good work!URL: http://forum.audiogames.net/viewtopic.php?pid=155827#p155827 ___

Re: [Audiogames-reflector] Adventure At C:

2013-11-19 Thread AudioGames.net Forum — New releases room: Adel
Re: Adventure At C: hi.i just wanna say that, i beat the game!it was greatthank you TheOnlyPKMNmaster for making such a great game!URL: http://forum.audiogames.net/viewtopic.php?pid=155828#p155828 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-11-19 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: um, i just needed some things uploaded guys, humm? hi.i want the car, the helicopter and the train simulators. i mean by train the spoorsim. and by the car, i mean the car and not the buss simulator. and i also hered about one helicopter simulator. so, please upload this 3 things.shalva, or

[Audiogames-reflector] Site updates November 19th

2013-11-19 Thread AudioGames.net Forum — AG-News room: Dark
Site updates November 19th This is going to be a perfectly sober and serious update. This is to inform everybody that all the ridiculous stuff which has been happening in the news is now stopping. We are going to be keen kneet, professional and competant and attempt to appeal to todays

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-19 Thread AudioGames.net Forum — Off-topic room: bryant
Re: We're alive - SPOILERS! I thought it was interesting how the 2 zombies were attacking each other. To my knowledge, we havent really seen that happen. This leaves some questions unanswered. What happend at ground 0? Why is all the stuff gone? What will happen to Victor and Tanya? And what do

Re: [Audiogames-reflector] the space game

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: the space game I havent played hack what was it about? Regarding the space game, To be honest if your going to create a version with wav files anyway, you might as well just record human wavs as an alternative to blazy wavs, though a version with text output might be useful if say you

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 Hmm. This could either be the life burner, or the master batterys metal rain attack. One thing to keep in mind with this level is that two of the bosses are just more powerful versions of the bosses from stage 12 and 16, the burner and huge fire extinguisher. And as

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough dang! I think I broak my save because I went into the mountain and I had this house unlocked where you could get to yokotankus dungeon and now I cant go in any more after entering the mountain again! I cant find the house, its just

[Audiogames-reflector] Site updates November 19th

2013-11-19 Thread AudioGames.net Forum — AG-News room: Dark
Site updates November 19th This is going to be a perfectly sober and serious update. This is to inform everybody that all the ridiculous stuff which has been happening in the news is now stopping. We are going to be keen kneet, professional and competant and attempt to appeal to todays

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 So Im stuck on the final level. I start fighting the enemies, but then get killed by these blasts that start going off everywhere and do massive damage. How do I avoid the blasts? I used a cheat engine to see how much damage those blasts do and lost far more hp than my

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment This I might actually by, as it would help me get a good start on learning how print characters are shaped for if I ever get a DotView.URL: http://forum.audiogames.net/viewtopic.php?pid=155839#p155839

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Shadow Line full voice demo released! Oh right, and since I dont understand that much japanese I would have missed that. Ok, cool.URL: http://forum.audiogames.net/viewtopic.php?pid=155840#p155840 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Computer hardware upgrades and tinkering question Its definitely possible. I know several blind people who have built entire computer systems from scratch. Its not something Ive ever tried because Im not all that much into technology, but it is one of the things we can do. The thing Ive

Re: [Audiogames-reflector] back to the core!

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: back to the core! Ah mike I see the problem. Its not refined ore you need to submit for those fom missions (if it was theyd be very easy). For the fom missions you need to collect specials that crop up at random while your mining.Carry on mining, and at some point under the collection

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: Phil
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment I bought the DoItWrite app and have been having fun learning again the shapes of the letters then playing the Space Invaders typ game which repeats the target letter about six times while you try to form the letter on the touch

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 Hi all. Please ani tip how can I protect my girl fighting character in stage 11? I have beaten 11 part 1, 2, but in part 3 are more fliing bombs.URL: http://forum.audiogames.net/viewtopic.php?pid=155844#p155844 ___

Re: [Audiogames-reflector] things to consider when perchaseing a laptop?

2013-11-19 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: things to consider when perchaseing a laptop? Im wondering if any of you have or have ever had a Toshiba laptop and if so, how was your experience with it? By that I mean did it accommodate your assistive technology all right? Im asking because thats the brand Im supposedly getting to

Re: [Audiogames-reflector] Site updates November 19th

2013-11-19 Thread AudioGames.net Forum — AG-News room: Aprone
Re: Site updates November 19th Thanks Dark, and keep up the good work. URL: http://forum.audiogames.net/viewtopic.php?pid=155846#p155846 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Dance my ass off a free colaborational music album

2013-11-19 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: "Dance my ass off" a free colaborational music album I just voted Yes, but I have not actually been able to download the full album yet as Ive been having computer issues. I think at this point Im just gonna take matters into my own hands regarding that though. Ive been having problems on

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Felipevr, your view on when Swamp started to die is very interesting. I tried including the ideas of the community so that the final game would be what the most people wanted, but I hadnt considered that that very idea could have been the beginning of the end.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: Quasar
Re: bokurano daiboukenn 3 Whatever it is, it comes out of nowhere, sounds like large metal crashing/blowing up things, and doesnt seem to care whether there are enemies around or not. It seems to happen even after the master battery is destroyed. Nothing happens on the object locator when this

