Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: keba
Re: Rail Racer 2 cometh hiya all. who would like to do a bit of playing online? ... im getting the hang of this game again sort off, though i havent moved on to some of the newer features as of yet. lol. still trying to get my hand back in on driving this thing properly. lol. but yeah, if

Re: [Audiogames-reflector] an old news that i've hared from portaplay.dk

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: an old news that i've hared from portaplay.dk hi slj.maybe you have the upplication of the game?please uploade it, or record it. want to heare that game. it is in dungeon? or streets?what you doing in the game?but please uploade it. i mean uploade the beta version please.kamochek.URL:

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! idk how to fix that, my mic as at full volume, is there a way to turn it up in soundtap?URL: http://forum.audiogames.net/viewtopic.php?pid=158654#p158654 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: keba
Re: Rail Racer 2 cometh oh. btw, che? i love the corckscrew! its awesome! very interesting trying to thread that power up.good fun!URL: http://forum.audiogames.net/viewtopic.php?pid=158655#p158655 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: scrawny42
Re: about the Super MarioBros audio edition download Thank you, CAE. I downloaded it and it seems to be working perfectly. I just have a few more questions if you dont mind: First, I read in your ReadMe that the Blastbay Games Toolkit was a system requirement for the game. I read this

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Metal gear solid 3: Substance Walkthrough! Hmm, I dont know. Can you turn down the volume from your stiriomix?URL: http://forum.audiogames.net/viewtopic.php?pid=158657#p158657 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! might try that. the game does seem louder then my mic.URL: http://forum.audiogames.net/viewtopic.php?pid=158658#p158658 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] an old news that i've hared from portaplay.dk

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: an old news that i've hared from portaplay.dk Hi.I dont think I have the beta anymore. Ill see what I can do about it.There is really not much of interests in the beta version. Its only, as far as I remember, a small room where you can walk around, and listen to lots of great sounds. There

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-17 Thread AudioGames.net Forum — New releases room: SLJ
Re: 100% Audio MMORPG that can be played hands-free So I quickly skimmed through my mail, and noticed a new version has been released.They are now giving a link to a discussion forum, which I havent seen before. I have to check this out, but again, I dont know if its allowed to say anything

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills Hi Lukas. Well as sean said you mind need to get one from your country since Ive never seen such things sold accept by local societies and the British ones wouldnt be much good to you anyway since theyre basically like a graph with the different sizes and

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills Hi Lukas. Well as sean said you mind need to get one from your country since Ive never seen such things sold accept by local societies and the British ones wouldnt be much good to you anyway since theyre basically like a graph with the different sizes and

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: DarkSide
Re: Rail Racer 2 cometh hi all,how can I use power ups in this game?There is nothing about this in the game instructionsURL: http://forum.audiogames.net/viewtopic.php?pid=158662#p158662 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: Catchfish, a new game in development! Hello all! Yes, the game will end eventually. I still thinking the right point for this to happen, but it will surely be when Alex is known as the new Catchfish. Regarding the curch, it is a interesting idea to have a church in the town, but only if you

Re: [Audiogames-reflector] Confessions of an American Drone Operator

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Confessions of an American Drone Operator I dont know whether to be appauled at the suggestion of people that this was a good idea (I thought the proposed siri interface was pretty scary), or encouraged by the fact that even when so divorced from actual human reality, people still hve the

Re: [Audiogames-reflector] 2d platformer

2013-12-17 Thread AudioGames.net Forum — New releases room: Haramir
Re: 2d platformer Hello folks. Not sure what to suggest for this game. A platformer with no fighting aspects you say. Is it supposed to be some kind of classic like Mario, Pitfall or even the discontinued Perilous Heart? If so I can try to help with some ideas. But be ware that if youre going

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-12-17 Thread AudioGames.net Forum — New releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Here is some new videos which I dont think has been shared before:An interview with the developers:http://www.youtube.com/watch?v=HswDmcCBSXwAn other cooler video:http://www.youtube.com/watch?v=p_0rcUxn_-EIm really, really, looking forward to

