Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 What happens when you try and run BK 3 with nvda? As I said in the other topic you asked this in... the game auto-detects your screenreader, so if things are being read then its NVDA reading it, therefore nothing is being copied to your clipboard.URL:

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: Rail Racer 2 cometh Okay guys, I finally got the game but didnt get a key for it yet. still waiting for it but the one thing that I got was a 404 error when I bought the game. I think it went through, but, Im not sure.URL: http://forum.audiogames.net/viewtopic.php?pid=158351#p158351

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: Swamp, zombie fps by Aprone Hi all!Instead of getting 1 -wrapping paper, my HC-char - the blaster - always has one fuel when he logs in. If I store that one I have in the fort and login the next time, I get one back, although the one I stored is still in there. But if I dont store that one

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! no, its like walking, so if you turn left, you will face west and keep moving in that direction, then go up and you will be heading north.URL: http://forum.audiogames.net/viewtopic.php?pid=158354#p158354

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Blasting, I wouldnt worry about the error file. When it comes to the inventory, it is a bug that is affecting several people lately. I might have time this weekend to sit down and figure out why.On a side note, make sure you have working smoke alarms this holiday

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-14 Thread AudioGames.net Forum — New releases room: lukas
Re: Three monkeys: An upcomming audiogame for pc @incusgamesAn audio RPG comparable to the qualitative mainstream ones for free would be almost outrageous to ask for. :-)LukasURL: http://forum.audiogames.net/viewtopic.php?pid=158355#p158355 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: kostae62
Re: Swamp, zombie fps by Aprone Hello apron I tried to enter the game and I have a message that Im banned. I want to know why. I notenjoyed not correct cards. the reason for the ban? with respect kostya.URL: http://forum.audiogames.net/viewtopic.php?pid=158357#p158357

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: ks-web access, v 1.1 Hi,This is a slimlined, fast browser, incorperating technologys from Microsoft, and the lightweight PureBasic Programming language.It is coded with the blind in mind, and has easy to use menus and interface.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: kostae62
Re: Swamp, zombie fps by Aprone 1 more moments. Yesterday I was on a mission, and I was killed, I wanted to go to another city but the game would not let me saying that I need to complete the mission so whyサホネヌノフミラURL: http://forum.audiogames.net/viewtopic.php?pid=158359#p158359

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Those are probably the characters with the most specific unlocking method. If I remember right, there are about 32 playable characters all together.There are usually two per level: the one you get just for winning (Nightwing, the Flash, Green Lantern, etc), and the

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: ks-web access, v 1.1 There are only really three features beyond the normal web browsing that interest me (IIRC these are missing from PW Webspeak, which is out of date enough that Wikipedia crashes it): _javascript_, videos, and ad-blocking.I run into those less often than you might think,

[Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
CDesk by AdaptiveVoice Hi all:I just found out about this fully functioning screen reader distributed with twenty custom applications thanks to Access World. I have gotten the 15-day trial. Ive messed with the media player a little. The interface is simple but as an every-day screen reader,

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: KG4RDF
Re: Calling all JLA players What is JLA? Where can I find it? In fact, CAEJones, do you have a web site where one could find some if not all of your creations? I had your versions of sonic and Mario and would like to try them again, but I have lost them. I would also like to check out this JLA

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh I am anxiously waiting until I am able to get this game, but I do have one major concern. The reason I quit playing RR 1 was because if I remember right, your key could only be used on one machine, at which point you had to purchase another key for the same price if you

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Scrolling Battles I understand the need to move on to other projects, certainly, but I feel that SB 2, in particular is far from finished. Let me play the game some more and I will let you know what exactly I think could be done to improve it. I have some ideas, but I havent played it

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Scrolling Battles Hi,, Hes discontinued sb2, and moved on to SB ultimit. Search through this topic and youll find the link.URL: http://forum.audiogames.net/viewtopic.php?pid=158366#p158366 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: venom
Re: bokurano daiboukenn 3 hi i got instant translate to work but was wondering how to defeat the striplights in 1/2 if i jump i get electricuted can somebody help before i get fried again?mmm fried humanURL: http://forum.audiogames.net/viewtopic.php?pid=158367#p158367

[Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: keyIsFull
goodbye x-sight X-sight interactive is closing up shop on January 5, 2014. X-wheel and the soundscape engine are being offered until that time at $5 for x wheel, $3.50 for the soundscape engine. Read the full story athttp://www.x-sight-interactive.net/dnews/The community will miss you,

Re: [Audiogames-reflector] ks-web access, v 1.1

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: ks-web access, v 1.1 Hi,Ive made sure most of these things work. I know _javascript_ sometimes may have problems, but it used to crash on AGNet. Registering atl.dll seemed to fix this, however, and i think it may not do most of the stupid crashes any more.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: csm120
Re: bokurano daiboukenn 3 The only game I can play is BK2. I managed to change the language to english in bk2 and I still get Japanese characters here and there. I dont think that bk1, or bk3 is putting messages in the clipboard. Ive followed the instructions in the forum, but nothing seems to

[Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: ns-studios
Birthday contest! Hi.Since today is my birthday, and Im turning major, I have a contest for you all.Send me the creative happy birthday message either to e-mail, skype or whatever, or just leave a message here.The best 3 messages/their respective senders will win the free sound library category

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: fatih
Re: Birthday contest! hi,Happy birthday and good luck in new year. I hope that it will be a better year for you and I again wish you good luck!URL: http://forum.audiogames.net/viewtopic.php?pid=158372#p158372 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: KenWDowney
Re: Scrolling Battles Personally, I didnt care much for SB2 but loved the original. Ive been making unbeatable games for a long time and they are my favorite. I would only ask that you make it so we can set a minimum number of enemies on screen at any time. Id like to have at least ten enemies

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: KenWDowney
Re: Calling all JLA players You kidding? i barely managed to unlock Nightwing. Awesome game though.URL: http://forum.audiogames.net/viewtopic.php?pid=158374#p158374 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: Calling all JLA players Why yes, Theres a site, too!Most of the games are hosted on dropbox, though, and my public links got suspended for too much traffic at some point last month, and the suspensions get longer the more times this happens, so I have no idea if its up yet. I have a few

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Birthday contest! Shanri quai le, omodettou gozaimasu and bonne anniversaire!URL: http://forum.audiogames.net/viewtopic.php?pid=158376#p158376 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Calling all JLA players Does this game have any story?URL: http://forum.audiogames.net/viewtopic.php?pid=158377#p158377 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: KeySoft 9.4 Released As Free Download More goddamn false advertisement! When will this dictionary, if ever, become free? It bloody wont! Theyre bound by a contract: no matter how much they blither to Oxford, they cant make it free. So HumanWare, if your reading this forum, update your

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: goodbye x-sight X-cite were one of the first audiogame websites I found on the internet. sad to see them go URL: http://forum.audiogames.net/viewtopic.php?pid=158380#p158380 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: tward
Re: super liam 2 being developed! Yay! Thanks for this news/update. I am eagerly awaiting trying out the new Super Liam as I always liked super Liam one, but it is problematic on Win 8, and glad to be getting a newer version written in BGT.URL:

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: Birthday contest! happi birthday to you, luis carlos gonzalez. my email is luiscarlo...@hotmail.esURL: http://forum.audiogames.net/viewtopic.php?pid=158382#p158382 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: Birthday contest! que felisidad!URL: http://forum.audiogames.net/viewtopic.php?pid=158383#p158383 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: CDesk by AdaptiveVoice I did not use the screen reader. someone can give me a download link?URL: http://forum.audiogames.net/viewtopic.php?pid=158384#p158384 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: Birthday contest! Happy birthday Nickola! May your special day bring joy to you! Sorry I couldnt give you anything.But anyway, enjoy yourself and happy birthday again! I hope you have another fantastic year! Hit me up at jackf...@gmail.comURL:

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: KeySoft 9.4 Released As Free Download They thought they would release it fo free, but apparently they got hit just before the kickoff. Again, they should use the dictionary solutions that are used in more modern technology. Not only are they included in other products for free but an end

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: Birthday contest! Hi,Felicem diem natalem, nicola!URL: http://forum.audiogames.net/viewtopic.php?pid=158387#p158387 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: Chris
Re: KeySoft 9.4 Released As Free Download Hi.Yes, I agree.Dont these companies realize that a. TYhey are charging way too much money for a device that doesnt do as much as an iPhone or iPad? and b. THe fact that these devices are so much in the first place?I mean I know the market is small but

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Rail Racer 2 cometh Hi che! Finally I have just purchased RR2 iven if I had problems playing and iven startin RR1 with my windows7 laptop. I hope to play this new version and if i will not Well, ill be very happy to have helped you with some money for your projects because your work is

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: Birthday contest! Happy happy birthday to you, and many many more to come! My birthday is coming up towards the end of January, and I hope! to have my Mac by then. This desktop machine is really starting to get on my nerves! I want to have a much better computing life, like before. But

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: Birthday contest! Hi.May you remember your last year with fond memory, also remembering the bad times, for it is those bad times that teach us the most. May you enjoy this birthday of yours and be happy! But, remember when you encounter the bad times that may happen in this year, remember

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: CDesk by AdaptiveVoice I have never used CDesk, but it was recommended for a sister of mine by an adaptive technology trainer at the new branch of the Chicago Lighthouse. But nobody ever followed up with that. I did read the AccessWorld article about it. I think the AccessWorld team does a

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: CDesk by AdaptiveVoice Hi.I have a question, why use c desk, if its so limited?Ive not looked at it, but from what you say, it sounds very bad and the price too! [[wow]]. If you want my advice, go with NVDA.URL: http://forum.audiogames.net/viewtopic.php?pid=158393#p158393

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: super liam 2 being developed! Good to hear. Ive been waiting to find out if and/or how Liam survives that cave-in or whatever it was at the end of the last game. My guess is that with X1 gone his world could no longer sustain itself.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-14 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Thats because BK 2 isnt completely translated... and as I said before, BK 3 automatically detects your screenreader... so you have to go in and change the thing manually. When you hit the menu, press end and then hit up once to go to options. Once there, press down

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: KeySoft 9.4 Released As Free Download I like Eloquence, though not as Humanware have implemented it, in its native, buggy form. I use Keynote instead, and if it only inflected a bit more, itd be perfect. I think Nuance voices are overrated, but itd be nice to see them anyway.Apple ships

Re: [Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dan_c
Re: smugglers5 christmas sale on gogs.com So worth it. I bought it a couple months back, cant wait to get back to it when work is done.URL: http://forum.audiogames.net/viewtopic.php?pid=158397#p158397 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Metal gear solid 3: Substance Walkthrough! oh, thank god! was worried itd be like duct nav from MGS1 where if you pressed left/right youd actually turn that wayURL: http://forum.audiogames.net/viewtopic.php?pid=158398#p158398 ___

Re: [Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Mord-Sith
Re: smugglers5 christmas sale on gogs.com If I could figure out whats wrong with it, Id play the game more often:D I love what I have seen and really hope I can figure out whats wrong with it.URL: http://forum.audiogames.net/viewtopic.php?pid=158400#p158400

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Nikos
Re: Swamp, zombie fps by Aprone [[wow]] praying for that guy, that sucks!Please explain the armer system because it seems no matter how many points I put in armer I lose the same amount of health, how do I fix this as I like waring medium armer so as to run faster but points do not seem to

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: super liam 2 being developed! so many things to reply to. Yes. Registration will be automatic. Thank goodness.Yes Liam will probably have some jet pack function going on, though it wont be immediet.Feel free to keep guessing at the story. Only I know whats going to happen. LiamURL:

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: john
Re: CDesk by AdaptiveVoice I have no personal experience with this screen reader (your post is actually the first time that Ive heard of it), but from what Ive read here, it seems to me like youre getting horribly ripped off.I would highly recommend you take a look at nvda before even

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: brad
Re: CDesk by AdaptiveVoice hello.No I wouldnt say that, well theyre a small company as far as the website says.But yes, the videos are really bad quality and well yes, it seems like a rip off to me too.Check out nvda, or if that doesnt work foryou, system access. Or window eyes.I hope this

[Audiogames-reflector] game stream

2013-12-14 Thread AudioGames.net Forum — Off-topic room: nina0116
game stream Hay everyone, this is just a quick note to let you all know that there is a stream of video games on www.thespeedgamers.com they are playing game for charity, and this marathon is all Zelda. Come over an give a listen. They dont describe the games, but it is fun to hear never the

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: KeySoft 9.4 Released As Free Download actually no, they ship wolvrem alpha instead, not oxford. but you have a point, i mean even with it being a web dictionary couldnt the guys over there give them an offline version? besides oxford hasnt been modded since like 2006 so yeah. as for

Re: [Audiogames-reflector] Birthday contest!

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jack
Re: Birthday contest! thats nice brad, could make those people that cant shell out #50 bucks on a sound library happy. dont get me wrong it is hq but yeah great idea. and if you mean by major that you are eighteen or seventeen, congrats on entering an all new era. URL:

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Jonnyboy1991
Re: Rail Racer 2 cometh Hi well, I just got RR2 and I love it!!! I really havnt tested it fully yet, but I might do that here in a few minutes before I have to go somewhere. all though just one question. The multi player system. Is that hosted on a server that you are hosting yourself, or is it

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi guys, some answers for the last few posts:gaita, as I replied before, please email off list about your problem and we will get it fixed, I dont do tech support on forums, it causes too much traffic, you can email me at:blindadrenal...@gmail.com As to the 404 error, I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi guys, Im just popping in to ask help regarding a strange-seeming bug. Someone (who is not on this forum) asked me if I knew what it could be, and I have no clue. So, the person seems to be stuck on sub1, on the outside! Ill quote here what he told me: I am

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh Thanks for your honest words regarding licenses. Ok, Im not sure how I got it into my head that you had to purchase replacement keys every time. I totally understand the need to not allow people to get to unlock the full game without paying for it. Its too much of a

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-14 Thread AudioGames.net Forum — New releases room: KG4RDF
Re: Rail Racer 2 cometh Thanks for your honest words regarding licenses. Ok, Im not sure how I got it into my head that you had to purchase replacement keys every time. I totally understand the need to not allow people to get to unlock the full game without paying for it. Its too much of a

Re: [Audiogames-reflector] game stream

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: game stream This site is very difficult to use because it has so much dynamic content on it and it makes NVDA so sluggish that I cant find a link to play the video/audio. I saw something about podcast but wasnt sure if that was it or not. Anyway, the page is a huge mess.URL:

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: CDesk by AdaptiveVoice Oh, Dear. I didnt consider that my post would cause multiple people to get the idea that Im new to screen readers. This is not the case, which is exactly why I talked about all of its limitations. I have used JAWS since version 3.7 and Window-Eyes since 4.5 although

Re: [Audiogames-reflector] Calling all JLA players

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: Calling all JLA players by chance got an alternate link? Seeing as your dropbox public links got disabled. URL: http://forum.audiogames.net/viewtopic.php?pid=158416#p158416 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Mord-Sith
Re: Swamp, zombie fps by Aprone How did the fire start in his house?URL: http://forum.audiogames.net/viewtopic.php?pid=158417#p158417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Bcs, when they signed out and back in, did it correct that bug? If not, what is the name of the stuck character so I can unstick it?Mord, it looks like he stored firewood or other fire-starters near his fireplace (like probably most people do) and went to sleep

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi Aprone, No, that didnt help. He said he even tried re-downloading the game without any luck. The character name is DarkKnightURL: http://forum.audiogames.net/viewtopic.php?pid=158419#p158419 ___ Audiogames-reflector