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough hey bladestorm Im with you cause I tried making walkthroughs my self and I never finished them. talking about text walkthroughs here not letsplays.URL: http://forum.audiogames.net/viewtopic.php?pid=155850#p155850

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone I just wish that Tide had been implemented into this final version of the game, when it hit 3.0. perhaps its too late to do that now, but I actually had fun with Tide, and Im sure many others did as well. I think if it had been integrated with the rest of the

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: Quasar
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment Ill probably get this app soon also. I cant help wondering if trying to draw the letters with a pencil the by following this apps directions would work. In other words, I wonder if this app could also be used to indirectly teach

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: crashmaster
Re: Computer hardware upgrades and tinkering question Hi.well on the computer side I did a basic informational systems course back in the day.There is a podcast on coolblindtech.com which addresses assembling an atx case.The mini atx is one of the ultra small desktop towers.The guy that did

Re: [Audiogames-reflector] The New Youtube Comment System: Help and Discussion.

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: The New Youtube Comment System: Help and Discussion. Well, this is easy. Im no longer commenting on Youtube videos. I mean, if Google wants to require me to sign up for an invasive privacy-neglecting service like Google Plus, they can bloody well bugger off!URL:

Re: [Audiogames-reflector] IF game development?

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: IF game development? I havent had any need to use the workbench. Its just an IDE. If you cant make it work for you (and when I played around with it last it seemed like a really oldschool Win32 app), just use the CLI tools; you arent losing anything, even for debugging.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Swamp, zombie fps by Aprone Im not surprised by this, considering all the crap that you have had to deal with in the past few weeks and months aprone. I totaly respect your choice, and look forward to your new projects and frankly, getting you out of this depressing bubble that is Swamp.

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 I believe its life burners attack. Run from it as fast as possible. Before that you can hear the fires around you. The best idea is to climb up from it to the platform. If you will hear that fires run, and avoid as fast as you can. Generally i beaten everything from

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Computer hardware upgrades and tinkering question Thanks for the input guys. I think i could honestly save a lot of money just building the systems that i want instead of relying on manufactured machines all the time. I think its an invaluable tool, that might lead me to some job

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Computer hardware upgrades and tinkering question I dunno. If its low-end stuff youre after, then I think mass-produced stuff is always going to undercut you. But if its higher-end stuff, and you dont mind having nobody to call when stuff goes wrong or having someone to blame but yourself

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Shadow Line full voice demo released! That and on the general assumption that its been almost a year since MM came up with the idea to have the game fully voiced, Im estimating the release time to be either this winter as stated or at worst pushed back to next spring.URL:

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough okay I am now in yokatankus dungeon and Im in some room where there are things I can step on and they play a diferent pitched sound. is this some kind of puzzle? o what should I do. theres two doors at the bottum one just leeds to a

Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Exodus
Re: Papa Sangre 2 thoughts and discussion, contains spoilers Ive honestly gave up for now on that level. Im not skipping it because I want a completely skip free playthrough. But I think its bugged, and we wont be able to get passed til the next app update lands.URL:

Re: [Audiogames-reflector] Site updates November 19th

2013-11-19 Thread AudioGames.net Forum — AG-News room: Dark
Re: Site updates November 19th Your welcome. Really I meant to write more for tthe news but myy laptop died last week so I thought I probably ought to put this up pronto. Luckily the laptop has been duely undied by local computer wiz, though user accounts are the spawn of satan!URL:

Re: [Audiogames-reflector] Dance my ass off a free colaborational music album

2013-11-19 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: "Dance my ass off" a free colaborational music album HiThis is a great album. anyone would be insane to vote no to the pole questionURL: http://forum.audiogames.net/viewtopic.php?pid=155864#p155864 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: ner
Re: bokurano daibouken and instant translate Thanks guys for all of the responses. Ill get the various locale ish stuff installed and keyboards and Im sure it will work. BK2 and BK3 seem to be coded so that encoding notes which language is being displayed. Thanks again.NoelURL:

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: friker800
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough hello, tell me how to find the password in step 9.2URL: http://forum.audiogames.net/viewtopic.php?pid=155866#p155866 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] jaws and smugglers 5 help

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: ner
Re: jaws and smugglers 5 help I too got Smugglers 5 recently, and really like it. Only issue I am having, and I wonder if we can collaborate on this one is with traveling. There is a place called wormhole to Carse. Im assuming that if I travel to the wormhole and then click travel to again, I

Re: [Audiogames-reflector] is there any interest in tradewars?