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-17 Thread AudioGames.net Forum — Off-topic room: FM94
Re: Setting up a ftp server using file zilla. Hi Brad.Im to lazy to type everything, so if you want to we could arrange a time where I could try to sort out your problem. We can do it on Skype, or if you dont want to do that you can create a channel on Teamtalk and then we can talk that way.If

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-17 Thread AudioGames.net Forum — New releases room: chengcheng
Re: bokurano daiboukenn 3 Haha! i make the high jump shoes! Its very very good! And i make the ship weapon.URL: http://forum.audiogames.net/viewtopic.php?pid=158668#p158668 ___ Audiogames-reflector mailing list

[Audiogames-reflector] Mainstream blog blogs about RS games

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: SLJ
Mainstream blog blogs about RS games Hi all.I just found this awesome blog post about RS games. Enjoy:http://community.telecentre.org/profile … -the-blindURL: http://forum.audiogames.net/viewtopic.php?pid=158669#p158669 ___ Audiogames-reflector

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-17 Thread AudioGames.net Forum — New releases room: chengcheng
Re: bokurano daiboukenn 3 I was found out the crystal! haha! I make the high jump shoes! its very very good! and I make the cruiser. but how can I make the huge of iron?sorry for my bad English.URL: http://forum.audiogames.net/viewtopic.php?pid=158668#p158668

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: brad
Re: We're alive - SPOILERS! Hi.Is there anywhere I can download where alive, as one zip folder with all the episodes in it?Or is that not possible.URL: http://forum.audiogames.net/viewtopic.php?pid=158671#p158671 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: about the Super MarioBros audio edition download The readme is a little outdated; it is no longer necessary to have BGT installed to play the game.Stomping Goombas is weirdly harder than in the mainstream version of the game, but Id generally suggest waiting until one is two tiles away

Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: Catchfish, a new game in development! hi heremy.what is Harvest Moon? it is for blind people?and slj.sorry about going off-topic, but slj, do something so that i can play the game of portaplay for the blind about world war ii.kamochek.URL:

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: lukas
Re: Recognizing tool for dollar bills She said she wouldnt be allowed to take more than 200 of whatever their currency is called back home when she leaves, and thats not a lot at all. If she did, she would be taken directly to prison right from the airport, and ironically they don¨t care about

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-17 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 big spoilers belowwhered you get the jump shoes from? I havent found them. Also, Theres the red paint launcher in 20-2 if you go up really high and blow up the wall with the c4. I also found a bunch of super shurikens and a couple medium iron balls and some 1000 hp

Re: [Audiogames-reflector] 2d platformer

2013-12-17 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: 2d platformer The sounds are making me think something more like Alien 3 for the Genesis (Ive been wanting to make something like a cross between Alien 3 and Duke Nukem 2, but Ive also been wanting to make the Legend of Lu Chao, among other things, and we know how thats going). In the parts

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-17 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 big spoilers belowwhered you get the jump shoes from? I havent found them. Also, Theres the red paint launcher in 20-2 if you go up really high and blow up the wall with the c4. I also found a bunch of super shurikens and a couple medium iron balls and some 1000 hp

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Recognizing tool for dollar bills When you say dollars, do you mean a particular type of dollar? Is the local currency of where shes going called dollars, or would she be exchanging it for dollars?US dollars are completely indistinguishable short of good vision or electronics, unless she

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! Not possible. But whats wrong with downloading them from their podcast feed?? URL: http://forum.audiogames.net/viewtopic.php?pid=158677#p158677 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hi guys, As mentioned, you can use team talk, which also goes through my dedicated server. The host iswww.blindAdrenaline.com and the ports are default. As for running multi player races, I am considering starting a different forum thread just for posting races, what do

Re: [Audiogames-reflector] Catchfish, a new game in development!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: Catchfish, a new game in development! Hello folks. No, unfortunately Harvest Moon is a mainstream game series developed for many game consoles including computer, but it is not accessible at all.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=158679#p158679

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills Well Lukas I can understand why she wants to change currency in that case since that sounds crazy to me, (but I know some countries are rather crazy with their regulations). Still unfortunately as Cae said when I was in the states there was no way any

