Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough just let your self fall because, you can still move when you fall for some reason, and so you could fly past the platform so watch out! in 6 4, use the chamera as best as you can and count how much you fall down I don't rekomend try

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! there is an indication, your gun won't fire if you are near a wall. same if you cant move and your footsteps still make sounds. Its like that in the cave, that's how i found the crawl space. and its easier to use the dpad for aiming, because you get

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: ks-web access, v 1.1 Is this an alternative browser to say IE or firefox? If so, what's unique about itURL: http://forum.audiogames.net/viewtopic.php?pid=158347#p158347 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: [Audiogames-reflector] Using Virtual Box with Mac OS X and VoiceOver

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Using Virtual Box with Mac OS X and VoiceOver Probably not, but it's worth checking the guide. They tell you for which devices Windows has native support, which is information you will need to get Windows to boot and operate properly. This is different for different versions of Windows.URL:

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Metal gear solid 3: Substance Walkthrough! on the subject of the pain, just out of curiosity how well does swimming work for us in MGS2 and 3? I heard its like the ducts in MGS1, you have to actually turn places and there's no indication for when you're at a wall, is this true?URL: http://fo

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: danny
Re: Rail Racer 2 cometh Hi, rr 2 sounds awsome. Looking forward to getting it for a christmas present, considering I baught a copy of rr 1 and liked it very much.URL: http://forum.audiogames.net/viewtopic.php?pid=158344#p158344 ___ Audiogames-reflecto

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: brad
Re: Setting up a ftp server using file zilla. Ahh. LolURL: http://forum.audiogames.net/viewtopic.php?pid=158343#p158343 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-13 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: ks-web access, v 1.1 what is new in it?URL: http://forum.audiogames.net/viewtopic.php?pid=158342#p158342 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/a

Re: [Audiogames-reflector] Best android phone?

2013-12-13 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: Best android phone? nexes 5 is the bestURL: http://forum.audiogames.net/viewtopic.php?pid=158341#p158341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/a

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: ghost rider
Re: Scrolling Battles I would tell you that you're out of your mind and that someone gave you something in your breakfast.URL: http://forum.audiogames.net/viewtopic.php?pid=158340#p158340 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: [Audiogames-reflector] Calling all JLA players

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: Calling all JLA players I have unlocked deadman and impulseURL: http://forum.audiogames.net/viewtopic.php?pid=158339#p158339 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bi

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Setting up a ftp server using file zilla. LOL, yes, it's heaven for spammers, not people. URL: http://forum.audiogames.net/viewtopic.php?pid=158338#p158338 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: brad
Re: Setting up a ftp server using file zilla. Hi.Erm Cebby, this is off topic but your heaven this way link, it just brings up a lode of rubbish.URL: http://forum.audiogames.net/viewtopic.php?pid=158337#p158337 ___ Audiogames-reflector mailing list Au

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: brad
Re: Setting up a ftp server using file zilla. Hi.Sure it might be hard to do, but if I can have a place to store folders that my friends might want, and not have to pay anything for it... It would be worth it, or I think so anyway.I'll check out slimeftpURL: http://forum.audiogames.net/viewtopic

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Setting up a ftp server using file zilla. Setting up an FTP server isn't an easy thing to do, is likely to be more frustrating than it's worth, and there are lots of security gotchas to doing it safely.On Windows my preferred server is slimftpd. Last time I tried Filezilla I was a bit underw

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: super liam 2 being developed! I look forward to it, and I'm glad to hear that we'll probably be looking at another DIY registration as with Super Egg Hunt.URL: http://forum.audiogames.net/viewtopic.php?pid=158334#p158334 ___ Audiogames-reflector m

[Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-13 Thread AudioGames.net Forum — Off-topic room: brad
Setting up a ftp server using file zilla. Hi.I'd like to set up a home server for sharing files amongst friends using file zilla.Could someone help me with this?I've tried following instructions on google, but when i getto actually connecting myself to the ftp server I always get unable to conne

Re: [Audiogames-reflector] my favourite noices, only for me, brad and others who like to read tha

2013-12-13 Thread AudioGames.net Forum — Off-topic room: brad
Re: my favourite noices, only for me, brad and others who like to read tha hi kamochek.Thanks but I don't nead these files.URL: http://forum.audiogames.net/viewtopic.php?pid=158332#p158332 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! I finally passed that cave and got up to the pain. Luckily, i saved before the battle because i didn't grab the shotgun. And How do i aim effectively? fpv is hard to aim with.URL: http://forum.audiogames.net/viewtopic.php?pid=158331#p158331 ___