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: stewie
Re: is there any interest in tradewars? I would definately be intrested in this.URL: http://forum.audiogames.net/viewtopic.php?pid=155868#p155868 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] jaws and smugglers 5 help

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: jaws and smugglers 5 help Oooh sorry, missed this topic. @Dan, your not actually seeing the highering lables twice, the fith column is for battle droids who cant be hired, dont know why its reading the marine lable twice. You can higher crewmen with the plus and dismis with the minus,

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough The sound tiles dont do anything, I have no clue why theyre there. But yukio says they do nothing. Youre missing a door somewhere, its on the far right if I remember. Its been a while since I played that dungeon.URL:

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Shadow Line full voice demo released! BTW assault, I finally sent you a PM about the other thing in the demo, if you still havent found it. I hadnt checked this topic in a while.URL: http://forum.audiogames.net/viewtopic.php?pid=155871#p155871

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Shadow Line full voice demo released! BTW assault, I finally sent you a PM about the other thing in the demo, if you still havent found it. I hadnt checked this topic in a while.As for release dates, I tend to be very cautious in assuming anything with them, especially where a developer

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: cj89
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment Hmm. interesting concept. I think Ill give this one a look. Ive always wanted to learn to hand write. And now theres actually a couple uses for it, that would be cool. Yeah. Id love one of those dot view things.URL:

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: cj89
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment Hmm. interesting concept. I think Ill give this one a look. Ive always wanted to learn to hand write. And now theres actually a couple uses for it, that would be cool.Yeah. Id love one of those dot view things. Last I recall,

Re: [Audiogames-reflector] is there any interest in tradewars?

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: is there any interest in tradewars? Sounds rather unique as a game from the minimal research Ive done, but if there are public servers running it do you need to host it? and whats the interface like? Have you customized the game or interface at all? Lastly, how is the game for different

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Hey all... so I just started stage 21, and am confused as to the security cameras. Seems like avoiding security cameras so far is just not being on the same level as them... but if you do need to avoid them, what is the strategy there? seems like if you run past them

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-19 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Shadow Line full voice demo released! Saw your PM... and definitely havent found that one yet. lol As to release dates, I can see where youre coming from, but there seems to be more interest in SR than in any other project that hes worked on before, and hes mentioned in a few various places

Re: [Audiogames-reflector] Computer hardware upgrades and tinkering question

2013-11-19 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Computer hardware upgrades and tinkering question Good point. I suppose money could be a factor, especially if i screw something up that cost a good deal of cash. However, i guess i like the idea of being able to fix a faulty system by myself instead of dealing with unrelyable tech support.

Re: [Audiogames-reflector] the space game

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: the space game hack: you start with a bns classic with 300K of ram. You have to hack other blazy notetakers and level up to level 5. You do this by defeating other note takers.URL: http://forum.audiogames.net/viewtopic.php?pid=155877#p155877 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 how can i get the lift and what is the number on the dial in 18.2URL: http://forum.audiogames.net/viewtopic.php?pid=155878#p155878 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Bladestorm, Ive been meaning to tell you this, but I havent gotten to it yet. The stun trick doesnt stop working on them. Theres a bug in the game, witch prevents the stun trick from working on the ultra and master brat boys

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 lol yeah. Ive been guilty of hastily asking things maybe once or twice, but honestly. The way I see it... If someone took the time to write an answer then you can take the time to read it. Honestly. a simple search with the keywords like 11-3 will go a long way. Well

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 lol yeah. Ive been guilty of hastily asking things maybe once or twice, but honestly. The way I see it... If someone took the time to write an answer then you can take the time to read it. Honestly. a simple search with the keywords like 11-3 will go a long way. Well

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-19 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Bladestorm, Ive been meaning to tell you this, but I havent gotten to it yet. The stun trick doesnt stop working on them. Theres a bug in the game, witch prevents the stun trick from working on the ultra and master brat boys

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 lol yeah. Ive been guilty of hastily asking things maybe once or twice, but honestly. The way I see it... If someone took the time to write an answer then you can take the time to read it. Honestly. a simple search with the keywords like 11-3 will go a long way. Well

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 Assault, just so you know, the cameras have been discussed before, when Seal was having trouble with them.Anyway, the range is 20 squares horizontally and 5 squares vertically if I remember right. I always get the vertical range wrong, but its somewhere between 3 and

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-19 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Yeah, thats what I thought. Just got stuck in a bit of a jam the first couple of times... but I have it worked out now. And I forgot theyd already been mentioned which was why I brought them up again. lol And just as a random note.. does anyone else notice music

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone Aprone i have downloaded the newer Swamp and deleted the older one when i go to run the program in windows 64 bit mode when tape Y it says access denied still get bad file err 52 but the newer downloaded looks to have all the files Thanks Great GamesURL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-19 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Opera are you positive that you are not trying to run the game from within the zip archive? Another possibility is that you could maybe be trying to run the game from a flash drive that is set to write protected.URL:

Re: [Audiogames-reflector] DoItWrite 1.0 Released for iPhone from Draconis Entertainment

2013-11-19 Thread AudioGames.net Forum — New releases room: harrylst
Re: DoItWrite 1.0 Released for iPhone from Draconis Entertainment I have a question. Does it use self-voicing? or is it voice over based? One of the things i like about draconus is its superior voice tallent.URL: http://forum.audiogames.net/viewtopic.php?pid=155885#p155885

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