[Audiogames-reflector] Three-D Velocity: walkthrough

2013-11-26 Thread AudioGames.net Forum — Articles Room: paddy
Three-D Velocity: walkthrough WARNING! Please note that some parts of this walkthrough may spoil the game, so continue reading at your own risk!This article is divided into two main parts and describes how to play Three-D Velocitys mission mode. You should follow those instructions

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 man 25-3 is hard. I managed to get to the mud killer, then died. How many more parts after it?URL: http://forum.audiogames.net/viewtopic.php?pid=156485#p156485 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Three-D Velocity: walkthrough

2013-11-26 Thread AudioGames.net Forum — Articles Room: paddy
Three-D Velocity: walkthrough WARNING! Please note that some parts of this walkthrough may spoil the game, so continue reading at your own risk!This article is divided into two main parts and describes how to play Three-D Velocitys mission mode. You should follow those instructions

[Audiogames-reflector] Three-D Velocity: walkthrough

2013-11-26 Thread AudioGames.net Forum — Articles Room: paddy
Three-D Velocity: walkthrough WARNING! Please note that some parts of this walkthrough may spoil the game, so continue reading at your own risk!This article is divided into two main parts and describes how to play Three-D Velocitys mission mode. You should follow those instructions

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: grryfindore
Re: bokurano daiboukenn 3 So wait, does that mean that you dont need to be at the same hight as the battleship to hit it with a missile? I always try to be at the same hight as it approximately anyway. gave it a few gos yesterday again,at least 8 times.and still I ended up fried.URL:

Re: [Audiogames-reflector] Nexus 7

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Deng
Re: Nexus 7 @Livrobo: There are different TTS voices in the Google Playstore. You must download the one you want, and then after its been downloaded, you should go to Settings, Language and Input, TTS Settings, and the new voice you have will be in the list of installed voices. Some apps are

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Well Keyisfull, few, theres helicopter, place with few match puzzles and hmm... this blades rain? i mean, going up on the lift and avoiding blades? dont remember if its before or not, so few areas left, three maybe.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone The server is back up, wich ment I had to run for my life out of sub3 in the middle of the sewers... Good morning wake up call for sure, roflflfl.cv aka akilorURL: http://forum.audiogames.net/viewtopic.php?pid=156489#p156489

Re: [Audiogames-reflector] the smugglers games

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: the smugglers games Well mordsith making money depends upon your choice of profession. If your playing one of the combat professions you make money through doing missions, and your aime should be upgrading your ship so that you can take on the tougher missions with the bigger enimy ships,

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-26 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! So... Ink turns out not to be some kind of patient zero.I still havent listened enough to this episode to make any theories, but well. I like the way that Tanya and Victor escapes, and they even got a sample of the haze, thats great! I just cant see how we can switch

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Odd Computer Issue Sounds like a trojan or malware. You might try malware bytes, which is free. Be very careful what gets installed, or you could be in a world of computer hurt.URL: http://forum.audiogames.net/viewtopic.php?pid=156492#p156492 ___

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: robjoy
Re: Voice Actor Wanted! are you ready to wake up the angel? Hello,@harrylst, thank you very much for your demo!We are evaluating the submissions at the moment.The script perhaps needs a tad deeper voice, so you might not be suitable for this particular role, however, I am positive that there

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Odd Computer Issue If youre on Windows, have you tried looking at the task manager? For a while, I was in the habit of checking it frequently, and googling some of the processes might help hunt down malicious ones.An unorthodoxed, not-necessarily-helpful idea: Search for phrases that appear

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Gryf... yes, you do. Unless your using jet missiles which have a bit of a vertical attack range.. but are slower and do less damage. But since your normal missiles only fire staight, you have to be on the same level as the ship. You need to have a straight line of

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Winamp going to heavens on 20th of December 2013 Dark, if you buy music on the phone, just transfer purchases, or better, go to iTunes, Store menu, Check for Available Downloads. You can go to general preferences, or perhaps store preferences, to make this the default behaviour always, so

Re: [Audiogames-reflector] Nexus 7

2013-11-26 Thread AudioGames.net Forum — Off-topic room: GhorthalonTheDragon
Re: Nexus 7 Hi,Rooting is worth it, but only then, if youre planning to do rooty things with it, say, installing custom ROMs.The thing is that most people do this to get stock Android for their device, but this is no issue for the Nexus devices because they already run stock android out of the