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: bcs993
Re: Recognizing tool for dollar bills Hi. Okay, not sure if what Ill post here will help at all, but Ill throw it in anyway. It does however largely depend which country in Africa your friend is visiting. Here in South Africa such things exist and I have one myself, but of course they only work

[Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: samtupy1
Iminent death! Hi all, this is sam tupy. I would like to let you know of a new game Im programming. Theirs not really a storyline, basicly, you are stuck in a bunch of different areas, fighting enemies, using and avoiding teleporters, getting items, and simply trying to avoid your imenent

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Experiences with blind Adrenalines card playing rooms Actually Chris, I dont know where you got the idea Blind adrenalin cardroom wont work with Nvda. You can use Jaws, Window eyes, system Access, nvda or Sapi. The price is indeed 5 usd a month. I wouldnt want to categorically say whether

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: keba
Re: Rail Racer 2 cometh hi, yeah, something for online race meetups would be the way to go i think.now, che, i have a few things to question here. first, how do you break now, with the mouse. gone through some of those force fields, and i cant seem to break, no matter what i do.secondly, seem

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Choice of Games discussion Im not exactly sure why you bought this thread back just to ask that Jason, but never mind. The choiceofgames site seems fine to me, I wonder if they were doing some updates, though to be honest unless you want to play their demos or betas of upcoming games youll

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills I suspect Bcs if this lady was visiting South Africa she wouldnt have a problem since the rand is a stable currency, and Ive never heard any weerd rules about not taking more than 200 rands out of the country.URL:

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: keba
Re: Rail Racer 2 cometh hi, yeah, something for online race meetups would be the way to go i think.now, che, i have a few things to question here. seem to be having some problems with the mouse curser moving around on the screen, reading things out during the race. lol. now either thats a new

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Experiences with blind Adrenalines card playing rooms Hi Dark.Thanks very much for your comments.Well, regarding games for Mac, I mentioned this because I thought it was simular to the web version of RS games or the quenten C playroom. I thought that because of the way the website is

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: SLJ
Re: Iminent death! Hi.Sounds interesting. I would wait to try the game when its finnish, or when you have a public release. Could we at leased hear a recording of the game?URL: http://forum.audiogames.net/viewtopic.php?pid=158689#p158689 ___

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: Che
Re: Rail Racer 2 cometh Hmm, not sure what is up with the mouse reading things, havent heard that one before. I am capturing the mouse cursor, so it shouldnt be wandering when that window is up. email me off forum and well take a look. email isblindadrenal...@gmail.com and yeah, make sure and

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: dan_c
Re: Community feud, by Aprone I have a load of ideas, one of which I would love to do, but am not sure how to really play around with sound to cut out the audio for exampleany suggestions on where to look for ways to get started learning all this?URL:

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: fatih
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough hi,What to do in 24-3 and also how can I get the magic ball?URL: http://forum.audiogames.net/viewtopic.php?pid=158693#p158693 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Experiences with blind Adrenalines card playing rooms I can understand why you thought as much Slj, but that is unfortunately nott the case, the games are fully stand alone programs with their own music, sounds etc, indeed one design aspect I always liked is Che martin very carefully

Re: [Audiogames-reflector] Community feud, by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: samar prit
Re: Community feud, by Aprone Great in the kitchen or at the BBQ, our mid-length apron provides great coverage to help keep spills and splatters off your clothes. Makes a great gift for gourmets or grill-masters. Ties at neck and waist. Two center-stitched bottom compartment pouches for keeping

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: seal
Re: Iminent death! Hello, i am interested to test it.URL: http://forum.audiogames.net/viewtopic.php?pid=158696#p158696 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Choice of Games discussion Hi,@dark, zombie exodus will take you much longer than a train journey. If you buy all parts, youre talking over 75 words and thats not exagerating.URL: http://forum.audiogames.net/viewtopic.php?pid=158697#p158697

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: dd
Re: Iminent death! as am IURL: http://forum.audiogames.net/viewtopic.php?pid=158698#p158698 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] smugglers5 christmas sale on gogs.com

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: dan_c
Re: smugglers5 christmas sale on gogs.com Ill admit that I hope there is indeed an expantion, as the game is in diur need of more ships. theres only so many pattons you can fight before getting bored.URL: http://forum.audiogames.net/viewtopic.php?pid=158699#p158699