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: gaita 2040 ever asturian
Re: Rail Racer 2 cometh please resolve this problem with the patch. help wit this game!URL: http://forum.audiogames.net/viewtopic.php?pid=158330#p158330 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahat

[Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: grryfindore
smugglers5 christmas sale on gogs.com just a quick note to those who haven't bought smugglers5 yet and were thinking of buying a copy.its now available for $4.99 on gogs.com from its OG price $9.99you can buy it hereURL: http://forum.audiogames.net/viewtopic.php?pid=158329#p158329

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Some Jeqocon Housekeeping New console game update: So far, I have a working arcade and local Vs modes for the new game. There's only one little cosmetic bug to fix, other than those voices I still need.So, question: demo first? Ask for voices first? Wait until tutorial and story modes are pr

Re: [Audiogames-reflector] music production software?

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: music production software? yeah, if you need more information on JSonar, you can go to Kelly sapergia's website and download his podcast.URL: http://forum.audiogames.net/viewtopic.php?pid=158327#p158327 ___ Audiogames-reflector mailing list Audiog

Re: [Audiogames-reflector] urgent skype help needed

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: urgent skype help needed Hi,did you have the latest version of Skype? I'm using Skype 6.11.If you want to get offline install with up-to-date link, I'll post the link.Thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=158326#p158326 ___ Aud

Re: [Audiogames-reflector] Calling all JLA players

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Mr. Freeze and Penguin aren't unlockable (neither are Heatwave and Captain Cold, if you run into them in Keystone City).I think Superman is the only playable character with a cold attack, actually. Most of the other minibosses are either playable or unlock someone els

Re: [Audiogames-reflector] Best android phone?

2013-12-13 Thread AudioGames.net Forum — Off-topic room: cj89
Re: Best android phone? I'd personally suggest the Nexus 5 if you have some degree of money. Runs google stock firmware, which means no extra proprietary crap. Though there are a lot of phones that can be made useable if you don't mind tinkering around a bit. Things like the Samsung Galaxy serie

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-13 Thread AudioGames.net Forum — New releases room: mike-tan
Re: Three monkeys: An upcomming audiogame for pc na! I mean their side twitter.URL: http://forum.audiogames.net/viewtopic.php?pid=158323#p158323 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucu

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: KeySoft 9.4 Released As Free Download You say that, but all the important stuff is written in TeX or Markdown.Just kidding. Of course people use Office, but I still say it's an aberration, and it doesn't affect me.BrailleSense is and will never be an option for me as long as the interface an

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-13 Thread AudioGames.net Forum — Off-topic room: chaman
Re: KeySoft 9.4 Released As Free Download I will only address 2 points from the last post. Firstly no one uses office formats? I'm sorry, as a student it is almost a requirement to make use of office word formats. It is the general standard. And no matter if one agrees or disagrees, dislikes or

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: KeySoft 9.4 Released As Free Download Much as the ponderousness and general superciliousness of the OED gets on my nerves sometimes, it is nevertheless a very high-quality dictionary that I couldn't live without. I bought a licence, and now my Language Master Special Edition gathers dust. Ne

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles No, it's nothing even close to a Jim Kitchen clone. And also, what would you guys say if I discontinued sb?URL: http://forum.audiogames.net/viewtopic.php?pid=158319#p158319 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-13 Thread AudioGames.net Forum — Off-topic room: chaman
Re: KeySoft 9.4 Released As Free Download So, Humanware are back to fool their customers once more. Not only are they providing old functionality which should have been there many many years ago, but they advertise it as if they have just launched something brand new. It is now 2013 and we have

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Haven't heard about that though.URL: http://forum.audiogames.net/viewtopic.php?pid=158317#p158317 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sab

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Orin
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Hi all,Does anyone have an NVDA to Jaws add-on? I heard that someone created a key remapped to map NVDAs keys to make it similar to Jaws.I want it for a friend.URL: http://forum.audiogames.net/viewtopic.php?pid=158316#p158316 __

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: sneak
Re: Rail Racer 2 cometh You guys this game is really fun, I had a bit of time early on helping test this, but I got side tracked with school. Even so though, it is deffinatly worth purchasing. Lots of nifty things to adjust and factor in when racing others and even the AI is difficult.it's no lo