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: GhorthalonTheDragon
Re: Odd Computer Issue Malware is pretty freakin common. Seriously. And it pisses me off so much ... Same for adware. LOLWhat CAE said might be true. Also, sysinternals.com has some software that would let you check in deeper to what your computer is actually doing, but this is only good when

Re: [Audiogames-reflector] Sharing your gamecenter name

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: GhorthalonTheDragon
Re: Sharing your gamecenter name Pretty hard to guess for mine, isnt it? Its GhorthalonTheDragonURL: http://forum.audiogames.net/viewtopic.php?pid=156501#p156501 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-11-26 Thread AudioGames.net Forum — New releases room: GhorthalonTheDragon
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi,[[wow]], Ive taken too long of a break, hmm?This game can be found at www.dragonapps.org, just find the Road To Rage link and click it, and you should be good to go.JFW isnt supported. I suggest you disable it, or put it to sleep,

Re: [Audiogames-reflector] music production software?

2013-11-26 Thread AudioGames.net Forum — Off-topic room: GhorthalonTheDragon
Re: music production software? Hi,There are indeed small NVDA scripts for Sonar, but I didnt try them yet myself so I cant say. if anyone would like to try them out, the link is here.I use Reaper with Reaaccess, and the only way to reduce the latency without getting audio-glitches is by using

Re: [Audiogames-reflector] Question about eSpeak for Android

2013-11-26 Thread AudioGames.net Forum — Off-topic room: GhorthalonTheDragon
Re: Question about eSpeak for Android Hi,Yes, there is. You can simply search for eSpeak on the playstore and you will find a few good ones, that also allow you to switch between variants, voices, languages, etc.The Eyes-free eSpeak doesnt even work on Android 4.3 and above, thats how I know

Re: [Audiogames-reflector] unreal tournament

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: GhorthalonTheDragon
Re: unreal tournament Hi,Erion and I had been improving on the speech server for this mod, and you can find it at http://erion.tdrealms.com.The Mod was called audioUT2k4, and as the name implies, worked with Unreal Tournament 2004. I dont have it with me at the moment, but I do know that you

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 Huh, a boss rush level? Well then, the many times Ive replayed the boss fights out of bordom between shooter runs is going to pay off. Im just going to say huge lime balls if you made them are useful along with the energy ball. Just throw up an energy ball to start

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-11-26 Thread AudioGames.net Forum — New releases room: gamedude
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hmm, Ghorthalon? I dont think it was a good idea for you to reveal that information. Prepare for the endless questions. AS for a server to play on RTr, I have created my own, but just to make sure that everythings in working order Im

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Spiraling Wyvern
Re: Odd Computer Issue Well, I kind of did something what you all suggested. I noticed that all the popups that were appearing came from better surf and hunted my compute rin the main directories and other lcoations for some suggested programs and folders that I found on-line to delete. Next,

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-11-26 Thread AudioGames.net Forum — Off-topic room: connor142
Re: We're alive - SPOILERS! what the heck, on my phone, part 2 of chap 40 doesnt show up and I updated manually a few times. nothing.URL: http://forum.audiogames.net/viewtopic.php?pid=156509#p156509 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] AudioDisc

2013-11-26 Thread AudioGames.net Forum — AG-News room: jjgeek
Re: AudioDisc I tried installing this game last night on my desktop PC, but it kept on giving me a file extraction dialog and wouldnt let me out. I tried extracting all files to the default directory, but no dice. I installed Audio Disc and Acefire just to see if anything would work on here,

[Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: gamedude
Has anyone ever tried Squid Moo? So, recently, Ive been browsing around the MUD world looking for new and interesting MUDs to try, and I stumbled across Squid Moo. For anyone who does not know what Squid Moo is, it is, well, hmm. To put it simpley, it is a user constructed MUD. This means that

Re: [Audiogames-reflector] Any Accessible Games for Android

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: GhorthalonTheDragon
Re: Any Accessible Games for Android Yup, I have DroidFlip, and am also working on a small shooting game, similar to Sixth Sense, as well as planning out a small side scroller. I love developing for Android, and I wont stop.URL: http://forum.audiogames.net/viewtopic.php?pid=156512#p156512