Re: [Audiogames-reflector] an old news that i've hared from portaplay.dk

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: kamochek
Re: an old news that i've hared from portaplay.dk hi slj.please do something, so that i can play that game.please.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=158700#p158700 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: about the Super MarioBros audio edition download Ive thought about that for Sonic, but the way the maps work would make this pretty challenging. (Ironically, I made loads of Sonic-style level designs in braille in the 90s. I might even do something with those, if they have survived the past

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: bryant
Re: We're alive - SPOILERS! I think I have to disagree with the fact that this wasnt CJs fault, because it was, in part. For 1, she could have sent someone better to watch Datu and glen. She could have sent someone better than jay, someone with more experience. It sounds to me like jay wasnt

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-17 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Setting up a ftp server using file zilla. Its worth noting a few things.First, this is generally against most ISPs terms of service. In other words, setting up a server could get your Internet connection terminated. Ive seen it happen. Not pretty.If youre hellbent on doing this, if you can,

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: lukas
Re: Recognizing tool for dollar bills Thanks a lot for all your feedback, guys! Youre right, its not south Africa. I cant remember the names of the countries she mentioned, we talked about her situation only briefly until now, but she can choose between two much smaller and less significant

Re: [Audiogames-reflector] KeySoft 9.4 Released As Free Download

2013-12-17 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: KeySoft 9.4 Released As Free Download So many times I see people complain about blindness-specific assistive technology. While Im inclined to agree with a great deal of what I see, theres a few things to realize. I, admittedly, have not seen the original BrailleNote Classic, back from 2000,

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Choice of Games discussion Zombie Exodus is great. I played for about three days and got The Summet ending. Not sure if thats necessarily the best ending, but Im glad I was able to get one of the nine endings. Also, Zombie Exodus: Safe Haven beta starts on Sunday.URL:

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: crashmaster
Re: Iminent death! Hi sam.I would like to test.I am working on some sounds and testing for the deathmatch series, so if you need some help with your game, I would be happy to do so.URL: http://forum.audiogames.net/viewtopic.php?pid=158708#p158708 ___

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: Orin
Re: Rail Racer 2 cometh Hi Che and all,Will you be setting up the automated tournament system too for online tournaments? I think thats a popular feature of your Card Room and I remember you were working on something like that for V1, so whats up with that system for creating custom tournaments

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: harrylst
Re: Rail Racer 2 cometh will you be setting up an automated reg system? I have just placed my order about 2 hours ago and am now waiting for my key.URL: http://forum.audiogames.net/viewtopic.php?pid=158710#p158710 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Blackbery screen reader presentation

2013-12-17 Thread AudioGames.net Forum — Off-topic room: assault_freak
Re: Blackbery screen reader presentation This basically sounds like what talks is for the symbian phones... you have to download it, and it seems only certain phones work with it. Definitely a cheaper solution though.URL: http://forum.audiogames.net/viewtopic.php?pid=158706#p158706

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: troopanum
Re: Iminent death! would like to test.email is, michael.djcoo...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=158713#p158713 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Guitarman
Re: We're alive - SPOILERS! Hi brad. I have were alive as Mp3 files and could upload them for you in zipped form. This might take me a few days though.URL: http://forum.audiogames.net/viewtopic.php?pid=158716#p158716 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: DarkSide
Re: Rail Racer 2 cometh there is nothing about how I can use power ups in changelog.My problem is that the game info says power up missed.How can I use power ups?URL: http://forum.audiogames.net/viewtopic.php?pid=158717#p158717 ___

Re: [Audiogames-reflector] Seeking Sound Designer

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Seeking Sound Designer Hi, are you going to tell me which way should I post it to you, or am I going to delete it?URL: http://forum.audiogames.net/viewtopic.php?pid=158711#p158711 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: kevin roberts
Re: Metal gear solid 3: Substance Walkthrough! Hey all,Man nice game walk through I wonder where I can get the game as a download I really need a controller now for the psx imulator the one you have bradp. Pluse need that software as well as I dont have a console here at all. Cant wait for the