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough i need help with 6-4. There is a certain point where i just fall. i no there is a platform to jump on but i hit the bottom of the platform abuv me. what should i do?URL: http://forum.audiogames.net/viewtopic.php?pid=158314#p158314

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames What happens when you run BK 3? It should auto-detect your screen reader when you run it for the first time.URL: http://forum.audiogames.net/viewtopic.php?pid=158313#p158313 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi dan,  Actually that audio demo is for RR 1, RR 2 is gonna be way cooler than that, especially with the power ups available in track creation now, they will make racing a lot more strategic, especially when racing others online.  I used to race a lot of online simulatio

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net Forum — New releases room: csm120
Re: bokurano daiboukenn 3 Hey guys. Does anyone have any idea why BK2 works with NVDA instant translate, but BK3 doesn't? I have Windows 8.1.ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=158311#p158311 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: csm120
Re: Guide for playing japanese audiogames OK I have a question. I am able to play bk2 just fine and go through the menus using NVDA and instant translate. I am unable to do the same thing in BK3? Any ideas? In case it may matter I'm running Windows 8.1.ThanksURL: http://forum.audiogames.net/view

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: Rail Racer 2 cometh I'll be honest, I never really played the original that much, but this looks awesome!I just had a look at the demo tutorial and I can't wait to get this at some point.  I think its partly due to me being slightly envious of my friends playing loads of racing games like gt

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi gaita,  Please email me off list about your issue and I'll get it resolved. There was a problem with the patch on some systems, but it is fixed now.  You can email me at:blindadrenal...@gmail.com  JonnyBoy, the only real requirements are an XP or later system compatibl

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Gaps are visible with the camera... there are two sounds. the lower pitched beep is the sound that indicates a surface you can land on, and the churp signifies empty air.URL: http://forum.audiogames.net/viewtopic.php?pid=158307#p158

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-13 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone The server has filled up so that is why no new characters are able to be created.  This happens every few months and I just haven't had the time to go in and clean it out.URL: http://forum.audiogames.net/viewtopic.php?pid=158306#p158306 __

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-13 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: KeySoft 9.4 Released As Free Download Hi. Where the heck is the download link for keysoft? I just got a list of changes and instructions.URL: http://forum.audiogames.net/viewtopic.php?pid=158305#p158305 ___ Audiogames-reflector mailing list Audiog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-13 Thread AudioGames.net Forum — New releases room: Diego
Re: Swamp, zombie fps by Aprone hello guys!Aprone, when I try to create a CHARACTERS and try to connect, it says:broken connection.I tried to create multiple names, multiple passwords, and still does not connect.It's been three days that this problem is happening.What can I do?URL: http://forum.

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bryant
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough Hi.Ok, so I have managed to get to stage 2 level 2. However, I am very confused on this whole jumping system. In the room with the switch, I cannot figure out for the life of me how to push it. There appear to be gaps that I have to

Re: [Audiogames-reflector] just got an Android phone

2013-12-13 Thread AudioGames.net Forum — Off-topic room: jack
Re: just got an Android phone Hi James. as for the rom thing that depends on a number of factors. 1. if using rom manager to install roms, you need to have a flashable backup of your current rom. there is no clockwork backup for the device I have, samsung galaxy tab 3 7 inch, smt210r with androi

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-13 Thread AudioGames.net Forum — New releases room: ross
Re: Swamp, zombie fps by Aprone hey aprone. two things.1. how come we cant make new chars? my friend from my school wants to play swamp. his name wants to be darkblaze. but like others have been saying, he cant make his char. is there anyway you cant take off the block so he could make it? or ma

[Audiogames-reflector] ks-web access, v 1.1

2013-12-13 Thread AudioGames.net Forum — Off-topic room: kyle12
ks-web access, v 1.1 Hi,This is just to let you know that v 1.1 of the browser is now out. You can find it hereURL: http://forum.audiogames.net/viewtopic.php?pid=158300#p158300 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

[Audiogames-reflector] Best android phone?