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: stefan_ilioaica
Re: Voice Actor Wanted! are you ready to wake up the angel? Could you give us a little clue what is the game about?Im really excited about it!URL: http://forum.audiogames.net/viewtopic.php?pid=156513#p156513 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: gamedude
Has anyone ever tried Squid Moo? So, recently, Ive been browsing around the MUD world looking for new and interesting MUDs to try, and I stumbled across Squid Moo. For anyone who does not know what Squid Moo is, it is, well, hmm. To put it simpley, it is a user constructed MUD. This means that

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Winamp going to heavens on 20th of December 2013 Hmmm, sebby, what has Itunes preferences got to do with getting things out of Itunes and into other folders on my hd? What i was more wondering is where Itunes put them and even if it is possible to just copy them across since I dont want to

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: enes
Re: Odd Computer Issue hi,try adw cleaner to get rid of the remaining adware you can download it athttp://www.bleepingcomputer.com/download/adwcleaner/URL: http://forum.audiogames.net/viewtopic.php?pid=156515#p156515 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Winamp going to heavens on 20th of December 2013 @Dark, iTunes preferences controls whether downloads are automatically done upon purchase. So, as you were asking what happens when you buy from your phone, thats how you enable them. Or do it manually using the Store menu. Once downloaded,

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Winamp going to heavens on 20th of December 2013 I radio? meh. I just wanted something as background with vaguely nice music and some news, not to go and buy random stuff. Againthis sounds like Apple saying our way or nothing! which is irritating. Ill look into the downloads thing if I ever

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough hello I just checked out everything about the area of the last dungeon where I am stuck in. to the right and up is just error nothingness. to the left somewhere is a shelf with a door behind it. hitting it with the whip, the pachinko

Re: [Audiogames-reflector] Odd Computer Issue

2013-11-26 Thread AudioGames.net Forum — Off-topic room: Spiraling Wyvern
Re: Odd Computer Issue Well then, ran adware Cleaner (thanks for that Enes), and received a text file after the reboot with a list of removed programs and the like... I ttook me 10 minutes to read through the list of removed stuff, even some of the better surf crap that was hidden quite well

Re: [Audiogames-reflector] Sharing your gamecenter name

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: death
Re: Sharing your gamecenter name I do believe mine is ahmadabukhdairURL: http://forum.audiogames.net/viewtopic.php?pid=156520#p156520 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] need max payne mod for super liam

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: pianoman2001
need max payne mod for super liam Hi. Im new to audio games.net, and I need only one thing right now. The! Max! Payne! Mod! For! S! L! The dropbox link I found doesnt work. 404 on firefox, chrome doesnt do good downloads, and page not found on i-e. Can somebody give me an accessible link?

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 Damn i am so mad, i tgot to the part with the bomber pods and ladders. I died but was saved by the recovery ring, then fell again and died. That level is crazy!URL: http://forum.audiogames.net/viewtopic.php?pid=156522#p156522

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 Whats the recovery ring? Not sure if thats something related to stage 25, or something I missed.URL: http://forum.audiogames.net/viewtopic.php?pid=156523#p156523 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] the space game

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: Jason SW
Re: the space game Hi,Ive just finished compiling the last version of Gotcha, and am now uploading it, along with the source.The topic should be up in a few minutes.URL: http://forum.audiogames.net/viewtopic.php?pid=156524#p156524 ___

[Audiogames-reflector] Gotcha... For Windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: Jason SW
Gotcha... For Windows! Slightly edited excerpt from Dans old games readme:Are you ready? Introducing: The first board game for the Blazie note takers (and the newest for Windows)! ... And much more than a board game at that. Just read these features, and I think youll agree:- Up to four players

[Audiogames-reflector] Gotcha... For Windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: Jason SW
Gotcha... For Windows! Slightly edited excerpt from Dans old games readme:Are you ready? Introducing: The first board game for the Blazie note takers (and the newest for Windows)! ... And much more than a board game at that. Just read these features, and I think youll agree:- Up to four players

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Sounds like youfound a bugged room of some kind. Ive been through that dungeon at least 8 times and I dont ever remember a room where I got an error for going too far in one direction, or a room where the bombs refused to disappear.