Re: [Audiogames-reflector] Rail Racer 2 cometh

2013-12-17 Thread AudioGames.net Forum — New releases room: seal
Re: Rail Racer 2 cometh Hello, i send you a email with my problem regarding Actve X object and cant run the game, help please.URL: http://forum.audiogames.net/viewtopic.php?pid=158712#p158712 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: Diego
Re: Swamp, zombie fps by Aprone hello guys!Aprone, you know when youll be able to clean the old characters?Many people want to create characters, but are not getting it.URL: http://forum.audiogames.net/viewtopic.php?pid=158714#p158714 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-17 Thread AudioGames.net Forum — New releases room: todoparaciegos
Re: Swamp, zombie fps by Aprone Hi sorry what happened. I know Ive been banned. However I believe that you deserve explanation. And give you the following message.I am the anonymous account and two accounts more. One is platinojesus, the other, Jesus Blanco.Imagine not being banned for repeated

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: samtupy1
Re: Iminent death! Hey slj, if you want I can maybe arrange a recording. All testars, please send an email to webmas...@samtupy.com, and I will gladly send the file, but this is in very early stages, so I dont want to go posting the link, thank you.URL:

[Audiogames-reflector] core-exiles down

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: cw
core-exiles down I dont know for how long, but it looks like core-exiles is down. When I go to the site, I get a message about it being sold or bought up or something. This was after refreshing the page alot.URL: http://forum.audiogames.net/viewtopic.php?pid=158720#p158720

Re: [Audiogames-reflector] Adventure At C:

2013-12-17 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Adventure At C: To whoever needed tips on the users boss.Get far away from it and start shooting!Shoot it a lot and keep moving away from it.If you die the boss will be to your right and you should jump over it before fighting it.Like all bosses, youll know its dead when your laizer stops

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: Recognizing tool for dollar bills why would your friend be taken directly to prison from the airport if she took more than 200 of her local currency to the new country? this has me confused.URL: http://forum.audiogames.net/viewtopic.php?pid=158722#p158722

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-17 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 jump shoes are in stage 6-3, thats all Im sayinghas anyone found where to get the huge iron pieces you need for the rocket launcher? I havent found those anywherealso keyIsFull, could you give me a few hints on how to get the components for the red paint balls? I cant

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-17 Thread AudioGames.net Forum — New releases room: SonicShadows
Re: 100% Audio MMORPG that can be played hands-free Hey everyone, sorry that I have so slow to reply. With the holidays, and most of my spare time going to coding the actual game, I have not been able to check back here as often as Id like.I hope that this helps with most of your

Re: [Audiogames-reflector] 100% Audio MMORPG that can be played hands-free

2013-12-17 Thread AudioGames.net Forum — New releases room: SonicShadows
Re: 100% Audio MMORPG that can be played hands-free Hey everyone, sorry that I have been so slow to reply. With the holidays, and most of my spare time going to coding the actual game, I have not been able to check back here as often as Id like.I hope that this helps with most of your

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan
Re: Choice of Games discussion Hi,I like a lot of the choiceofgames hosted games and the games theyve made. My favourite one is zombie exodus. I havent gotten an ending yet, because I gave up on part 5 after I died at a cirtain point like 3 ties. As for writing games, I cant get the hang of

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: We're alive - SPOILERS! Hi,I also have them as a zip, but I really dont know how I could upload them. I could upload them as a torrent, but then people would have to seed in order for it to downloadURL: http://forum.audiogames.net/viewtopic.php?pid=158727#p158727

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: Orin
Re: Choice of Games discussion Well, the benefit of ChoiceScript, if you can get the hang of it, is that you have a lot more creative freedom as far as stats and other things to make it more interactive.URL: http://forum.audiogames.net/viewtopic.php?pid=158728#p158728

Re: [Audiogames-reflector] Choice of Games discussion

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan
Re: Choice of Games discussion Yeah, I know. I just dont really get the concept of spacing for nested choices very much.URL: http://forum.audiogames.net/viewtopic.php?pid=158729#p158729 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] where to get the other 2 bks?