2013-12-13 Thread AudioGames.net Forum — Off-topic room: zakc93
Best android phone? I know very little about android, but I've heard that accessibility varies from phone to phone. So which one would you recommend getting?URL: http://forum.audiogames.net/viewtopic.php?pid=158298#p158298 ___ Audiogames-reflector mai

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 how can i make firestones? and the jump shoosURL: http://forum.audiogames.net/viewtopic.php?pid=158299#p158299 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] my favourite noices, only for me, brad and others who like to read tha

2013-12-13 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: my favourite noices, only for me, brad and others who like to read tha hi brad.i have made for you 2 "presents":i have made it because i think that sometimes when you are alone, you starting to think of this women, which you listened to ther stomach sound effects and heartbeat, and maybe you

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-13 Thread AudioGames.net Forum — New releases room: AstralAudio
Re: Three monkeys: An upcomming audiogame for pc With what has to be done for this game, free wouldn't be a wise move or cost effective.URL: http://forum.audiogames.net/viewtopic.php?pid=158296#p158296 ___ Audiogames-reflector mailing list Audiogames-

Re: [Audiogames-reflector] Adventure At C:

2013-12-13 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Adventure At C: Oh, there is a sound for platforms in the middl of corrupt sectors? Is that the bonking noise? Or is that just the start of a sector? I'll look for this platform sound as I play.I'll review the other tutorial under the options menu again as well.Thanks.URL: http://forum.audio

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Scrolling Battles Well, it came preloaded with this PC. I don't really mind Windows 8.1. It seems to run games just fine. JAWS refuses to speak because Video Intercept is totally not fixable without doing a system recovery, but that's a topic in itself.I've played SB 1 and 2. The guns in SB2

Re: [Audiogames-reflector] math in university

2013-12-13 Thread AudioGames.net Forum — Off-topic room: hasajaza
Re: math in university Try TexnicCenter, it's really goodURL: http://forum.audiogames.net/viewtopic.php?pid=158293#p158293 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mail

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough That isn't really a secret. lol If you have the compact sonar which you should be this point then it'll tel you there's a platform above you. It's a good tip though... it just means you take a gamble when trying to get the needle la

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-13 Thread AudioGames.net Forum — New releases room: Atlan
Re: Swamp, zombie fps by Aprone Hi, i cant connect with my char and i cant create a new char. why?URL: http://forum.audiogames.net/viewtopic.php?pid=158291#p158291 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

[Audiogames-reflector] ghostdriver, where is it?

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: burak
ghostdriver, where is it? Hi,  the link at the play center for ghostdriver gives 404. can you give a new link?URL: http://forum.audiogames.net/viewtopic.php?pid=158290#p158290 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: [Audiogames-reflector] Open Field Echo Sounder - game app

2013-12-13 Thread AudioGames.net Forum — New releases room: bobsmo
Re: Open Field Echo Sounder - game app SLJ wrote:Hi, and welcome to the forum!Sounds like a cool game. I could easily imagine that blind people would get lost pretty quickly, if they starts to walk around in a big open field, only guided by audio from a game on an iPhone, and the game don't know

Re: [Audiogames-reflector] Open Field Echo Sounder - game app

2013-12-13 Thread AudioGames.net Forum — New releases room: bobsmo
Re: Open Field Echo Sounder - game app KenWDowney wrote:this sounds awesome, and I'll definitely get it. there used to be a game called Deemer which was very similar, and I'm wondering if you could make a clone of it. Basically, you could either invite friends through game center or get matched

Re: [Audiogames-reflector] Space Attack

2013-12-13 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Space Attack If you haven't tried this game yet, here is a copy of the read me file.Space AttackbyThe PionEarThis document uses plus signs. Y'all know the routine.++ IntroThis is no ordinary space invaders for the blind game. It is a true SI clone, requiring not only reflexes but also strate

Re: [Audiogames-reflector] Space Attack

2013-12-13 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Space Attack Hi SLJ,no, this isn't the first game I've developed. Check out the full list at www.ThePionEar.net. I've done such games as Enemy Attack, Wrecking Ball, Heywire, and a text game called World of Darkness. I'm currently improving Wrecking Ball and working on this Space Attack game

Re: [Audiogames-reflector] Space Attack

2013-12-13 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Space Attack Thanks for the bug report. I squished it and quite a few others as well. Also, you're going to have to spend your credits a lot more wisely, since shield strength has been drastically reduced and everything is more expensive. Next on the agenda is updating the read me file to ex