Re: [Audiogames-reflector] announcing the release of daniel zingaro's hack for windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: Jason SW
Re: announcing the release of daniel zingaro's hack for windows! Definitely doable.URL: http://forum.audiogames.net/viewtopic.php?pid=156527#p156527 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Gotcha... For Windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Gotcha... For Windows! When I try to start a new game, I get this:11-26-2013 03:05:43 PM: Fatal error - Load sound failure: Failed to load s/dice_roll1.datCall stack size: 6Function: bool sound_library::load_file(sound@, string)Function: gotcha_game::gotcha_game()Function: gotcha_game@

Re: [Audiogames-reflector] Gotcha... For Windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: Jason SW
Re: Gotcha... For Windows! Sorry about that, looks like a cou ple of sounds didnt make it into the pack.Ive tested the new version, and it whould work. Try downloading again.URL: http://forum.audiogames.net/viewtopic.php?pid=156529#p156529 ___

Re: [Audiogames-reflector] Gotcha... For Windows!

2013-11-26 Thread AudioGames.net Forum — New releases room: Jason SW
Re: Gotcha... For Windows! Sorry about that, looks like a couple of sounds didnt make it into the pack.Ive tested the new version, and it should work. Try downloading again.URL: http://forum.audiogames.net/viewtopic.php?pid=156529#p156529 ___

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: robjoy
Re: Voice Actor Wanted! are you ready to wake up the angel? Hi,Unfortunately, I cannot say much without revealing the story.AngelGift is going to be a Christmas-themed game with some quite unique features.One of them is that you will not need any sort of manual, key reference or help

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone Is the surver offline again or is it my connect?URL: http://forum.audiogames.net/viewtopic.php?pid=156531#p156531 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone Random Swamp-related question:Anyone have the old version of multi1 with the Factory Sewer? I suddenly want it for no particular reason.URL: http://forum.audiogames.net/viewtopic.php?pid=156532#p156532 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone CAE, I had a very old backup that seems to be the right map. I converted it so that it should be saved using the same format as the current maps.www.kaldobsky.com/audiogames/cae/factorywithsewerURL: http://forum.audiogames.net/viewtopic.php?pid=156533#p156533

[Audiogames-reflector] Empire Mud Now Accessible

2013-11-26 Thread AudioGames.net Forum — New releases room: fastfinge
Empire Mud Now Accessible From the website:http://empiremud.net/2013/10/september-changelog/Screen reader accessibility has just been added. I just found out about this, and didnt see it mentioned elsewhere, so thought Id put it here. EmpireMud is kind of a fantasy wayfar1444, with better

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-11-26 Thread AudioGames.net Forum — New releases room: Mord-Sith
Re: The Road To Rage I: Fires Of War -- First Person Shooter --What is the status of this game? I used to play and enjoyed it, but, not sure whats up with it.URL: http://forum.audiogames.net/viewtopic.php?pid=156536#p156536 ___ Audiogames-reflector

[Audiogames-reflector] c++ ide?

2013-11-26 Thread AudioGames.net Forum — Off-topic room: dhruv
c++ ide? hi all,Does anyone know what c++ ide should I use? I tried code::blocks, but it has the sintilla editor, so nvda doesnt read it correctly, for example it doesnt read the start or end character of a line.thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=156537#p156537

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone [[wow]], thanks!... Ooh, but the ambiences appear to be scrambled. This is going to be fun to decode, I can tell. (Its a weird kind of scrambled, where intersections appear in weird places, and the sewer is full of the Swamp sound that we didnt have back then,

Re: [Audiogames-reflector] um, i just needed some things uploaded guys, humm?

2013-11-26 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: um, i just needed some things uploaded guys, humm? hi.thanks for the car simulator. and for the helicopter simulator but it is not that. it is a toy helicopter, but i mean the real helicopter simulator. maybe ill find the computer simulator. but can i play private detective school on

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone CAE, I must not have converted over the file correctly then. When I get home from work tomorrow Ill try to remember to take another crack at it.URL: http://forum.audiogames.net/viewtopic.php?pid=156540#p156540 ___

Re: [Audiogames-reflector] need max payne mod for super liam

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: grryfindore
Re: need max payne mod for super liam doesnt this link work?I posted this a couple of days ago in reply to a topic. it should be always up,unless my public links go down,or dropbox stops their services. URL: http://forum.audiogames.net/viewtopic.php?pid=156541#p156541