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: audiogames.net fan
Re: where to get the other 2 bks? Hi,When you see a link for bk3, put it in your address bar, and edit the nn-3.exe or whatever its called to nn-2.exe or nn.exe I think. Im not cirtain, I havent done that in a while, but if its a link from ukios site you can probably just change the link abit

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: samtupy1
Re: Iminent death! V0.2 is here! Now, there is a moving teleporter in level 5! And added levels 4 and 5. Note testers, I forgot to update the version string, sorry about this, just know its avalible.URL: http://forum.audiogames.net/viewtopic.php?pid=158731#p158731

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: harrylst
Re: Recognizing tool for dollar bills well anyway if its U.S. dollars the only thing I can think of would be the iBill or something similar (about $100) because they just dont work. I personally use my iPhone for this but I understand why she wouldnt want to.URL:

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: gaita 2040 ever asturian
Re: Iminent death! i like to test! please the link! muhahahahahahahahahahahahahahahahahahahahahahahahahahahaha!URL: http://forum.audiogames.net/viewtopic.php?pid=158733#p158733 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] about the Super MarioBros audio edition download

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: about the Super MarioBros audio edition download Anyone got links to high-quality wavs of the Super Mario sounds? I noticed that some of the sounds in this zip are of lesser quality than others. Not that Ive ever played the game, I just like the music and sounds.URL:

Re: [Audiogames-reflector] Iminent death!

2013-12-17 Thread AudioGames.net Forum — New releases room: dd
Re: Iminent death! havent had too much time to play so far, but a few recommendationswould it be possible to turn the enemy sounds down a bit? imo they seem to drown quite a few other things out especially if they run in to teleporters, which brings me to my next pointcould you make it so they

Re: [Audiogames-reflector] Experiences with blind Adrenalines card playing rooms

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: jaybird
Re: Experiences with blind Adrenalines card playing rooms I tried these games years ago, and at that time, each game required a separate program, just like All in Play. Not sure if thats still true, but that is one advantage of RSGames, all the games can be played using just one piece of

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-12-17 Thread AudioGames.net Forum — Off-topic room: brad
Re: We're alive - SPOILERS! Hi.Thanks guys for all this help!Well what I would do if I was uploading things, was upload them to dropbox.But before anyone does this, what is a RSS feed?And would it be quicker to download the episodes using it?URL:

Re: [Audiogames-reflector] Setting up a ftp server using file zilla.

2013-12-17 Thread AudioGames.net Forum — Off-topic room: brad
Re: Setting up a ftp server using file zilla. Hi.[[wow]] I didndt know all that.I basicly wanted a place to upload a lode of folders or files, and Ive just thought I could use dropbox.Hmm no, Ill leave the FTP thing alone.Oll check out hamachi, Ive never herd of it.Thanks so much for your

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! just finished part two! its the rest of the vertious mission, with the exception of the last thing.I wont be talking in this one and i decided to leave it in its entirety so you guys can see how much trouble it can be. but i got through the swamp

Re: [Audiogames-reflector] Metal gear solid 3: Substance Walkthrough!

2013-12-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: Metal gear solid 3: Substance Walkthrough! just finished part two! its the rest of the vertious mission, with the exception of the last thing.I wont be talking in this one and i decided to leave it in its entirety so you guys can see how much trouble it can be. but i got through the swamp

[Audiogames-reflector] Software Estimation Techniques Training in Chennai

2013-12-17 Thread AudioGames.net Forum — Articles Room: manjulashivakumar
Software Estimation Techniques Training in Chennai Amity Soft Call (044) 24328688, 42035577. Software Estimation Training in Chennai ISTQB Training Institute in Chennai | Software Estimation Techniques Training in Chennai ..Software Estimation Techniques Training in

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills @mordsith, its one thing a lot of very dictatorial governments do to control people leaving their country by not letting people take a huge amount of money out with them. Ive heard of a similar thing happening with some of the smaller and more turbulent

Re: [Audiogames-reflector] Recognizing tool for dollar bills

2013-12-17 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Recognizing tool for dollar bills @mordsith, its one thing a lot of very dictatorial governments do to control people leaving their country by not letting people take a huge amount of money out with them. Ive heard of a similar thing happening with some of the smaller and more turbulent