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net Forum — New releases room: burak
Re: bokurano daiboukenn 3 Hey, where do we get the magic ball? I remember getting it from stage 19-4 or something, but then it disappeared.URL: http://forum.audiogames.net/viewtopic.php?pid=158284#p158284 ___ Audiogames-reflector mailing list Audiogam

Re: [Audiogames-reflector] Seeking Sound Designer

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: KenWDowney
Re: Seeking Sound Designer Sure. I'm at kenwdow...@thepionear.netURL: http://forum.audiogames.net/viewtopic.php?pid=158283#p158283 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 you don't change the damage of the absorb spherethe absorb sphere, once launched absorbs the damage of any attack that hits it, and explodes after a few seconds, releasing all of that energy with a giant boom and damaging anything near by, not including youhthURL: http:

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: Rail Racer 2 cometh HI all. I'm really thinking about bying this game. I think I might do it tomorrow or something but this really sounds really cool. Is there any requirements that I sould be aware of? Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=158281#p158281 ___

Re: [Audiogames-reflector] Seeking Sound Designer

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Seeking Sound Designer Hi, in case you have missed it, I am asking again: I have done translating the archive. in Which way should I compress it? rar, zip, rar5, 7z? And should I send you the link via e-mail, via pm, or via this topic?URL: http://forum.audiogames.net/viewtopic.php?pid=158280

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-13 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 How can i change the damage of the aircraft absorb Sphere? How can i make fireballs, fire, ice, thunder and dark energy?  Where can i get the magic balls?URL: http://forum.audiogames.net/viewtopic.php?pid=158279#p158279 ___ A

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-13 Thread AudioGames.net Forum — New releases room: gaita 2040 ever asturian
Re: Rail Racer 2 cometh i have purchased the game with the patch, but wen start-s the game there is a error. the error is this: System.TypeInitializationException: An exception occurred in the type initializer for 'RR.RaceGame'. ---> System.TypeInitializationException: An exception occurred in t

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-13 Thread AudioGames.net Forum — New releases room: pelantas
Re: 100% Audio MMORPG that can be played hands-free hi@sonic shadowsi send you a e-mail about 1 week ago and didn't got any reply yet. i send the mail to the support adres. it goes about a little help to get the game running on my iphone. i installed the profile but from that point on i am stuck

Re: [Audiogames-reflector] how to get swamp running on win 8 32 bit

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: how to get swamp running on win 8 32 bit hi apronethat could be. but i really can't imagine what is missing. since other audiogames are running fine. not all of them of course ... due to win 8 and it's "awsome" support for win 7 audiogames.but perhaps you can imagine better than me about wha

Re: [Audiogames-reflector] Seeking Sound Designer

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: Joseph Westhouse
Re: Seeking Sound Designer Hey Ken,Would you mind either posting your email address or emailing me, at some point? I'd like to discuss some things with you, but whenever I use the send mail link on the forum, I get a server error. Something not set up right on my end, I warrant. Thanks!URL: http

Re: [Audiogames-reflector] are there any games like civilisation?

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: zakc93
Re: are there any games like civilisation? No unfortunately there aren't, neither SoundRTS nor Castaways are anything like Civilisation, although they are good strategy games. Tactical Battle is closer, having the turn-based unit combat, but doesn't have the other aspects of Civilisation. When i

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough seecret! in 9 2, to escape the bombs you can also use your grappling hook to hook your self up to a platform above the bombline.URL: http://forum.audiogames.net/viewtopic.php?pid=158273#p158273 _

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-13 Thread AudioGames.net Forum — New releases room: brad
Re: Three monkeys: An upcomming audiogame for pc Hi.There twitter name is @EnterByzantiaI can't wait to play a demo of this game!URL: http://forum.audiogames.net/viewtopic.php?pid=158272#p158272 ___ Audiogames-reflector mailing list Audiogames-reflect

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! not sure. haven't really used the sonar that much. mainly use the AP sensor.URL: http://forum.audiogames.net/viewtopic.php?pid=158271#p158271 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-13 Thread AudioGames.net Forum — New releases room: mike-tan
Re: Three monkeys: An upcomming audiogame for pc um. hi sir and all. what is the twitter name? I click on your side and it makes IE not responding. and, one more question. is this game free? I can't wait for its release.URL: http://forum.audiogames.net/viewtopic.php?pid=158270#p158270 _