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: KG4RDF
Re: CDesk by AdaptiveVoice Oh, Dear. I didnt consider that my post would cause multiple people to get the idea that Im new to screen readers. This is not the case, which is exactly why I talked about all of its limitations. I have used JAWS since version 3.7 and Window-Eyes since 4.5 although

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! Ive still been slaving away on Braillemon, and Im excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!Ive added a couple features as well:-Text and images for

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! Ive still been slaving away on Braillemon, and Im excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!Ive added a couple features as well:-Text and images for

[Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: daigonite
Braillemon status update! Hi guys! Ive still been slaving away on Braillemon, and Im excited to tell you guys that I *might* release a super awesome early beta for people to play around with that actually resembles the original game!Ive added a couple features as well:-Text and images for

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: goodbye x-sight Sad to see they go.URL: http://forum.audiogames.net/viewtopic.php?pid=158421#p158421 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bk2 Dropbox Folder Is Here!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: bk2 Dropbox Folder Is Here! why didnt you add me?my email is, once again:nicholasvmcc...@aol.comURL: http://forum.audiogames.net/viewtopic.php?pid=158422#p158422 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] goodbye x-sight

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: goodbye x-sight so that means that now bladestorm360 owns the rights to self destruct. in 2012 x-sight clamed ownership of coppyrights related to that game, and bladestorm 360 released it without their involvement. but since bladestorm got away with it, I think hes going to own the rights

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Some Jeqocon Housekeeping are you going to add your DC comics crossover to the console someday? that game was fun, but I couldnt get past the second level.URL: http://forum.audiogames.net/viewtopic.php?pid=158425#p158425 ___ Audiogames-reflector

Re: [Audiogames-reflector] Some Jeqocon Housekeeping

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Some Jeqocon Housekeeping I think custom characters would be really cool. I might consider adding conner from Asassins creed to the game.URL: http://forum.audiogames.net/viewtopic.php?pid=158426#p158426 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: strategies for playing self destruct one stratagy is since the pack of mines has 100 of them, you could put one on every square (since its a 10x10 grid) thus turning the entire level into a giant booby trap. and thats for the urchins. Also, dont use the move pills until the bomb is about to

Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Catchfish, a new game in development! I think you should also be able to crabbing or clam digging in the game.I used to have the soundtrack to an old fishing game for the snes called super bass fishing. I might grab that and send you mp3s of the entire thing.URL:

Re: [Audiogames-reflector] Christmas Games

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: Christmas Games I actually beat giftenum once. my favorite, though, is kringle crash.I might do one where santa faces the evil burgermister misterburger, who is triing to ban toys once and for all. (if you couldnt tell, its based on the 1961 film, santa claws is comin to town)URL:

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: super liam 2 being developed! Nope. Im not sure whos doing voice work this time. Am hoping to have a full out cast instead of just one or two people.URL: http://forum.audiogames.net/viewtopic.php?pid=158435#p158435 ___ Audiogames-reflector

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/08/13

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13 I beet ssf4 once.URL: http://forum.audiogames.net/viewtopic.php?pid=158434#p158434 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: ammericandad2005
Re: super liam 2 being developed! will you be doing some side projects to this as well? I think a tts engine should play x-1 this time. Something like espeak.URL: http://forum.audiogames.net/viewtopic.php?pid=158436#p158436 ___ Audiogames-reflector

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! when will this be ready? Im sure you fixed the pokemon center glitch too, as I have a second meutwo on the pc, but I cant access it.URL: http://forum.audiogames.net/viewtopic.php?pid=158437#p158437 ___

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: seal
Re: Braillemon status update! Nice really. As big fan of classics, retro 8-bit games / music its great information. Respect for you really and thanks for your work!Tell me only it will be supporting NVDA, I hate using SAPI haha, yeah, really.URL:

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: mike-tan
Re: strategies for playing self destruct o okay. if you can, please do a recording for this. I need full playthrough. you can send it to me directly. look in my profile. I had included my contact. you can contact me via e-mail or skype.URL:

Re: [Audiogames-reflector] Scrolling Battles

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Scrolling Battles this is my new favorite game. funny how jaws appears as an enemy:)URL: http://forum.audiogames.net/viewtopic.php?pid=158440#p158440 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Adventure At C:

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Adventure At C: still no tips on killing that stupid my usere boss. in the words of peter griphin, I hate you boss! I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!I hate you boss!vI hate you

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Space Attack heres a multiplayer idea: one player is the character from single player, and the other plays as the alions. sound awsum?URL: http://forum.audiogames.net/viewtopic.php?pid=158442#p158442 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] strategies for playing self destruct

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: jack
Re: strategies for playing self destruct Oh, you read my mind there. I use that a lot! Oh and if you have the key to room 0 go there and always look for the holes in the floor bonus game every level except for level 10URL: http://forum.audiogames.net/viewtopic.php?pid=158443#p158443

Re: [Audiogames-reflector] CDesk by AdaptiveVoice

2013-12-14 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: CDesk by AdaptiveVoice Good on you for giving both NVDA and System Access a try. They are both great, although I havent yet been able to check out the latest and greatest version of NVDA. Hopefully that time will come though when I get my Mac. System Access is quite good though, and I love

Re: [Audiogames-reflector] super liam 2 being developed!

2013-12-14 Thread AudioGames.net Forum — General Game Discussion: bigdog
Re: super liam 2 being developed! would coding in BGT mean easier and quicker developing coding wise? This will be awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=158445#p158445 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: dd
Re: Space Attack how exactly does the targeting work in this game? the thing seems to be a little funky right now, because half the time when I think somethings in my line of fire its not, and half the time when my targeting sound plays I miss anywaysalso my shields seem to not actually make

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Space Attack that bug was mentioned in the readme.Also, exactly How mutch do each of the upgrades cost?URL: http://forum.audiogames.net/viewtopic.php?pid=158448#p158448 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! I think it should support the current sapi5 and the older sapi 4 that was used in 0.0.0.5, so I could at least use the jaws voices. Also, Id like it if, in addition to the original cries, it should also use the vocal ones from the anime. that would help with

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! I think it should support the current sapi5 and the older sapi 4 that was used in 0.0.0.5, so I could at least use the jaws voices. Also, Id like it if, in addition to the original cries, it should also use the vocal ones from the anime. that would help with

Re: [Audiogames-reflector] Wing Commander, a Mush with an actual story campaign

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Wing Commander, a Mush with an actual story campaign is this by any chance based on the wing commander series of computer games? I played the secret missions expantion pack for the first game on the snes (where it was not an add-on, just a mod of the original game with different levels,

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! I think it should support the current sapi5 and the older sapi 4 that was used in 0.0.0.5, so I could at least use the jaws voices. Also, Id like it if, in addition to the original cries, it should also use the vocal ones from the anime. that would help with

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Space Attack that bug was mentioned in the readme.Also, exactly How mutch do each of the upgrades cost?URL: http://forum.audiogames.net/viewtopic.php?pid=158448#p158448 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Wing Commander, a Mush with an actual story campaign

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Wing Commander, a Mush with an actual story campaign is this by any chance based on the wing commander series of computer games? I played the secret missions expantion pack for the first game on the snes (where it was not an add-on, just a mod of the original game with different levels,

Re: [Audiogames-reflector] Space Attack

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Space Attack that bug was mentioned in the readme.Also, exactly How mutch do each of the upgrades cost?URL: http://forum.audiogames.net/viewtopic.php?pid=158448#p158448 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Braillemon status update!

2013-12-14 Thread AudioGames.net Forum — New releases room: ammericandad2005
Re: Braillemon status update! I think it should support the current sapi5 and the older sapi 4 that was used in 0.0.0.5, so I could at least use the jaws voices. Also, Id like it if, in addition to the original cries, it should also use the vocal ones from the anime. that would help with

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