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone Is my connection bad or did the weather take out the swamp server. Just want to make sure.URL: http://forum.audiogames.net/viewtopic.php?pid=156542#p156542 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: grryfindore
Re: bokurano daiboukenn 3 jumps in the air and cheers. fuck yeah! finally defeated the dam battleship in 13.4 I was moveing around a bit too much. what I did in the end was had the jets take shots at the battleship,and after they were gone,I stayed at the same altitude or hight what you will as

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 The best ways to pass the bombers is to stay on the ladder and move up / down shooting all of it.URL: http://forum.audiogames.net/viewtopic.php?pid=156545#p156545 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone Yeah any idea as to why that could be? It started at mid-night saturday eastern time Ua?URL: http://forum.audiogames.net/viewtopic.php?pid=156546#p156546 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-26 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone Do I need to redownload swamp or what? My firewall says it allows access just not sure what is happening.URL: http://forum.audiogames.net/viewtopic.php?pid=156547#p156547 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-11-26 Thread AudioGames.net Forum — New releases room: angarag
Re: The Road To Rage I: Fires Of War -- First Person Shooter Yeah, goarthalong.We need offline mode instead of online.Because, I want to play rtr but no one is online on the server most of the time.Can you make it for offline mode with the bots?And, including levels of bots, for example, easy,

Re: [Audiogames-reflector] The Road To Rage I: Fires Of War -- First Person Shooter

2013-11-26 Thread AudioGames.net Forum — New releases room: angarag
Re: The Road To Rage I: Fires Of War -- First Person Shooter Yeah, goarthalong.We need offline mode instead of online.Because, I want to play rtr but no one is online on the server most of the time.Can you make it for offline mode with the bots?And, including levels of bots, for example, easy,

Re: [Audiogames-reflector] Christmas Games

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: Christmas Games This isnt a Christmas game, but it is holiday-related. This year, Hanukkah starts Wednesday night. I coded up a Dreidel game on RSGames. Dreidel is the game traditionally played during Hanukkah. You can find it on the RSGames service. If you need more info about RSGames,

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-26 Thread AudioGames.net Forum — New releases room: bigdog
Re: bokurano daiboukenn 3 how do yu get past 24.3 i keep walking past the huge drop and then bamm out of nowhere and no object detector i have detects itURL: http://forum.audiogames.net/viewtopic.php?pid=156551#p156551 ___ Audiogames-reflector

Re: [Audiogames-reflector] c++ ide?

2013-11-26 Thread AudioGames.net Forum — Off-topic room: arcadia
Re: c++ ide? try Microsoft visual studio express it seemed to work for me last year.URL: http://forum.audiogames.net/viewtopic.php?pid=156552#p156552 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-11-26 Thread AudioGames.net Forum — Off-topic room: arcadia
Re: Winamp going to heavens on 20th of December 2013 Does anyone know if thers another media player that has rewind and fast forward hotkeys like winamp does? I mostly like winamp because it loads things and starts playing them much faster than windows media player or especially iTunes. I also

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Has anyone ever tried Squid Moo? [[wow]]. Sounds pretty unique. How is building accessible using text only?URL: http://forum.audiogames.net/viewtopic.php?pid=156555#p156555 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Has anyone ever tried Squid Moo? [[wow]]. Sounds pretty unique. How is building accessible using text only?URL: http://forum.audiogames.net/viewtopic.php?pid=156555#p156555 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Has anyone ever tried Squid Moo? [[wow]]. Sounds pretty unique. How is building accessible using text only?URL: http://forum.audiogames.net/viewtopic.php?pid=156555#p156555 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Has anyone ever tried Squid Moo?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Has anyone ever tried Squid Moo? [[wow]]. Sounds pretty unique. How is building accessible using text only?URL: http://forum.audiogames.net/viewtopic.php?pid=156555#p156555 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Voice Actor Wanted! are you ready to wake up the angel? [[wow]] Rob. Sounds exciting! Keep up the good work.URL: http://forum.audiogames.net/viewtopic.php?pid=156554#p156554 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] question about code factory games

2013-11-26 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: question about code factory games Hi.Interesting. So youve never had the full version of the game? When you launch the game, does it ask you what language you wanna use? If not, then youre only playing the demo version. Im just wandering how you know youre playing the full version.Now, its