Re: [Audiogames-reflector] Swamp Campaigns topic

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: Swamp Campaigns topic So, just curious, I replaced the multi1 map in the maps folder for the fyquest campaign, do I need this to play the online game, or should I put it back? or can I rename the map and change it in the campaign file itself?URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Scrolling Battles Norton sucks! It started to be really bad after they droppped the accessibility after the 2003 version. For that reason, I can't recommend Norton.URL: http://forum.audiogames.net/viewtopic.php?pid=158268#p158268 ___ Audiogames-re

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Scrolling Battles Norton sucks! URL: http://forum.audiogames.net/viewtopic.php?pid=158268#p158268 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogam

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Metal gear solid 3: Substance Walkthrough! Hmm, interesting. So what about the sonar? Or is the sonar and the AP sensor the same?URL: http://forum.audiogames.net/viewtopic.php?pid=158267#p158267 ___ Audiogames-reflector mailing list Audiogames-ref

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: super liam 2 being developed! Liam does indeed know about this forum, so I think he'll post something as soon as there is more to say.URL: http://forum.audiogames.net/viewtopic.php?pid=158266#p158266 ___ Audiogames-reflector mailing list Audiogame

Re: [Audiogames-reflector] Space Attack

2013-12-13 Thread AudioGames.net Forum — New releases room: brad
Re: Space Attack Hi.There's another bug, when you press enteron on no, when you're asked weather you want to play again, the game doesn't close.You have to close it with alt F4It's a good game, but not my kind of thing.But I'm sure others will really enjoy it. (smile.)Just to let yo u know, if y

Re: [Audiogames-reflector] Scrolling Battles

2013-12-13 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Scrolling Battles I was finally able to download Scrolling Battles both 1 and 2. I had to remove all Norton Internet Security products in order to get the SB Downloader as well as the Scrolling Battles 2 set up file. Firefox nor Internet Explorer would let SB downloader download the entire f

Re: [Audiogames-reflector] just got an Android phone

2013-12-13 Thread AudioGames.net Forum — Off-topic room: cj89
Re: just got an Android phone You should be able to use nova launcher to get around touchwiz. But there's instructions all over the web on how to root a device. There's a few mods I can think of; namely Cyanogen, Paranoid Android, A O S P, plus a few more that I can't think of right now.URL: htt

Re: [Audiogames-reflector] Adventure At C:

2013-12-13 Thread AudioGames.net Forum — New releases room: seal
Re: Adventure At C: And this is why it's only one negative about the game. Really, why most audio games uses that... um, silly system of attacking which is: hit space as fast as possible to attack faster. Damn, so frustrating. I think I never played a game like that in video gaming scene.No time

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! the game has the AP sensor. and a sonar. the AP sensor beeps when enemies are near. the louder it beeps, the closer the enemy is. aiming is difficult. but i just always use CQC to take out enemies. real handy for interogating them :dURL: http://foru

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: super liam 2 being developed! Well  this is great and I look forward to more news, perhaps someone with twitter could suggest to Liam that he comes and says as much on here himself. As to orders and codes, well I've never had that issue with lworks myself though I know some others have, howe

Re: [Audiogames-reflector] just got an Android phone

2013-12-13 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: just got an Android phone Hi.As far as i know, there is a big difference between android 4.1 and 4.2 when it comes to accessibility. So if you can get android 4.2 on the device or later versions, you'll get nice gestures and better respons from Talkback. I don't think those gestures works in

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: 100% Audio MMORPG that can be played hands-free Hi.No, we can't do anything but only explore the rooms on the station.There is a speak button which lets you send out a message to other players, but I haven't seen anyboddy online. I don't know if it's voiceover which won't read it.Rgarding vo

[Audiogames-reflector] strategies for playing self destruct

2013-12-13 Thread AudioGames.net Forum — General Game Discussion: mike-tan
strategies for playing self destruct hi. I die many times in this game. I need to here your stratgies in this game. thanksURL: http://forum.audiogames.net/viewtopic.php?pid=158257#p158257 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: [Audiogames-reflector] Space Attack

2013-12-13 Thread AudioGames.net Forum — New releases room: SLJ
Re: Space Attack Hi.[[wow]], dude. First I was going to say no, not an other space invaders clone, but this sounds awesome!Is this the first audiogame you have developed?How many levels are there in the full version?I'm going to check it out later today. any kind of multiplayer stuff would be ep